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@empirica/core

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{"version":3,"sources":["../../../../node_modules/fs.realpath/old.js","../../../../node_modules/fs.realpath/index.js","../../../../node_modules/concat-map/index.js","../../../../node_modules/balanced-match/index.js","../../../../node_modules/brace-expansion/index.js","../../../../node_modules/minimatch/minimatch.js","../../../../node_modules/inherits/inherits_browser.js","../../../../node_modules/inherits/inherits.js","../../../../node_modules/path-is-absolute/index.js","../../../../node_modules/glob/common.js","../../../../node_modules/glob/sync.js","../../../../node_modules/wrappy/wrappy.js","../../../../node_modules/once/once.js","../../../../node_modules/inflight/inflight.js","../../../../node_modules/glob/glob.js","../../../../node_modules/rimraf/rimraf.js","../node_modules/tmp/lib/tmp.js","../src/admin/classic/index.ts","../src/shared/globals.ts","../src/admin/attributes.ts","../src/shared/attributes.ts","../src/utils/console.ts","../src/admin/context.ts","../src/shared/tajriba_connection.ts","../src/utils/object.ts","../src/admin/connection.ts","../src/admin/observables.ts","../src/admin/runloop.ts","../src/admin/cake.ts","../src/admin/events.ts","../src/admin/promises.ts","../src/admin/globals.ts","../src/admin/participants.ts","../src/admin/scopes.ts","../src/shared/scopes.ts","../src/admin/transitions.ts","../src/admin/token_file.ts","../src/admin/classic/api/connection_test_helper.ts","../src/admin/classic/classic.ts","../src/utils/random.ts","../src/admin/classic/helpers.ts","../src/admin/classic/models.ts","../src/admin/classic/schemas.ts","../src/admin/classic/api/api.ts","../src/admin/classic/export/export_csv.ts","../src/admin/classic/export/bytes.ts","../src/admin/classic/export/export.ts","../src/admin/classic/loader.ts","../src/admin/classic/lobby.ts","../src/admin/classic/proxy.ts"],"sourcesContent":["// Copyright Joyent, Inc. and other Node contributors.\n//\n// Permission is hereby granted, free of charge, to any person obtaining a\n// copy of this software and associated documentation files (the\n// \"Software\"), to deal in the Software without restriction, including\n// without limitation the rights to use, copy, modify, merge, publish,\n// distribute, sublicense, and/or sell copies of the Software, and to permit\n// persons to whom the Software is furnished to do so, subject to the\n// following conditions:\n//\n// The above copyright notice and this permission notice shall be included\n// in all copies or substantial portions of the Software.\n//\n// THE SOFTWARE IS PROVIDED \"AS IS\", WITHOUT WARRANTY OF ANY KIND, EXPRESS\n// OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF\n// MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN\n// NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM,\n// DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR\n// OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE\n// USE OR OTHER DEALINGS IN THE SOFTWARE.\n\nvar pathModule = require('path');\nvar isWindows = process.platform === 'win32';\nvar fs = require('fs');\n\n// JavaScript implementation of realpath, ported from node pre-v6\n\nvar DEBUG = process.env.NODE_DEBUG && /fs/.test(process.env.NODE_DEBUG);\n\nfunction rethrow() {\n // Only enable in debug mode. A backtrace uses ~1000 bytes of heap space and\n // is fairly slow to generate.\n var callback;\n if (DEBUG) {\n var backtrace = new Error;\n callback = debugCallback;\n } else\n callback = missingCallback;\n\n return callback;\n\n function debugCallback(err) {\n if (err) {\n backtrace.message = err.message;\n err = backtrace;\n missingCallback(err);\n }\n }\n\n function missingCallback(err) {\n if (err) {\n if (process.throwDeprecation)\n throw err; // Forgot a callback but don't know where? Use NODE_DEBUG=fs\n else if (!process.noDeprecation) {\n var msg = 'fs: missing callback ' + (err.stack || err.message);\n if (process.traceDeprecation)\n console.trace(msg);\n else\n console.error(msg);\n }\n }\n }\n}\n\nfunction maybeCallback(cb) {\n return typeof cb === 'function' ? cb : rethrow();\n}\n\nvar normalize = pathModule.normalize;\n\n// Regexp that finds the next partion of a (partial) path\n// result is [base_with_slash, base], e.g. ['somedir/', 'somedir']\nif (isWindows) {\n var nextPartRe = /(.*?)(?:[\\/\\\\]+|$)/g;\n} else {\n var nextPartRe = /(.*?)(?:[\\/]+|$)/g;\n}\n\n// Regex to find the device root, including trailing slash. E.g. 'c:\\\\'.\nif (isWindows) {\n var splitRootRe = /^(?:[a-zA-Z]:|[\\\\\\/]{2}[^\\\\\\/]+[\\\\\\/][^\\\\\\/]+)?[\\\\\\/]*/;\n} else {\n var splitRootRe = /^[\\/]*/;\n}\n\nexports.realpathSync = function realpathSync(p, cache) {\n // make p is absolute\n p = pathModule.resolve(p);\n\n if (cache && Object.prototype.hasOwnProperty.call(cache, p)) {\n return cache[p];\n }\n\n var original = p,\n seenLinks = {},\n knownHard = {};\n\n // current character position in p\n var pos;\n // the partial path so far, including a trailing slash if any\n var current;\n // the partial path without a trailing slash (except when pointing at a root)\n var base;\n // the partial path scanned in the previous round, with slash\n var previous;\n\n start();\n\n function start() {\n // Skip over roots\n var m = splitRootRe.exec(p);\n pos = m[0].length;\n current = m[0];\n base = m[0];\n previous = '';\n\n // On windows, check that the root exists. On unix there is no need.\n if (isWindows && !knownHard[base]) {\n fs.lstatSync(base);\n knownHard[base] = true;\n }\n }\n\n // walk down the path, swapping out linked pathparts for their real\n // values\n // NB: p.length changes.\n while (pos < p.length) {\n // find the next part\n nextPartRe.lastIndex = pos;\n var result = nextPartRe.exec(p);\n previous = current;\n current += result[0];\n base = previous + result[1];\n pos = nextPartRe.lastIndex;\n\n // continue if not a symlink\n if (knownHard[base] || (cache && cache[base] === base)) {\n continue;\n }\n\n var resolvedLink;\n if (cache && Object.prototype.hasOwnProperty.call(cache, base)) {\n // some known symbolic link. no need to stat again.\n resolvedLink = cache[base];\n } else {\n var stat = fs.lstatSync(base);\n if (!stat.isSymbolicLink()) {\n knownHard[base] = true;\n if (cache) cache[base] = base;\n continue;\n }\n\n // read the link if it wasn't read before\n // dev/ino always return 0 on windows, so skip the check.\n var linkTarget = null;\n if (!isWindows) {\n var id = stat.dev.toString(32) + ':' + stat.ino.toString(32);\n if (seenLinks.hasOwnProperty(id)) {\n linkTarget = seenLinks[id];\n }\n }\n if (linkTarget === null) {\n fs.statSync(base);\n linkTarget = fs.readlinkSync(base);\n }\n resolvedLink = pathModule.resolve(previous, linkTarget);\n // track this, if given a cache.\n if (cache) cache[base] = resolvedLink;\n if (!isWindows) seenLinks[id] = linkTarget;\n }\n\n // resolve the link, then start over\n p = pathModule.resolve(resolvedLink, p.slice(pos));\n start();\n }\n\n if (cache) cache[original] = p;\n\n return p;\n};\n\n\nexports.realpath = function realpath(p, cache, cb) {\n if (typeof cb !== 'function') {\n cb = maybeCallback(cache);\n cache = null;\n }\n\n // make p is absolute\n p = pathModule.resolve(p);\n\n if (cache && Object.prototype.hasOwnProperty.call(cache, p)) {\n return process.nextTick(cb.bind(null, null, cache[p]));\n }\n\n var original = p,\n seenLinks = {},\n knownHard = {};\n\n // current character position in p\n var pos;\n // the partial path so far, including a trailing slash if any\n var current;\n // the partial path without a trailing slash (except when pointing at a root)\n var base;\n // the partial path scanned in the previous round, with slash\n var previous;\n\n start();\n\n function start() {\n // Skip over roots\n var m = splitRootRe.exec(p);\n pos = m[0].length;\n current = m[0];\n base = m[0];\n previous = '';\n\n // On windows, check that the root exists. On unix there is no need.\n if (isWindows && !knownHard[base]) {\n fs.lstat(base, function(err) {\n if (err) return cb(err);\n knownHard[base] = true;\n LOOP();\n });\n } else {\n process.nextTick(LOOP);\n }\n }\n\n // walk down the path, swapping out linked pathparts for their real\n // values\n function LOOP() {\n // stop if scanned past end of path\n if (pos >= p.length) {\n if (cache) cache[original] = p;\n return cb(null, p);\n }\n\n // find the next part\n nextPartRe.lastIndex = pos;\n var result = nextPartRe.exec(p);\n previous = current;\n current += result[0];\n base = previous + result[1];\n pos = nextPartRe.lastIndex;\n\n // continue if not a symlink\n if (knownHard[base] || (cache && cache[base] === base)) {\n return process.nextTick(LOOP);\n }\n\n if (cache && Object.prototype.hasOwnProperty.call(cache, base)) {\n // known symbolic link. no need to stat again.\n return gotResolvedLink(cache[base]);\n }\n\n return fs.lstat(base, gotStat);\n }\n\n function gotStat(err, stat) {\n if (err) return cb(err);\n\n // if not a symlink, skip to the next path part\n if (!stat.isSymbolicLink()) {\n knownHard[base] = true;\n if (cache) cache[base] = base;\n return process.nextTick(LOOP);\n }\n\n // stat & read the link if not read before\n // call gotTarget as soon as the link target is known\n // dev/ino always return 0 on windows, so skip the check.\n if (!isWindows) {\n var id = stat.dev.toString(32) + ':' + stat.ino.toString(32);\n if (seenLinks.hasOwnProperty(id)) {\n return gotTarget(null, seenLinks[id], base);\n }\n }\n fs.stat(base, function(err) {\n if (err) return cb(err);\n\n fs.readlink(base, function(err, target) {\n if (!isWindows) seenLinks[id] = target;\n gotTarget(err, target);\n });\n });\n }\n\n function gotTarget(err, target, base) {\n if (err) return cb(err);\n\n var resolvedLink = pathModule.resolve(previous, target);\n if (cache) cache[base] = resolvedLink;\n gotResolvedLink(resolvedLink);\n }\n\n function gotResolvedLink(resolvedLink) {\n // resolve the link, then start over\n p = pathModule.resolve(resolvedLink, p.slice(pos));\n start();\n }\n};\n","module.exports = realpath\nrealpath.realpath = realpath\nrealpath.sync = realpathSync\nrealpath.realpathSync = realpathSync\nrealpath.monkeypatch = monkeypatch\nrealpath.unmonkeypatch = unmonkeypatch\n\nvar fs = require('fs')\nvar origRealpath = fs.realpath\nvar origRealpathSync = fs.realpathSync\n\nvar version = process.version\nvar ok = /^v[0-5]\\./.test(version)\nvar old = require('./old.js')\n\nfunction newError (er) {\n return er && er.syscall === 'realpath' && (\n er.code === 'ELOOP' ||\n er.code === 'ENOMEM' ||\n er.code === 'ENAMETOOLONG'\n )\n}\n\nfunction realpath (p, cache, cb) {\n if (ok) {\n return origRealpath(p, cache, cb)\n }\n\n if (typeof cache === 'function') {\n cb = cache\n cache = null\n }\n origRealpath(p, cache, function (er, result) {\n if (newError(er)) {\n old.realpath(p, cache, cb)\n } else {\n cb(er, result)\n }\n })\n}\n\nfunction realpathSync (p, cache) {\n if (ok) {\n return origRealpathSync(p, cache)\n }\n\n try {\n return origRealpathSync(p, cache)\n } catch (er) {\n if (newError(er)) {\n return old.realpathSync(p, cache)\n } else {\n throw er\n }\n }\n}\n\nfunction monkeypatch () {\n fs.realpath = realpath\n fs.realpathSync = realpathSync\n}\n\nfunction unmonkeypatch () {\n fs.realpath = origRealpath\n fs.realpathSync = origRealpathSync\n}\n","module.exports = function (xs, fn) {\n var res = [];\n for (var i = 0; i < xs.length; i++) {\n var x = fn(xs[i], i);\n if (isArray(x)) res.push.apply(res, x);\n else res.push(x);\n }\n return res;\n};\n\nvar isArray = Array.isArray || function (xs) {\n return Object.prototype.toString.call(xs) === '[object Array]';\n};\n","'use strict';\nmodule.exports = balanced;\nfunction balanced(a, b, str) {\n if (a instanceof RegExp) a = maybeMatch(a, str);\n if (b instanceof RegExp) b = maybeMatch(b, str);\n\n var r = range(a, b, str);\n\n return r && {\n start: r[0],\n end: r[1],\n pre: str.slice(0, r[0]),\n body: str.slice(r[0] + a.length, r[1]),\n post: str.slice(r[1] + b.length)\n };\n}\n\nfunction maybeMatch(reg, str) {\n var m = str.match(reg);\n return m ? m[0] : null;\n}\n\nbalanced.range = range;\nfunction range(a, b, str) {\n var begs, beg, left, right, result;\n var ai = str.indexOf(a);\n var bi = str.indexOf(b, ai + 1);\n var i = ai;\n\n if (ai >= 0 && bi > 0) {\n if(a===b) {\n return [ai, bi];\n }\n begs = [];\n left = str.length;\n\n while (i >= 0 && !result) {\n if (i == ai) {\n begs.push(i);\n ai = str.indexOf(a, i + 1);\n } else if (begs.length == 1) {\n result = [ begs.pop(), bi ];\n } else {\n beg = begs.pop();\n if (beg < left) {\n left = beg;\n right = bi;\n }\n\n bi = str.indexOf(b, i + 1);\n }\n\n i = ai < bi && ai >= 0 ? ai : bi;\n }\n\n if (begs.length) {\n result = [ left, right ];\n }\n }\n\n return result;\n}\n","var concatMap = require('concat-map');\nvar balanced = require('balanced-match');\n\nmodule.exports = expandTop;\n\nvar escSlash = '\\0SLASH'+Math.random()+'\\0';\nvar escOpen = '\\0OPEN'+Math.random()+'\\0';\nvar escClose = '\\0CLOSE'+Math.random()+'\\0';\nvar escComma = '\\0COMMA'+Math.random()+'\\0';\nvar escPeriod = '\\0PERIOD'+Math.random()+'\\0';\n\nfunction numeric(str) {\n return parseInt(str, 10) == str\n ? parseInt(str, 10)\n : str.charCodeAt(0);\n}\n\nfunction escapeBraces(str) {\n return str.split('\\\\\\\\').join(escSlash)\n .split('\\\\{').join(escOpen)\n .split('\\\\}').join(escClose)\n .split('\\\\,').join(escComma)\n .split('\\\\.').join(escPeriod);\n}\n\nfunction unescapeBraces(str) {\n return str.split(escSlash).join('\\\\')\n .split(escOpen).join('{')\n .split(escClose).join('}')\n .split(escComma).join(',')\n .split(escPeriod).join('.');\n}\n\n\n// Basically just str.split(\",\"), but handling cases\n// where we have nested braced sections, which should be\n// treated as individual members, like {a,{b,c},d}\nfunction parseCommaParts(str) {\n if (!str)\n return [''];\n\n var parts = [];\n var m = balanced('{', '}', str);\n\n if (!m)\n return str.split(',');\n\n var pre = m.pre;\n var body = m.body;\n var post = m.post;\n var p = pre.split(',');\n\n p[p.length-1] += '{' + body + '}';\n var postParts = parseCommaParts(post);\n if (post.length) {\n p[p.length-1] += postParts.shift();\n p.push.apply(p, postParts);\n }\n\n parts.push.apply(parts, p);\n\n return parts;\n}\n\nfunction expandTop(str) {\n if (!str)\n return [];\n\n // I don't know why Bash 4.3 does this, but it does.\n // Anything starting with {} will have the first two bytes preserved\n // but *only* at the top level, so {},a}b will not expand to anything,\n // but a{},b}c will be expanded to [a}c,abc].\n // One could argue that this is a bug in Bash, but since the goal of\n // this module is to match Bash's rules, we escape a leading {}\n if (str.substr(0, 2) === '{}') {\n str = '\\\\{\\\\}' + str.substr(2);\n }\n\n return expand(escapeBraces(str), true).map(unescapeBraces);\n}\n\nfunction identity(e) {\n return e;\n}\n\nfunction embrace(str) {\n return '{' + str + '}';\n}\nfunction isPadded(el) {\n return /^-?0\\d/.test(el);\n}\n\nfunction lte(i, y) {\n return i <= y;\n}\nfunction gte(i, y) {\n return i >= y;\n}\n\nfunction expand(str, isTop) {\n var expansions = [];\n\n var m = balanced('{', '}', str);\n if (!m || /\\$$/.test(m.pre)) return [str];\n\n var isNumericSequence = /^-?\\d+\\.\\.-?\\d+(?:\\.\\.-?\\d+)?$/.test(m.body);\n var isAlphaSequence = /^[a-zA-Z]\\.\\.[a-zA-Z](?:\\.\\.-?\\d+)?$/.test(m.body);\n var isSequence = isNumericSequence || isAlphaSequence;\n var isOptions = m.body.indexOf(',') >= 0;\n if (!isSequence && !isOptions) {\n // {a},b}\n if (m.post.match(/,.*\\}/)) {\n str = m.pre + '{' + m.body + escClose + m.post;\n return expand(str);\n }\n return [str];\n }\n\n var n;\n if (isSequence) {\n n = m.body.split(/\\.\\./);\n } else {\n n = parseCommaParts(m.body);\n if (n.length === 1) {\n // x{{a,b}}y ==> x{a}y x{b}y\n n = expand(n[0], false).map(embrace);\n if (n.length === 1) {\n var post = m.post.length\n ? expand(m.post, false)\n : [''];\n return post.map(function(p) {\n return m.pre + n[0] + p;\n });\n }\n }\n }\n\n // at this point, n is the parts, and we know it's not a comma set\n // with a single entry.\n\n // no need to expand pre, since it is guaranteed to be free of brace-sets\n var pre = m.pre;\n var post = m.post.length\n ? expand(m.post, false)\n : [''];\n\n var N;\n\n if (isSequence) {\n var x = numeric(n[0]);\n var y = numeric(n[1]);\n var width = Math.max(n[0].length, n[1].length)\n var incr = n.length == 3\n ? Math.abs(numeric(n[2]))\n : 1;\n var test = lte;\n var reverse = y < x;\n if (reverse) {\n incr *= -1;\n test = gte;\n }\n var pad = n.some(isPadded);\n\n N = [];\n\n for (var i = x; test(i, y); i += incr) {\n var c;\n if (isAlphaSequence) {\n c = String.fromCharCode(i);\n if (c === '\\\\')\n c = '';\n } else {\n c = String(i);\n if (pad) {\n var need = width - c.length;\n if (need > 0) {\n var z = new Array(need + 1).join('0');\n if (i < 0)\n c = '-' + z + c.slice(1);\n else\n c = z + c;\n }\n }\n }\n N.push(c);\n }\n } else {\n N = concatMap(n, function(el) { return expand(el, false) });\n }\n\n for (var j = 0; j < N.length; j++) {\n for (var k = 0; k < post.length; k++) {\n var expansion = pre + N[j] + post[k];\n if (!isTop || isSequence || expansion)\n expansions.push(expansion);\n }\n }\n\n return expansions;\n}\n\n","module.exports = minimatch\nminimatch.Minimatch = Minimatch\n\nvar path = (function () { try { return require('path') } catch (e) {}}()) || {\n sep: '/'\n}\nminimatch.sep = path.sep\n\nvar GLOBSTAR = minimatch.GLOBSTAR = Minimatch.GLOBSTAR = {}\nvar expand = require('brace-expansion')\n\nvar plTypes = {\n '!': { open: '(?:(?!(?:', close: '))[^/]*?)'},\n '?': { open: '(?:', close: ')?' },\n '+': { open: '(?:', close: ')+' },\n '*': { open: '(?:', close: ')*' },\n '@': { open: '(?:', close: ')' }\n}\n\n// any single thing other than /\n// don't need to escape / when using new RegExp()\nvar qmark = '[^/]'\n\n// * => any number of characters\nvar star = qmark + '*?'\n\n// ** when dots are allowed. Anything goes, except .. and .\n// not (^ or / followed by one or two dots followed by $ or /),\n// followed by anything, any number of times.\nvar twoStarDot = '(?:(?!(?:\\\\\\/|^)(?:\\\\.{1,2})($|\\\\\\/)).)*?'\n\n// not a ^ or / followed by a dot,\n// followed by anything, any number of times.\nvar twoStarNoDot = '(?:(?!(?:\\\\\\/|^)\\\\.).)*?'\n\n// characters that need to be escaped in RegExp.\nvar reSpecials = charSet('().*{}+?[]^$\\\\!')\n\n// \"abc\" -> { a:true, b:true, c:true }\nfunction charSet (s) {\n return s.split('').reduce(function (set, c) {\n set[c] = true\n return set\n }, {})\n}\n\n// normalizes slashes.\nvar slashSplit = /\\/+/\n\nminimatch.filter = filter\nfunction filter (pattern, options) {\n options = options || {}\n return function (p, i, list) {\n return minimatch(p, pattern, options)\n }\n}\n\nfunction ext (a, b) {\n b = b || {}\n var t = {}\n Object.keys(a).forEach(function (k) {\n t[k] = a[k]\n })\n Object.keys(b).forEach(function (k) {\n t[k] = b[k]\n })\n return t\n}\n\nminimatch.defaults = function (def) {\n if (!def || typeof def !== 'object' || !Object.keys(def).length) {\n return minimatch\n }\n\n var orig = minimatch\n\n var m = function minimatch (p, pattern, options) {\n return orig(p, pattern, ext(def, options))\n }\n\n m.Minimatch = function Minimatch (pattern, options) {\n return new orig.Minimatch(pattern, ext(def, options))\n }\n m.Minimatch.defaults = function defaults (options) {\n return orig.defaults(ext(def, options)).Minimatch\n }\n\n m.filter = function filter (pattern, options) {\n return orig.filter(pattern, ext(def, options))\n }\n\n m.defaults = function defaults (options) {\n return orig.defaults(ext(def, options))\n }\n\n m.makeRe = function makeRe (pattern, options) {\n return orig.makeRe(pattern, ext(def, options))\n }\n\n m.braceExpand = function braceExpand (pattern, options) {\n return orig.braceExpand(pattern, ext(def, options))\n }\n\n m.match = function (list, pattern, options) {\n return orig.match(list, pattern, ext(def, options))\n }\n\n return m\n}\n\nMinimatch.defaults = function (def) {\n return minimatch.defaults(def).Minimatch\n}\n\nfunction minimatch (p, pattern, options) {\n assertValidPattern(pattern)\n\n if (!options) options = {}\n\n // shortcut: comments match nothing.\n if (!options.nocomment && pattern.charAt(0) === '#') {\n return false\n }\n\n return new Minimatch(pattern, options).match(p)\n}\n\nfunction Minimatch (pattern, options) {\n if (!(this instanceof Minimatch)) {\n return new Minimatch(pattern, options)\n }\n\n assertValidPattern(pattern)\n\n if (!options) options = {}\n\n pattern = pattern.trim()\n\n // windows support: need to use /, not \\\n if (!options.allowWindowsEscape && path.sep !== '/') {\n pattern = pattern.split(path.sep).join('/')\n }\n\n this.options = options\n this.set = []\n this.pattern = pattern\n this.regexp = null\n this.negate = false\n this.comment = false\n this.empty = false\n this.partial = !!options.partial\n\n // make the set of regexps etc.\n this.make()\n}\n\nMinimatch.prototype.debug = function () {}\n\nMinimatch.prototype.make = make\nfunction make () {\n var pattern = this.pattern\n var options = this.options\n\n // empty patterns and comments match nothing.\n if (!options.nocomment && pattern.charAt(0) === '#') {\n this.comment = true\n return\n }\n if (!pattern) {\n this.empty = true\n return\n }\n\n // step 1: figure out negation, etc.\n this.parseNegate()\n\n // step 2: expand braces\n var set = this.globSet = this.braceExpand()\n\n if (options.debug) this.debug = function debug() { console.error.apply(console, arguments) }\n\n this.debug(this.pattern, set)\n\n // step 3: now we have a set, so turn each one into a series of path-portion\n // matching patterns.\n // These will be regexps, except in the case of \"**\", which is\n // set to the GLOBSTAR object for globstar behavior,\n // and will not contain any / characters\n set = this.globParts = set.map(function (s) {\n return s.split(slashSplit)\n })\n\n this.debug(this.pattern, set)\n\n // glob --> regexps\n set = set.map(function (s, si, set) {\n return s.map(this.parse, this)\n }, this)\n\n this.debug(this.pattern, set)\n\n // filter out everything that didn't compile properly.\n set = set.filter(function (s) {\n return s.indexOf(false) === -1\n })\n\n this.debug(this.pattern, set)\n\n this.set = set\n}\n\nMinimatch.prototype.parseNegate = parseNegate\nfunction parseNegate () {\n var pattern = this.pattern\n var negate = false\n var options = this.options\n var negateOffset = 0\n\n if (options.nonegate) return\n\n for (var i = 0, l = pattern.length\n ; i < l && pattern.charAt(i) === '!'\n ; i++) {\n negate = !negate\n negateOffset++\n }\n\n if (negateOffset) this.pattern = pattern.substr(negateOffset)\n this.negate = negate\n}\n\n// Brace expansion:\n// a{b,c}d -> abd acd\n// a{b,}c -> abc ac\n// a{0..3}d -> a0d a1d a2d a3d\n// a{b,c{d,e}f}g -> abg acdfg acefg\n// a{b,c}d{e,f}g -> abdeg acdeg abdeg abdfg\n//\n// Invalid sets are not expanded.\n// a{2..}b -> a{2..}b\n// a{b}c -> a{b}c\nminimatch.braceExpand = function (pattern, options) {\n return braceExpand(pattern, options)\n}\n\nMinimatch.prototype.braceExpand = braceExpand\n\nfunction braceExpand (pattern, options) {\n if (!options) {\n if (this instanceof Minimatch) {\n options = this.options\n } else {\n options = {}\n }\n }\n\n pattern = typeof pattern === 'undefined'\n ? this.pattern : pattern\n\n assertValidPattern(pattern)\n\n // Thanks to Yeting Li <https://github.com/yetingli> for\n // improving this regexp to avoid a ReDOS vulnerability.\n if (options.nobrace || !/\\{(?:(?!\\{).)*\\}/.test(pattern)) {\n // shortcut. no need to expand.\n return [pattern]\n }\n\n return expand(pattern)\n}\n\nvar MAX_PATTERN_LENGTH = 1024 * 64\nvar assertValidPattern = function (pattern) {\n if (typeof pattern !== 'string') {\n throw new TypeError('invalid pattern')\n }\n\n if (pattern.length > MAX_PATTERN_LENGTH) {\n throw new TypeError('pattern is too long')\n }\n}\n\n// parse a component of the expanded set.\n// At this point, no pattern may contain \"/\" in it\n// so we're going to return a 2d array, where each entry is the full\n// pattern, split on '/', and then turned into a regular expression.\n// A regexp is made at the end which joins each array with an\n// escaped /, and another full one which joins each regexp with |.\n//\n// Following the lead of Bash 4.1, note that \"**\" only has special meaning\n// when it is the *only* thing in a path portion. Otherwise, any series\n// of * is equivalent to a single *. Globstar behavior is enabled by\n// default, and can be disabled by setting options.noglobstar.\nMinimatch.prototype.parse = parse\nvar SUBPARSE = {}\nfunction parse (pattern, isSub) {\n assertValidPattern(pattern)\n\n var options = this.options\n\n // shortcuts\n if (pattern === '**') {\n if (!options.noglobstar)\n return GLOBSTAR\n else\n pattern = '*'\n }\n if (pattern === '') return ''\n\n var re = ''\n var hasMagic = !!options.nocase\n var escaping = false\n // ? => one single character\n var patternListStack = []\n var negativeLists = []\n var stateChar\n var inClass = false\n var reClassStart = -1\n var classStart = -1\n // . and .. never match anything that doesn't start with .,\n // even when options.dot is set.\n var patternStart = pattern.charAt(0) === '.' ? '' // anything\n // not (start or / followed by . or .. followed by / or end)\n : options.dot ? '(?!(?:^|\\\\\\/)\\\\.{1,2}(?:$|\\\\\\/))'\n : '(?!\\\\.)'\n var self = this\n\n function clearStateChar () {\n if (stateChar) {\n // we had some state-tracking character\n // that wasn't consumed by this pass.\n switch (stateChar) {\n case '*':\n re += star\n hasMagic = true\n break\n case '?':\n re += qmark\n hasMagic = true\n break\n default:\n re += '\\\\' + stateChar\n break\n }\n self.debug('clearStateChar %j %j', stateChar, re)\n stateChar = false\n }\n }\n\n for (var i = 0, len = pattern.length, c\n ; (i < len) && (c = pattern.charAt(i))\n ; i++) {\n this.debug('%s\\t%s %s %j', pattern, i, re, c)\n\n // skip over any that are escaped.\n if (escaping && reSpecials[c]) {\n re += '\\\\' + c\n escaping = false\n continue\n }\n\n switch (c) {\n /* istanbul ignore next */\n case '/': {\n // completely not allowed, even escaped.\n // Should already be path-split by now.\n return false\n }\n\n case '\\\\':\n clearStateChar()\n escaping = true\n continue\n\n // the various stateChar values\n // for the \"extglob\" stuff.\n case '?':\n case '*':\n case '+':\n case '@':\n case '!':\n this.debug('%s\\t%s %s %j <-- stateChar', pattern, i, re, c)\n\n // all of those are literals inside a class, except that\n // the glob [!a] means [^a] in regexp\n if (inClass) {\n this.debug(' in class')\n if (c === '!' && i === classStart + 1) c = '^'\n re += c\n continue\n }\n\n // if we already have a stateChar, then it means\n // that there was something like ** or +? in there.\n // Handle the stateChar, then proceed with this one.\n self.debug('call clearStateChar %j', stateChar)\n clearStateChar()\n stateChar = c\n // if extglob is disabled, then +(asdf|foo) isn't a thing.\n // just clear the statechar *now*, rather than even diving into\n // the patternList stuff.\n if (options.noext) clearStateChar()\n continue\n\n case '(':\n if (inClass) {\n re += '('\n continue\n }\n\n if (!stateChar) {\n re += '\\\\('\n continue\n }\n\n patternListStack.push({\n type: stateChar,\n start: i - 1,\n reStart: re.length,\n open: plTypes[stateChar].open,\n close: plTypes[stateChar].close\n })\n // negation is (?:(?!js)[^/]*)\n re += stateChar === '!' ? '(?:(?!(?:' : '(?:'\n this.debug('plType %j %j', stateChar, re)\n stateChar = false\n continue\n\n case ')':\n if (inClass || !patternListStack.length) {\n re += '\\\\)'\n continue\n }\n\n clearStateChar()\n hasMagic = true\n var pl = patternListStack.pop()\n // negation is (?:(?!js)[^/]*)\n // The others are (?:<pattern>)<type>\n re += pl.close\n if (pl.type === '!') {\n negativeLists.push(pl)\n }\n pl.reEnd = re.length\n continue\n\n case '|':\n if (inClass || !patternListStack.length || escaping) {\n re += '\\\\|'\n escaping = false\n continue\n }\n\n clearStateChar()\n re += '|'\n continue\n\n // these are mostly the same in regexp and glob\n case '[':\n // swallow any state-tracking char before the [\n clearStateChar()\n\n if (inClass) {\n re += '\\\\' + c\n continue\n }\n\n inClass = true\n classStart = i\n reClassStart = re.length\n re += c\n continue\n\n case ']':\n // a right bracket shall lose its special\n // meaning and represent itself in\n // a bracket expression if it occurs\n // first in the list. -- POSIX.2 2.8.3.2\n if (i === classStart + 1 || !inClass) {\n re += '\\\\' + c\n escaping = false\n continue\n }\n\n // handle the case where we left a class open.\n // \"[z-a]\" is valid, equivalent to \"\\[z-a\\]\"\n // split where the last [ was, make sure we don't have\n // an invalid re. if so, re-walk the contents of the\n // would-be class to re-translate any characters that\n // were passed through as-is\n // TODO: It would probably be faster to determine this\n // without a try/catch and a new RegExp, but it's tricky\n // to do safely. For now, this is safe and works.\n var cs = pattern.substring(classStart + 1, i)\n try {\n RegExp('[' + cs + ']')\n } catch (er) {\n // not a valid class!\n var sp = this.parse(cs, SUBPARSE)\n re = re.substr(0, reClassStart) + '\\\\[' + sp[0] + '\\\\]'\n hasMagic = hasMagic || sp[1]\n inClass = false\n continue\n }\n\n // finish up the class.\n hasMagic = true\n inClass = false\n re += c\n continue\n\n default:\n // swallow any state char that wasn't consumed\n clearStateChar()\n\n if (escaping) {\n // no need\n escaping = false\n } else if (reSpecials[c]\n && !(c === '^' && inClass)) {\n re += '\\\\'\n }\n\n re += c\n\n } // switch\n } // for\n\n // handle the case where we left a class open.\n // \"[abc\" is valid, equivalent to \"\\[abc\"\n if (inClass) {\n // split where the last [ was, and escape it\n // this is a huge pita. We now have to re-walk\n // the contents of the would-be class to re-translate\n // any characters that were passed through as-is\n cs = pattern.substr(classStart + 1)\n sp = this.parse(cs, SUBPARSE)\n re = re.substr(0, reClassStart) + '\\\\[' + sp[0]\n hasMagic = hasMagic || sp[1]\n }\n\n // handle the case where we had a +( thing at the *end*\n // of the pattern.\n // each pattern list stack adds 3 chars, and we need to go through\n // and escape any | chars that were passed through as-is for the regexp.\n // Go through and escape them, taking care not to double-escape any\n // | chars that were already escaped.\n for (pl = patternListStack.pop(); pl; pl = patternListStack.pop()) {\n var tail = re.slice(pl.reStart + pl.open.length)\n this.debug('setting tail', re, pl)\n // maybe some even number of \\, then maybe 1 \\, followed by a |\n tail = tail.replace(/((?:\\\\{2}){0,64})(\\\\?)\\|/g, function (_, $1, $2) {\n if (!$2) {\n // the | isn't already escaped, so escape it.\n $2 = '\\\\'\n }\n\n // need to escape all those slashes *again*, without escaping the\n // one that we need for escaping the | character. As it works out,\n // escaping an even number of slashes can be done by simply repeating\n // it exactly after itself. That's why this trick works.\n //\n // I am sorry that you have to see this.\n return $1 + $1 + $2 + '|'\n })\n\n this.debug('tail=%j\\n %s', tail, tail, pl, re)\n var t = pl.type === '*' ? star\n : pl.type === '?' ? qmark\n : '\\\\' + pl.type\n\n hasMagic = true\n re = re.slice(0, pl.reStart) + t + '\\\\(' + tail\n }\n\n // handle trailing things that only matter at the very end.\n clearStateChar()\n if (escaping) {\n // trailing \\\\\n re += '\\\\\\\\'\n }\n\n // only need to apply the nodot start if the re starts with\n // something that could conceivably capture a dot\n var addPatternStart = false\n switch (re.charAt(0)) {\n case '[': case '.': case '(': addPatternStart = true\n }\n\n // Hack to work around lack of negative lookbehind in JS\n // A pattern like: *.!(x).!(y|z) needs to ensure that a name\n // like 'a.xyz.yz' doesn't match. So, the first negative\n // lookahead, has to look ALL the way ahead, to the end of\n // the pattern.\n for (var n = negativeLists.length - 1; n > -1; n--) {\n var nl = negativeLists[n]\n\n var nlBefore = re.slice(0, nl.reStart)\n var nlFirst = re.slice(nl.reStart, nl.reEnd - 8)\n var nlLast = re.slice(nl.reEnd - 8, nl.reEnd)\n var nlAfter = re.slice(nl.reEnd)\n\n nlLast += nlAfter\n\n // Handle nested stuff like *(*.js|!(*.json)), where open parens\n // mean that we should *not* include the ) in the bit that is considered\n // \"after\" the negated section.\n var openParensBefore = nlBefore.split('(').length - 1\n var cleanAfter = nlAfter\n for (i = 0; i < openParensBefore; i++) {\n cleanAfter = cleanAfter.replace(/\\)[+*?]?/, '')\n }\n nlAfter = cleanAfter\n\n var dollar = ''\n if (nlAfter === '' && isSub !== SUBPARSE) {\n dollar = '$'\n }\n var newRe = nlBefore + nlFirst + nlAfter + dollar + nlLast\n re = newRe\n }\n\n // if the re is not \"\" at this point, then we need to make sure\n // it doesn't match against an empty path part.\n // Otherwise a/* will match a/, which it should not.\n if (re !== '' && hasMagic) {\n re = '(?=.)' + re\n }\n\n if (addPatternStart) {\n re = patternStart + re\n }\n\n // parsing just a piece of a larger pattern.\n if (isSub === SUBPARSE) {\n return [re, hasMagic]\n }\n\n // skip the regexp for non-magical patterns\n // unescape anything in it, though, so that it'll be\n // an exact match against a file etc.\n if (!hasMagic) {\n return globUnescape(pattern)\n }\n\n var flags = options.nocase ? 'i' : ''\n try {\n var regExp = new RegExp('^' + re + '$', flags)\n } catch (er) /* istanbul ignore next - should be impossible */ {\n // If it was an invalid regular expression, then it can't match\n // anything. This trick looks for a character after the end of\n // the string, which is of course impossible, except in multi-line\n // mode, but it's not a /m regex.\n return new RegExp('$.')\n }\n\n regExp._glob = pattern\n regExp._src = re\n\n return regExp\n}\n\nminimatch.makeRe = function (pattern, options) {\n return new Minimatch(pattern, options || {}).makeRe()\n}\n\nMinimatch.prototype.makeRe = makeRe\nfunction makeRe () {\n if (this.regexp || this.regexp === false) return this.regexp\n\n // at this point, this.set is a 2d array of partial\n // pattern strings, or \"**\".\n //\n // It's better to use .match(). This function shouldn't\n // be used, really, but it's pretty convenient sometimes,\n // when you just want to work with a regex.\n var set = this.set\n\n if (!set.length) {\n this.regexp = false\n return this.regexp\n }\n var options = this.options\n\n var twoStar = options.noglobstar ? star\n : options.dot ? twoStarDot\n : twoStarNoDot\n var flags = options.nocase ? 'i' : ''\n\n var re = set.map(function (pattern) {\n return pattern.map(function (p) {\n return (p === GLOBSTAR) ? twoStar\n : (typeof p === 'string') ? regExpEscape(p)\n : p._src\n }).join('\\\\\\/')\n }).join('|')\n\n // must match entire pattern\n // ending in a * or ** will make it less strict.\n re = '^(?:' + re + ')$'\n\n // can match anything, as long as it's not this.\n if (this.negate) re = '^(?!' + re + ').*$'\n\n try {\n this.regexp = new RegExp(re, flags)\n } catch (ex) /* istanbul ignore next - should be impossible */ {\n this.regexp = false\n }\n return this.regexp\n}\n\nminimatch.match = function (list, pattern, options) {\n options = options || {}\n var mm = new Minimatch(pattern, options)\n list = list.filter(function (f) {\n return mm.match(f)\n })\n if (mm.options.nonull && !list.length) {\n list.push(pattern)\n }\n return list\n}\n\nMinimatch.prototype.match = function match (f, partial) {\n if (typeof partial === 'undefined') partial = this.partial\n this.debug('match', f, this.pattern)\n // short-circuit in the case of busted things.\n // comments, etc.\n if (this.comment) return false\n if (this.empty) return f === ''\n\n if (f === '/' && partial) return true\n\n var options = this.options\n\n // windows: need to use /, not \\\n if (path.sep !== '/') {\n f = f.split(path.sep).join('/')\n }\n\n // treat the test path as a set of pathparts.\n f = f.split(slashSplit)\n this.debug(this.pattern, 'split', f)\n\n // just ONE of the pattern sets in this.set needs to match\n // in order for it to be valid. If negating, then just one\n // match means that we have failed.\n // Either way, return on the first hit.\n\n var set = this.set\n this.debug(this.pattern, 'set', set)\n\n // Find the basename of the path by looking for the last non-empty segment\n var filename\n var i\n for (i = f.length - 1; i >= 0; i--) {\n filename = f[i]\n if (filename) break\n }\n\n for (i = 0; i < set.length; i++) {\n var pattern = set[i]\n var file = f\n if (options.matchBase && pattern.length === 1) {\n file = [filename]\n }\n var hit = this.matchOne(file, pattern, partial)\n if (hit) {\n if (options.flipNegate) return true\n return !this.negate\n }\n }\n\n // didn't get any hits. this is success if it's a negative\n // pattern, failure otherwise.\n if (options.flipNegate) return false\n return this.negate\n}\n\n// set partial to true to test if, for example,\n// \"/a/b\" matches the start of \"/*/b/*/d\"\n// Partial means, if you run out of file before you run\n// out of pattern, then that's fine, as long as all\n// the parts match.\nMinimatch.prototype.matchOne = function (file, pattern, partial) {\n var options = this.options\n\n this.debug('matchOne',\n { 'this': this, file: file, pattern: pattern })\n\n this.debug('matchOne', file.length, pattern.length)\n\n for (var fi = 0,\n pi = 0,\n fl = file.length,\n pl = pattern.length\n ; (fi < fl) && (pi < pl)\n ; fi++, pi++) {\n this.debug('matchOne loop')\n var p = pattern[pi]\n var f = file[fi]\n\n this.debug(pattern, p, f)\n\n // should be impossible.\n // some invalid regexp stuff in the set.\n /* istanbul ignore if */\n if (p === false) return false\n\n if (p === GLOBSTAR) {\n this.debug('GLOBSTAR', [pattern, p, f])\n\n // \"**\"\n // a/**/b/**/c would match the following:\n // a/b/x/y/z/c\n // a/x/y/z/b/c\n // a/b/x/b/x/c\n // a/b/c\n // To do this, take the rest of the pattern after\n // the **, and see if it would match the file remainder.\n // If so, return success.\n // If not, the ** \"swallows\" a segment, and try again.\n // This is recursively awful.\n //\n // a/**/b/**/c matching a/b/x/y/z/c\n // - a matches a\n // - doublestar\n // - matchOne(b/x/y/z/c, b/**/c)\n // - b matches b\n // - doublestar\n // - matchOne(x/y/z/c, c) -> no\n // - matchOne(y/z/c, c) -> no\n // - matchOne(z/c, c) -> no\n // - matchOne(c, c) yes, hit\n var fr = fi\n var pr = pi + 1\n if (pr === pl) {\n this.debug('** at the end')\n // a ** at the end will just swallow the rest.\n // We have found a match.\n // however, it will not swallow /.x, unless\n // options.dot is set.\n // . and .. are *never* matched by **, for explosively\n // exponential reasons.\n for (; fi < fl; fi++) {\n if (file[fi] === '.' || file[fi] === '..' ||\n (!options.dot && file[fi].charAt(0) === '.')) return false\n }\n return true\n }\n\n // ok, let's see if we can swallow whatever we can.\n while (fr < fl) {\n var swallowee = file[fr]\n\n this.debug('\\nglobstar while', file, fr, pattern, pr, swallowee)\n\n // XXX remove this slice. Just pass the start index.\n if (this.matchOne(file.slice(fr), pattern.slice(pr), partial)) {\n this.debug('globstar found match!', fr, fl, swallowee)\n // found a match.\n return true\n } else {\n // can't swallow \".\" or \"..\" ever.\n // can only swallow \".foo\" when explicitly asked.\n if (swallowee === '.' || swallowee === '..' ||\n (!options.dot && swallowee.charAt(0) === '.')) {\n this.debug('dot detected!', file, fr, pattern, pr)\n break\n }\n\n // ** swallows a segment, and continue.\n this.debug('globstar swallow a segment, and continue')\n fr++\n }\n }\n\n // no match was found.\n // However, in partial mode, we can't say this is necessarily over.\n // If there's more *pattern* left, then\n /* istanbul ignore if */\n if (partial) {\n // ran out of file\n this.debug('\\n>>> no match, partial?', file, fr, pattern, pr)\n if (fr === fl) return true\n }\n return false\n }\n\n // something other than **\n // non-magic patterns just have to match exactly\n // patterns with magic have been turned into regexps.\n var hit\n if (typeof p === 'string') {\n hit = f === p\n this.debug('string match', p, f, hit)\n } else {\n hit = f.match(p)\n this.debug('pattern match', p, f, hit)\n }\n\n if (!hit) return false\n }\n\n // Note: ending in / means that we'll get a final \"\"\n // at the end of the pattern. This can only match a\n // corresponding \"\" at the end of the file.\n // If the file ends in /, then it can only match a\n // a pattern that ends in /, unless the pattern just\n // doesn't have any more for it. But, a/b/ should *not*\n // match \"a/b/*\", even though \"\" matches against the\n // [^/]*? pattern, except in partial mode, where it might\n // simply not be reached yet.\n // However, a/b/ should still satisfy a/*\n\n // now either we fell off the end of the pattern, or we're done.\n if (fi === fl && pi === pl) {\n // ran out of pattern and filename at the same time.\n // an exact hit!\n return true\n } else if (fi === fl) {\n // ran out of file, but still had pattern left.\n // this is ok if we're doing the match as part of\n // a glob fs traversal.\n return partial\n } else /* istanbul ignore else */ if (pi === pl) {\n // ran out of pattern, still have file left.\n // this is only acceptable if we're on the very last\n // empty segment of a file with a trailing slash.\n // a/* should match a/b/\n return (fi === fl - 1) && (file[fi] === '')\n }\n\n // should be unreachable.\n /* istanbul ignore next */\n throw new Error('wtf?')\n}\n\n// replace stuff like \\* with *\nfunction globUnescape (s) {\n return s.replace(/\\\\(.)/g, '$1')\n}\n\nfunction regExpEscape (s) {\n return s.replace(/[-[\\]{}()*+?.,\\\\^$|#\\s]/g, '\\\\$&')\n}\n","if (typeof Object.create === 'function') {\n // implementation from standard node.js 'util' module\n module.exports = function inherits(ctor, superCtor) {\n if (superCtor) {\n ctor.super_ = superCtor\n ctor.prototype = Object.create(superCtor.prototype, {\n constructor: {\n value: ctor,\n enumerable: false,\n writable: true,\n configurable: true\n }\n })\n }\n };\n} else {\n // old school shim for old browsers\n module.exports = function inherits(ctor, superCtor) {\n if (superCtor) {\n ctor.super_ = superCtor\n var TempCtor = function () {}\n TempCtor.prototype = superCtor.prototype\n ctor.prototype = new TempCtor()\n ctor.prototype.constructor = ctor\n }\n }\n}\n","try {\n var util = require('util');\n /* istanbul ignore next */\n if (typeof util.inherits !== 'function') throw '';\n module.exports = util.inherits;\n} catch (e) {\n /* istanbul ignore next */\n module.exports = require('./inherits_browser.js');\n}\n","'use strict';\n\nfunction posix(path) {\n\treturn path.charAt(0) === '/';\n}\n\nfunction win32(path) {\n\t// https://github.com/nodejs/node/blob/b3fcc245fb25539909ef1d5eaa01dbf92e168633/lib/path.js#L56\n\tvar splitDeviceRe = /^([a-zA-Z]:|[\\\\\\/]{2}[^\\\\\\/]+[\\\\\\/]+[^\\\\\\/]+)?([\\\\\\/])?([\\s\\S]*?)$/;\n\tvar result = splitDeviceRe.exec(path);\n\tvar device = result[1] || '';\n\tvar isUnc = Boolean(device && device.charAt(1) !== ':');\n\n\t// UNC paths are always absolute\n\treturn Boolean(result[2] || isUnc);\n}\n\nmodule.exports = process.platform === 'win32' ? win32 : posix;\nmodule.exports.posix = posix;\nmodule.exports.win32 = win32;\n","exports.setopts = setopts\nexports.ownProp = ownProp\nexports.makeAbs = makeAbs\nexports.finish = finish\nexports.mark = mark\nexports.isIgnored = isIgnored\nexports.childrenIgnored = childrenIgnored\n\nfunction ownProp (obj, field) {\n return Object.prototype.hasOwnProperty.call(obj, field)\n}\n\nvar fs = require(\"fs\")\nvar path = require(\"path\")\nvar minimatch = require(\"minimatch\")\nvar isAbsolute = require(\"path-is-absolute\")\nvar Minimatch = minimatch.Minimatch\n\nfunction alphasort (a, b) {\n return a.localeCompare(b, 'en')\n}\n\nfunction setupIgnores (self, options) {\n self.ignore = options.ignore || []\n\n if (!Array.isArray(self.ignore))\n self.ignore = [self.ignore]\n\n if (self.ignore.length) {\n self.ignore = self.ignore.map(ignoreMap)\n }\n}\n\n// ignore patterns are always in dot:true mode.\nfunction ignoreMap (pattern) {\n var gmatcher = null\n if (pattern.slice(-3) === '/**') {\n var gpattern = pattern.replace(/(\\/\\*\\*)+$/, '')\n gmatcher = new Minimatch(gpattern, { dot: true })\n }\n\n return {\n matcher: new Minimatch(pattern, { dot: true }),\n gmatcher: gmatcher\n }\n}\n\nfunction setopts (self, pattern, options) {\n if (!options)\n options = {}\n\n // base-matching: just use globstar for that.\n if (options.matchBase && -1 === pattern.indexOf(\"/\")) {\n if (options.noglobstar) {\n throw new Error(\"base matching requires globstar\")\n }\n pattern = \"**/\" + pattern\n }\n\n self.silent = !!options.silent\n self.pattern = pattern\n self.strict = options.strict !== false\n self.realpath = !!options.realpath\n self.realpathCache = options.realpathCache || Object.create(null)\n self.follow = !!options.follow\n self.dot = !!options.dot\n self.mark = !!options.mark\n self.nodir = !!options.nodir\n if (self.nodir)\n self.mark = true\n self.sync = !!options.sync\n self.nounique = !!options.nounique\n self.nonull = !!options.nonull\n self.nosort = !!options.nosort\n self.nocase = !!options.nocase\n self.stat = !!options.stat\n self.noprocess = !!options.noprocess\n self.absolute = !!options.absolute\n self.fs = o