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@enact/sandstone

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Large-screen/TV support library for Enact, containing a variety of UI components.

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"use strict"; Object.defineProperty(exports, "__esModule", { value: true }); exports["default"] = exports.BodyTextDecorator = exports.BodyTextBase = exports.BodyText = void 0; var _kind = _interopRequireDefault(require("@enact/core/kind")); var _propTypes = _interopRequireDefault(require("prop-types")); var _compose = _interopRequireDefault(require("ramda/src/compose")); var _BodyText = _interopRequireDefault(require("@enact/ui/BodyText")); var _Pure = _interopRequireDefault(require("@enact/ui/internal/Pure")); var _Marquee = require("../Marquee"); var _Skinnable = _interopRequireDefault(require("../Skinnable")); var _BodyTextModule = _interopRequireDefault(require("./BodyText.module.css")); var _jsxRuntime = require("react/jsx-runtime"); var _excluded = ["centered", "css", "noWrap"]; /** * Sandstone styled text block components and behaviors. * * @example * <BodyText centered>Hello Enact!</BodyText> * * @module sandstone/BodyText * @exports BodyText * @exports BodyTextBase * @exports BodyTextDecorator */ // Create a Marquee using BodyText as the base function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { "default": obj }; } function ownKeys(e, r) { var t = Object.keys(e); if (Object.getOwnPropertySymbols) { var o = Object.getOwnPropertySymbols(e); r && (o = o.filter(function (r) { return Object.getOwnPropertyDescriptor(e, r).enumerable; })), t.push.apply(t, o); } return t; } function _objectSpread(e) { for (var r = 1; r < arguments.length; r++) { var t = null != arguments[r] ? arguments[r] : {}; r % 2 ? ownKeys(Object(t), !0).forEach(function (r) { _defineProperty(e, r, t[r]); }) : Object.getOwnPropertyDescriptors ? Object.defineProperties(e, Object.getOwnPropertyDescriptors(t)) : ownKeys(Object(t)).forEach(function (r) { Object.defineProperty(e, r, Object.getOwnPropertyDescriptor(t, r)); }); } return e; } function _defineProperty(obj, key, value) { key = _toPropertyKey(key); if (key in obj) { Object.defineProperty(obj, key, { value: value, enumerable: true, configurable: true, writable: true }); } else { obj[key] = value; } return obj; } function _toPropertyKey(t) { var i = _toPrimitive(t, "string"); return "symbol" == typeof i ? i : String(i); } function _toPrimitive(t, r) { if ("object" != typeof t || !t) return t; var e = t[Symbol.toPrimitive]; if (void 0 !== e) { var i = e.call(t, r || "default"); if ("object" != typeof i) return i; throw new TypeError("@@toPrimitive must return a primitive value."); } return ("string" === r ? String : Number)(t); } function _objectWithoutProperties(source, excluded) { if (source == null) return {}; var target = _objectWithoutPropertiesLoose(source, excluded); var key, i; if (Object.getOwnPropertySymbols) { var sourceSymbolKeys = Object.getOwnPropertySymbols(source); for (i = 0; i < sourceSymbolKeys.length; i++) { key = sourceSymbolKeys[i]; if (excluded.indexOf(key) >= 0) continue; if (!Object.prototype.propertyIsEnumerable.call(source, key)) continue; target[key] = source[key]; } } return target; } function _objectWithoutPropertiesLoose(source, excluded) { if (source == null) return {}; var target = {}; var sourceKeys = Object.keys(source); var key, i; for (i = 0; i < sourceKeys.length; i++) { key = sourceKeys[i]; if (excluded.indexOf(key) >= 0) continue; target[key] = source[key]; } return target; } var MarqueeBodyText = (0, _Marquee.MarqueeDecorator)(_BodyText["default"]); /** * A simple text block component. * * This component is most often not used directly but may be composed within another component as it * is within {@link sandstone/BodyText.BodyText|BodyText}. * * @class BodyTextBase * @memberof sandstone/BodyText * @extends ui/BodyText.BodyText * @ui * @public */ var BodyTextBase = exports.BodyTextBase = (0, _kind["default"])({ name: 'BodyText', propTypes: /** @lends sandstone/BodyText.BodyTextBase.prototype */{ /** * Centers the contents. * * Applies the `centered` CSS class which can be customized by * {@link /docs/developer-guide/theming/|theming}. * * @type {Boolean} * @public */ centered: _propTypes["default"].bool, /** * Customizes the component by mapping the supplied collection of CSS class names to the * corresponding internal elements and states of this component. * * The following classes are supported: * * * `bodyText` - The root class name * * @type {Object} * @public */ css: _propTypes["default"].object, /** * Toggles multi-line (`false`) vs single-line (`true`) behavior. `noWrap` mode * automatically enables {@link sandstone/Marquee} so long text isn't permanently occluded. * * @type {Boolean} * @default false * @public */ noWrap: _propTypes["default"].bool, /** * Sets the text size to one of the preset sizes. * Available sizes: 'large' (default) and 'small'. * * @type {('small'|'large')} * @default 'large' * @public */ size: _propTypes["default"].oneOf(['small', 'large']) }, defaultProps: { noWrap: false, size: 'large' }, styles: { css: _BodyTextModule["default"], publicClassNames: 'bodyText' }, computed: { className: function className(_ref) { var noWrap = _ref.noWrap, size = _ref.size, styler = _ref.styler; return styler.append(size, { noWrap: noWrap }); } }, render: function render(_ref2) { var centered = _ref2.centered, css = _ref2.css, noWrap = _ref2.noWrap, rest = _objectWithoutProperties(_ref2, _excluded); delete rest.size; if (noWrap) { return /*#__PURE__*/(0, _jsxRuntime.jsx)(MarqueeBodyText, _objectSpread(_objectSpread({ component: "div" // Assign a new component to BodyText, since DIV is not allowed inside a P tag (the default for BodyText) , marqueeOn: "render" }, rest), {}, { alignment: centered ? 'center' : null // Centering Marquee , centered: centered // Centering UiBodyText , css: css })); } return /*#__PURE__*/(0, _jsxRuntime.jsx)(_BodyText["default"], _objectSpread(_objectSpread({}, rest), {}, { centered: centered, css: css })); } }); /** * Applies Sandstone specific behaviors to {@link sandstone/BodyText.BodyTextBase|BodyText}. * * @hoc * @memberof sandstone/BodyText * @mixes sandstone/Skinnable.Skinnable * @public */ var BodyTextDecorator = exports.BodyTextDecorator = (0, _compose["default"])(_Pure["default"], _Skinnable["default"]); /** * A simple text block component, ready to use in Sandstone applications. * * `BodyText` may be used to display a block of text and is sized and spaced appropriately for a * Sandstone application. * * Usage: * ``` * <BodyText> * I have a Ham radio. There are many like it, but this one is mine. * </BodyText> * ``` * * @class BodyText * @memberof sandstone/BodyText * @extends sandstone/BodyText.BodyTextBase * @mixes sandstone/BodyText.BodyTextDecorator * @ui * @public */ var BodyText = exports.BodyText = BodyTextDecorator(BodyTextBase); var _default = exports["default"] = BodyText;