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@elgato/icons

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Icons used throughout the Elgato ecosystem.

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import { jsx as _jsx, jsxs as _jsxs } from "react/jsx-runtime"; import { sizeMap } from "../../metadata/sizing.js"; const IconGameAddFilled = (props) => { const size = sizeMap[props?.size ?? "m"]; const label = props?.label ?? "Icon"; return (_jsxs("svg", { xmlns: "http://www.w3.org/2000/svg", fill: "currentColor", viewBox: "0 0 24 24", width: size, height: size, "aria-label": label, role: "img", ...props, children: [_jsx("path", { fillRule: "evenodd", d: "M5.617 5A2 2 0 0 0 3.66 6.58l-1.915 8.938a2.879 2.879 0 0 0 5.118 2.33L9 15h2.498a6.52 6.52 0 0 1 3.866-3.641 1.5 1.5 0 1 1 1.744-.347Q17.303 11 17.5 11c1.553 0 2.98.545 4.097 1.454L20.34 6.58A2 2 0 0 0 18.383 5zM8.75 8.5a.75.75 0 1 0-1.5 0v.75H6.5a.75.75 0 0 0 0 1.5h.75v.75a.75.75 0 0 0 1.5 0v-.75h.75a.75.75 0 0 0 0-1.5h-.75z", clipRule: "evenodd" }), _jsx("path", { fillRule: "evenodd", d: "M23 17.5a5.5 5.5 0 1 1-11 0 5.5 5.5 0 0 1 11 0M17.5 14a.5.5 0 0 1 .5.5V17h2.5a.5.5 0 0 1 0 1H18v2.5a.5.5 0 0 1-1 0V18h-2.5a.5.5 0 1 1 0-1H17v-2.5a.5.5 0 0 1 .5-.5", clipRule: "evenodd" })] })); }; IconGameAddFilled.iconName = "game-add--filled"; export default IconGameAddFilled;