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@enact/sandstone

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Large-screen/TV support library for Enact, containing a variety of UI components.

33 lines (32 loc) 1.16 kB
.sprite { display: inline-block; overflow: hidden; position: relative; height: var(--sand-sprite-height); width: var(--sand-sprite-width); } .sprite .image { margin: 0; position: absolute; top: calc(var(--sand-sprite-offset-top, 0) * -1); left: calc(var(--sand-sprite-offset-left, 0) * -1); background-position: top left; height: calc(calc(var(--sand-sprite-height) * var(--sand-sprite-rows)) + var(--sand-sprite-offset-top, 0)); width: calc(calc(var(--sand-sprite-width) * var(--sand-sprite-columns)) + var(--sand-sprite-offset-left, 0)); background-size: calc(var(--sand-sprite-width) * var(--sand-sprite-columns)) calc(var(--sand-sprite-height) * var(--sand-sprite-rows)); will-change: transform; } :global(.debug.sprites) .sprite { outline: 1px dashed orange; overflow: visible; } :global(.debug.sprites) .sprite .image { outline: 1px dashed cyan; } :global(.spotlight-input-key) :global(.spottable):focus .sprite .image, :global(.spotlight-input-mouse) :global(.spottable):focus .sprite .image { filter: invert(0.8); } :global(.spotlight-input-touch) :global(.spottable):active .sprite .image { filter: invert(0.8); }