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@elgato/icons

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Icons used throughout the Elgato ecosystem.

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import { jsx as _jsx, jsxs as _jsxs } from "react/jsx-runtime"; import { sizeMap } from "../../metadata/sizing.js"; const IconGameAddFilled = (props) => { const size = sizeMap[props?.size ?? "m"]; const label = props?.label ?? "Icon"; return (_jsxs("svg", { viewBox: "0 0 24 24", fill: "currentColor", xmlns: "http://www.w3.org/2000/svg", width: size, height: size, "aria-label": label, role: "img", ...props, children: [_jsx("path", { fillRule: "evenodd", clipRule: "evenodd", d: "M5.6169 5C4.67383 5 3.8589 5.6588 3.6613 6.58094L1.74615 15.5183C1.36216 17.3102 2.72819 19 4.5608 19C5.46684 19 6.32001 18.5734 6.86364 17.8486L9.00007 15H11.4982C12.2067 13.301 13.6157 11.9671 15.3643 11.359C14.8538 11.1197 14.5001 10.6012 14.5001 10C14.5001 9.17157 15.1717 8.5 16.0001 8.5C16.8285 8.5 17.5001 9.17157 17.5001 10C17.5001 10.3898 17.3514 10.7449 17.1076 11.0116C17.2374 11.0039 17.3683 11 17.5 11C19.0532 11 20.4792 11.5448 21.5973 12.4537L20.3388 6.58094C20.1412 5.6588 19.3263 5 18.3832 5H5.6169ZM8.75007 8.5C8.75007 8.08579 8.41429 7.75 8.00007 7.75C7.58586 7.75 7.25007 8.08579 7.25007 8.5V9.25H6.50007C6.08586 9.25 5.75007 9.58579 5.75007 10C5.75007 10.4142 6.08586 10.75 6.50007 10.75H7.25007V11.5C7.25007 11.9142 7.58586 12.25 8.00007 12.25C8.41429 12.25 8.75007 11.9142 8.75007 11.5V10.75H9.50007C9.91429 10.75 10.2501 10.4142 10.2501 10C10.2501 9.58579 9.91429 9.25 9.50007 9.25H8.75007V8.5Z" }), _jsx("path", { fillRule: "evenodd", clipRule: "evenodd", d: "M23 17.5C23 20.5376 20.5376 23 17.5 23C14.4624 23 12 20.5376 12 17.5C12 14.4624 14.4624 12 17.5 12C20.5376 12 23 14.4624 23 17.5ZM17.5 14C17.7761 14 18 14.2239 18 14.5V17H20.5001C20.7762 17 21.0001 17.2239 21.0001 17.5C21.0001 17.7761 20.7762 18 20.5001 18H18V20.5C18 20.7761 17.7761 21 17.5 21C17.2239 21 17 20.7761 17 20.5V18H14.5001C14.2239 18 14.0001 17.7761 14.0001 17.5C14.0001 17.2239 14.2239 17 14.5001 17H17V14.5C17 14.2239 17.2239 14 17.5 14Z" })] })); }; IconGameAddFilled.iconName = "game-add--filled"; export default IconGameAddFilled;