@elgato-stream-deck/core
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An npm module for interfacing with the Elgato Stream Deck
41 lines • 2.1 kB
TypeScript
import type { PreparedBuffer } from '../../preparedBuffer.js';
import type { FillImageOptions, FillLcdImageOptions } from '../../types.js';
export interface LcdSegmentDisplayService {
/**
* Fill the whole lcd segment
* @param {number} lcdIndex The id of the lcd segment to draw to
* @param {Buffer} imageBuffer The image to write
* @param {Object} sourceOptions Options to control the write
*/
fillLcd(lcdIndex: number, imageBuffer: Uint8Array | Uint8ClampedArray, sourceOptions: FillImageOptions): Promise<void>;
/**
* Fill a region of the lcd segment, ignoring the boundaries of the encoders
* @param {number} lcdIndex The id of the lcd segment to draw to
* @param {number} x The x position to draw to
* @param {number} y The y position to draw to
* @param {Buffer} imageBuffer The image to write
* @param {Object} sourceOptions Options to control the write
*/
fillLcdRegion(lcdIndex: number, x: number, y: number, imageBuffer: Uint8Array | Uint8ClampedArray, sourceOptions: FillLcdImageOptions): Promise<void>;
/**
* Prepare to fill region of the lcd with an image in a Buffer.
* Note: The result is only guaranteed to be valid for this specific StreamDeck and the same library version, but is safe to store externally.
*
* @param {number} lcdIndex The id of the lcd segment to draw to
* @param {number} x The x position to draw to
* @param {number} y The y position to draw to
* @param {Buffer} imageBuffer The image to write
* @param {Object} sourceOptions Options to control the write
*/
prepareFillLcdRegion(lcdIndex: number, x: number, y: number, imageBuffer: Uint8Array, sourceOptions: FillLcdImageOptions, jsonSafe?: boolean): Promise<PreparedBuffer>;
/**
* Clear the lcd segment to black
* @param {number} lcdIndex The id of the lcd segment to clear
*/
clearLcdSegment(lcdIndex: number): Promise<void>;
/**
* Clear all lcd segment to black
*/
clearAllLcdSegments(): Promise<void>;
}
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