UNPKG

@enable3d/ammo-physics

Version:

Physics Plugin for three.js

26 lines 1.11 kB
/** * @author Yannick Deubel (https://github.com/yandeu) * @copyright Copyright (c) 2020 Yannick Deubel; Project Url: https://github.com/enable3d/enable3d * @license {@link https://github.com/enable3d/enable3d/blob/master/LICENSE|LGPL-3.0} */ import { Events } from '@yandeu/events'; export class CollisionEvents extends Events { worldTransform; physicsWorld; addCollider(object1, object2, eventCallback) { if (!object1.body || !object2.body) return; object1.body.checkCollisions = true; object2.body.checkCollisions = true; this.on('collision', (data) => { const { bodies, event } = data; if (bodies[0]?.name && bodies[1]?.name && object1?.name && object2?.name) { if (bodies[0].name === object1.name && bodies[1].name === object2.name) eventCallback(event); else if (bodies[1].name === object1.name && bodies[0].name === object2.name) eventCallback(event); } }); } } //# sourceMappingURL=collisionEvents.js.map