UNPKG

@elastic/eui

Version:

Elastic UI Component Library

114 lines (112 loc) 4.79 kB
import _extends from "@babel/runtime/helpers/extends"; import _slicedToArray from "@babel/runtime/helpers/slicedToArray"; import _objectWithoutProperties from "@babel/runtime/helpers/objectWithoutProperties"; var _excluded = ["className", "icon", "id", "placeholder", "name", "min", "max", "step", "value", "isInvalid", "fullWidth", "isLoading", "compressed", "prepend", "append", "inputRef", "readOnly", "controlOnly", "onKeyUp", "onBlur"]; /* * Copyright Elasticsearch B.V. and/or licensed to Elasticsearch B.V. under one * or more contributor license agreements. Licensed under the Elastic License * 2.0 and the Server Side Public License, v 1; you may not use this file except * in compliance with, at your election, the Elastic License 2.0 or the Server * Side Public License, v 1. */ import React, { useState, useCallback } from 'react'; import classNames from 'classnames'; import { EuiValidatableControl } from '../validatable_control'; import { EuiFormControlLayout } from '../form_control_layout'; import { getFormControlClassNameForIconCount } from '../form_control_layout/_num_icons'; import { useFormContext } from '../eui_form_context'; import { jsx as ___EmotionJSX } from "@emotion/react"; export var EuiFieldNumber = function EuiFieldNumber(props) { var _useFormContext = useFormContext(), defaultFullWidth = _useFormContext.defaultFullWidth; var className = props.className, icon = props.icon, id = props.id, placeholder = props.placeholder, name = props.name, min = props.min, max = props.max, _props$step = props.step, step = _props$step === void 0 ? 'any' : _props$step, value = props.value, isInvalid = props.isInvalid, _props$fullWidth = props.fullWidth, fullWidth = _props$fullWidth === void 0 ? defaultFullWidth : _props$fullWidth, _props$isLoading = props.isLoading, isLoading = _props$isLoading === void 0 ? false : _props$isLoading, _props$compressed = props.compressed, compressed = _props$compressed === void 0 ? false : _props$compressed, prepend = props.prepend, append = props.append, inputRef = props.inputRef, readOnly = props.readOnly, controlOnly = props.controlOnly, _onKeyUp = props.onKeyUp, _onBlur = props.onBlur, rest = _objectWithoutProperties(props, _excluded); // Attempt to determine additional invalid state. The native number input // will set :invalid state automatically, but we need to also set // `aria-invalid` as well as display an icon. We also want to *not* set this on // EuiValidatableControl, in order to not override custom validity messages var _useState = useState(), _useState2 = _slicedToArray(_useState, 2), isNativelyInvalid = _useState2[0], setIsNativelyInvalid = _useState2[1]; var checkNativeValidity = useCallback(function (inputEl) { // Prefer `undefined` over `false` so that the `aria-invalid` prop unsets completely var isInvalid = !inputEl.validity.valid || undefined; setIsNativelyInvalid(isInvalid); }, []); var numIconsClass = controlOnly ? false : getFormControlClassNameForIconCount({ isInvalid: isInvalid || isNativelyInvalid, isLoading: isLoading }); var classes = classNames('euiFieldNumber', className, numIconsClass, { 'euiFieldNumber--withIcon': icon, 'euiFieldNumber--fullWidth': fullWidth, 'euiFieldNumber--compressed': compressed, 'euiFieldNumber--inGroup': prepend || append, 'euiFieldNumber-isLoading': isLoading }); var control = ___EmotionJSX(EuiValidatableControl, { isInvalid: isInvalid }, ___EmotionJSX("input", _extends({ type: "number", id: id, name: name, min: min, max: max, step: step, value: value, placeholder: placeholder, readOnly: readOnly, className: classes, ref: inputRef, "aria-invalid": isInvalid || isNativelyInvalid, onKeyUp: function onKeyUp(e) { // Note that we can't use `onChange` because browsers don't emit change events // for invalid text - see https://github.com/facebook/react/issues/16554 _onKeyUp === null || _onKeyUp === void 0 ? void 0 : _onKeyUp(e); checkNativeValidity(e.currentTarget); }, onBlur: function onBlur(e) { // Browsers can also set/determine validity (e.g. when `step` is undefined) on focus blur _onBlur === null || _onBlur === void 0 ? void 0 : _onBlur(e); checkNativeValidity(e.currentTarget); } }, rest))); if (controlOnly) { return control; } return ___EmotionJSX(EuiFormControlLayout, { icon: icon, fullWidth: fullWidth, isLoading: isLoading, isInvalid: isInvalid || isNativelyInvalid, compressed: compressed, readOnly: readOnly, prepend: prepend, append: append, inputId: id }, control); };