@enact/sandstone
Version:
Large-screen/TV support library for Enact, containing a variety of UI components.
143 lines (141 loc) • 6.33 kB
JavaScript
;
Object.defineProperty(exports, "__esModule", {
value: true
});
exports.ProgressButtonBase = exports.ProgressButton = void 0;
Object.defineProperty(exports, "ProgressButtonDecorator", {
enumerable: true,
get: function get() {
return _Button.ButtonDecorator;
}
});
exports["default"] = void 0;
var _kind = _interopRequireDefault(require("@enact/core/kind"));
var _propTypes = _interopRequireDefault(require("prop-types"));
var _Button = require("../Button");
var _Icon = _interopRequireDefault(require("../Icon"));
var _ProgressBar = _interopRequireDefault(require("../ProgressBar"));
var _ProgressButtonModule = _interopRequireDefault(require("./ProgressButton.module.css"));
var _jsxRuntime = require("react/jsx-runtime");
var _excluded = ["css", "children", "icon", "progress", "showProgress"];
/**
* Provides Sandstone-themed progress button component.
*
* @example
* <ProgressButton progress={0.5}>Progress</ProgressButton>
*
* @module sandstone/ProgressButton
* @exports ProgressButton
* @exports ProgressButtonBase
* @exports ProgressButtonDecorator
*/
/**
* Renders a sandstone-styled progress button.
*
* @class ProgressButtonBase
* @memberof sandstone/ProgressButton
* @extends sandstone/Button.ButtonBase
* @extends sandstone/ProgressBar.ProgressBar
* @ui
* @public
*/
function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { "default": obj }; }
function ownKeys(e, r) { var t = Object.keys(e); if (Object.getOwnPropertySymbols) { var o = Object.getOwnPropertySymbols(e); r && (o = o.filter(function (r) { return Object.getOwnPropertyDescriptor(e, r).enumerable; })), t.push.apply(t, o); } return t; }
function _objectSpread(e) { for (var r = 1; r < arguments.length; r++) { var t = null != arguments[r] ? arguments[r] : {}; r % 2 ? ownKeys(Object(t), !0).forEach(function (r) { _defineProperty(e, r, t[r]); }) : Object.getOwnPropertyDescriptors ? Object.defineProperties(e, Object.getOwnPropertyDescriptors(t)) : ownKeys(Object(t)).forEach(function (r) { Object.defineProperty(e, r, Object.getOwnPropertyDescriptor(t, r)); }); } return e; }
function _defineProperty(obj, key, value) { key = _toPropertyKey(key); if (key in obj) { Object.defineProperty(obj, key, { value: value, enumerable: true, configurable: true, writable: true }); } else { obj[key] = value; } return obj; }
function _toPropertyKey(t) { var i = _toPrimitive(t, "string"); return "symbol" == typeof i ? i : String(i); }
function _toPrimitive(t, r) { if ("object" != typeof t || !t) return t; var e = t[Symbol.toPrimitive]; if (void 0 !== e) { var i = e.call(t, r || "default"); if ("object" != typeof i) return i; throw new TypeError("@@toPrimitive must return a primitive value."); } return ("string" === r ? String : Number)(t); }
function _objectWithoutProperties(source, excluded) { if (source == null) return {}; var target = _objectWithoutPropertiesLoose(source, excluded); var key, i; if (Object.getOwnPropertySymbols) { var sourceSymbolKeys = Object.getOwnPropertySymbols(source); for (i = 0; i < sourceSymbolKeys.length; i++) { key = sourceSymbolKeys[i]; if (excluded.indexOf(key) >= 0) continue; if (!Object.prototype.propertyIsEnumerable.call(source, key)) continue; target[key] = source[key]; } } return target; }
function _objectWithoutPropertiesLoose(source, excluded) { if (source == null) return {}; var target = {}; var sourceKeys = Object.keys(source); var key, i; for (i = 0; i < sourceKeys.length; i++) { key = sourceKeys[i]; if (excluded.indexOf(key) >= 0) continue; target[key] = source[key]; } return target; }
var ProgressButtonBase = exports.ProgressButtonBase = (0, _kind["default"])({
name: 'ProgressButton',
propTypes: /** @lends sandstone/ProgressButton.ProgressButtonBase.prototype */{
/**
* Customizes the component by mapping the supplied collection of CSS class names to the
* corresponding internal elements and states of this component.
*
* The following classes are supported:
*
* * `progressButton` - The root component class
*
* @type {Object}
* @public
*/
css: _propTypes["default"].object,
/**
* The icon content displayed with progress.
*
* @type {String|Object}
* @default stop
* @public
*/
icon: _propTypes["default"].oneOfType([_propTypes["default"].string, _propTypes["default"].object]),
/**
* A number between `0` and `1` indicating the proportion of the filled portion of the bar.
*
* @type {Number}
* @default 0
* @public
*/
progress: _propTypes["default"].number,
/**
* Shows progress instead of text.
*
* @type {Boolean}
* @public
*/
showProgress: _propTypes["default"].bool,
/**
* The size of the progress button.
*
* @type {('large'|'small')}
* @default 'small'
* @public
*/
size: _propTypes["default"].string
},
defaultProps: {
icon: 'stop',
progress: 0,
showProgress: false,
size: 'small'
},
styles: {
css: _ProgressButtonModule["default"],
className: 'progressButton',
publicClassNames: ['progressButton']
},
render: function render(_ref) {
var css = _ref.css,
children = _ref.children,
icon = _ref.icon,
progress = _ref.progress,
showProgress = _ref.showProgress,
rest = _objectWithoutProperties(_ref, _excluded);
return /*#__PURE__*/(0, _jsxRuntime.jsx)(_Button.ButtonBase, _objectSpread(_objectSpread({}, rest), {}, {
css: css,
children: showProgress ? /*#__PURE__*/(0, _jsxRuntime.jsxs)("div", {
className: css.progressContainer,
children: [/*#__PURE__*/(0, _jsxRuntime.jsx)(_ProgressBar["default"], {
orientation: "radial",
progress: progress,
css: css
}), /*#__PURE__*/(0, _jsxRuntime.jsx)(_Icon["default"], {
className: css.icon,
children: icon
})]
}) : children
}));
}
});
/**
* The ready-to-use Sandstone-styled ProgressButton.
*
* @class ProgressButton
* @memberof sandstone/ProgressButton
* @extends sandstone/ProgressButton.ProgressButtonBase
* @ui
* @public
*/
var ProgressButton = exports.ProgressButton = (0, _Button.ButtonDecorator)(ProgressButtonBase);
var _default = exports["default"] = ProgressButton;