@enact/sandstone
Version:
Large-screen/TV support library for Enact, containing a variety of UI components.
150 lines (147 loc) • 6.46 kB
JavaScript
;
Object.defineProperty(exports, "__esModule", {
value: true
});
exports["default"] = exports.SwitchDecorator = exports.SwitchBase = exports.Switch = void 0;
var _kind = _interopRequireDefault(require("@enact/core/kind"));
var _propTypes = _interopRequireDefault(require("prop-types"));
var _compose = _interopRequireDefault(require("ramda/src/compose"));
var _Spottable = _interopRequireDefault(require("@enact/spotlight/Spottable"));
var _Touchable = _interopRequireDefault(require("@enact/ui/Touchable"));
var _Toggleable = _interopRequireDefault(require("@enact/ui/Toggleable"));
var _Icon = _interopRequireDefault(require("../Icon"));
var _Skinnable = _interopRequireDefault(require("../Skinnable"));
var _SwitchModule = _interopRequireDefault(require("./Switch.module.css"));
var _jsxRuntime = require("react/jsx-runtime");
var _excluded = ["children", "css", "disabled", "selected"];
/**
* Provides a Sandstone-themed pill-shaped toggle switch component.
*
* @example
* <Switch />
*
* @module sandstone/Switch
* @exports Switch
* @exports SwitchBase
*/
/**
* Renders the base level DOM structure of the component.
*
* @class SwitchBase
* @memberof sandstone/Switch
* @extends sandstone/Icon.Icon
* @ui
* @public
*/
function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { "default": obj }; }
function ownKeys(e, r) { var t = Object.keys(e); if (Object.getOwnPropertySymbols) { var o = Object.getOwnPropertySymbols(e); r && (o = o.filter(function (r) { return Object.getOwnPropertyDescriptor(e, r).enumerable; })), t.push.apply(t, o); } return t; }
function _objectSpread(e) { for (var r = 1; r < arguments.length; r++) { var t = null != arguments[r] ? arguments[r] : {}; r % 2 ? ownKeys(Object(t), !0).forEach(function (r) { _defineProperty(e, r, t[r]); }) : Object.getOwnPropertyDescriptors ? Object.defineProperties(e, Object.getOwnPropertyDescriptors(t)) : ownKeys(Object(t)).forEach(function (r) { Object.defineProperty(e, r, Object.getOwnPropertyDescriptor(t, r)); }); } return e; }
function _defineProperty(obj, key, value) { key = _toPropertyKey(key); if (key in obj) { Object.defineProperty(obj, key, { value: value, enumerable: true, configurable: true, writable: true }); } else { obj[key] = value; } return obj; }
function _toPropertyKey(t) { var i = _toPrimitive(t, "string"); return "symbol" == typeof i ? i : String(i); }
function _toPrimitive(t, r) { if ("object" != typeof t || !t) return t; var e = t[Symbol.toPrimitive]; if (void 0 !== e) { var i = e.call(t, r || "default"); if ("object" != typeof i) return i; throw new TypeError("@@toPrimitive must return a primitive value."); } return ("string" === r ? String : Number)(t); }
function _objectWithoutProperties(source, excluded) { if (source == null) return {}; var target = _objectWithoutPropertiesLoose(source, excluded); var key, i; if (Object.getOwnPropertySymbols) { var sourceSymbolKeys = Object.getOwnPropertySymbols(source); for (i = 0; i < sourceSymbolKeys.length; i++) { key = sourceSymbolKeys[i]; if (excluded.indexOf(key) >= 0) continue; if (!Object.prototype.propertyIsEnumerable.call(source, key)) continue; target[key] = source[key]; } } return target; }
function _objectWithoutPropertiesLoose(source, excluded) { if (source == null) return {}; var target = {}; var sourceKeys = Object.keys(source); var key, i; for (i = 0; i < sourceKeys.length; i++) { key = sourceKeys[i]; if (excluded.indexOf(key) >= 0) continue; target[key] = source[key]; } return target; }
var SwitchBase = exports.SwitchBase = (0, _kind["default"])({
name: 'Switch',
propTypes: /** @lends sandstone/Switch.SwitchBase.prototype */{
children: _propTypes["default"].string,
css: _propTypes["default"].object,
/**
* Disables Switch and becomes non-interactive.
*
* @type {Boolean}
* @default false
* @public
*/
disabled: _propTypes["default"].bool,
/**
* Disables animation.
*
* @type {Boolean}
* @default false
* @public
*/
noAnimation: _propTypes["default"].bool,
/**
* Sets whether this control is in the 'on' or 'off' state. `true` for 'on', `false` for 'off'.
*
* @type {Boolean}
* @default false
* @public
*/
selected: _propTypes["default"].bool
},
defaultProps: {
children: 'circle',
noAnimation: false,
selected: false
},
styles: {
css: _SwitchModule["default"],
className: 'switch',
publicClassNames: ['switch', 'selected', 'client']
},
computed: {
className: function className(_ref) {
var noAnimation = _ref.noAnimation,
selected = _ref.selected,
styler = _ref.styler;
return styler.append({
animated: !noAnimation,
selected: selected
});
}
},
render: function render(_ref2) {
var children = _ref2.children,
css = _ref2.css,
disabled = _ref2.disabled,
selected = _ref2.selected,
rest = _objectWithoutProperties(_ref2, _excluded);
delete rest.noAnimation;
return /*#__PURE__*/(0, _jsxRuntime.jsxs)("div", _objectSpread(_objectSpread({}, rest), {}, {
"aria-pressed": selected,
"aria-disabled": disabled,
disabled: disabled,
role: "button",
children: [/*#__PURE__*/(0, _jsxRuntime.jsx)("div", {
className: css.bg
}), /*#__PURE__*/(0, _jsxRuntime.jsx)("div", {
className: css.client,
children: /*#__PURE__*/(0, _jsxRuntime.jsx)(_Icon["default"], {
size: "small",
className: css.icon,
children: children
})
})]
}));
}
});
/**
* Adds interactive functionality to `Switch`.
*
* @class SwitchDecorator
* @memberof sandstone/Switch
* @mixes ui/Toggleable.Toggleable
* @mixes spotlight/Spottable.Spottable
* @hoc
* @public
*/
var SwitchDecorator = exports.SwitchDecorator = (0, _compose["default"])((0, _Toggleable["default"])({
toggleProp: 'onClick'
}), _Touchable["default"], _Spottable["default"], _Skinnable["default"]);
/**
* A Sandstone-styled component that looks like a toggle switch.
*
* `Switch` will manage its `selected` state via {@link ui/Toggleable|Toggleable} unless set
* directly.
*
* @class Switch
* @memberof sandstone/Switch
* @extends sandstone/Switch.SwitchBase
* @mixes sandstone/Switch.SwitchDecorator
* @ui
* @public
*/
var Switch = exports.Switch = SwitchDecorator(SwitchBase);
var _default = exports["default"] = Switch;