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@elastic/eui

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Elastic UI Component Library

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var _excluded = ["className", "buttonRef", "size", "color", "fill"]; function _extends() { return _extends = Object.assign ? Object.assign.bind() : function (n) { for (var e = 1; e < arguments.length; e++) { var t = arguments[e]; for (var r in t) ({}).hasOwnProperty.call(t, r) && (n[r] = t[r]); } return n; }, _extends.apply(null, arguments); } function _objectWithoutProperties(e, t) { if (null == e) return {}; var o, r, i = _objectWithoutPropertiesLoose(e, t); if (Object.getOwnPropertySymbols) { var n = Object.getOwnPropertySymbols(e); for (r = 0; r < n.length; r++) o = n[r], t.indexOf(o) >= 0 || {}.propertyIsEnumerable.call(e, o) && (i[o] = e[o]); } return i; } function _objectWithoutPropertiesLoose(r, e) { if (null == r) return {}; var t = {}; for (var n in r) if ({}.hasOwnProperty.call(r, n)) { if (e.indexOf(n) >= 0) continue; t[n] = r[n]; } return t; } /* * Copyright Elasticsearch B.V. and/or licensed to Elasticsearch B.V. under one * or more contributor license agreements. Licensed under the Elastic License * 2.0 and the Server Side Public License, v 1; you may not use this file except * in compliance with, at your election, the Elastic License 2.0 or the Server * Side Public License, v 1. */ import React from 'react'; import PropTypes from "prop-types"; import classNames from 'classnames'; import { BUTTON_COLORS, useEuiButtonColorCSS, useEuiButtonFocusCSS } from '../../global_styling/mixins/_button'; import { EuiButtonDisplay, isButtonDisabled } from './button_display/_button_display'; import { jsx as ___EmotionJSX } from "@emotion/react"; export var COLORS = BUTTON_COLORS; export var SIZES = ['s', 'm']; // For some reason, Storybook doesn't parse `EuiButtonDisplayCommonProps` unless we include it here /** * EuiButton is largely responsible for providing relevant props * and the logic for element-specific attributes */ export var EuiButton = function EuiButton(_ref) { var className = _ref.className, buttonRef = _ref.buttonRef, _ref$size = _ref.size, size = _ref$size === void 0 ? 'm' : _ref$size, _ref$color = _ref.color, color = _ref$color === void 0 ? 'primary' : _ref$color, fill = _ref.fill, rest = _objectWithoutProperties(_ref, _excluded); var isDisabled = isButtonDisabled({ href: rest.href, isDisabled: rest.isDisabled || rest.disabled, isLoading: rest.isLoading }); var buttonColorStyles = useEuiButtonColorCSS({ display: fill ? 'fill' : 'base' })[isDisabled ? 'disabled' : color]; var buttonFocusStyle = useEuiButtonFocusCSS(); var classes = classNames('euiButton', className); var cssStyles = [buttonColorStyles, buttonFocusStyle]; return ___EmotionJSX(EuiButtonDisplay, _extends({ className: classes, css: cssStyles, ref: buttonRef, size: size }, rest)); }; EuiButton.propTypes = { href: PropTypes.string, onClick: PropTypes.func, children: PropTypes.node, /** * Make button a solid color for prominence */ /** * Make button a solid color for prominence */ fill: PropTypes.bool, /** * Any of the named color palette options. * * Do not use the following colors for standalone buttons directly, * they exist to serve other components: * - accent * - warning * - neutral * - risk */ color: PropTypes.any, /** * Use size `s` in confined spaces */ /** * Use size `s` in confined spaces */ size: PropTypes.any, /** * Controls the disabled behavior via the native `disabled` attribute. */ /** * Controls the disabled behavior via the native `disabled` attribute. */ isDisabled: PropTypes.bool, /** * NOTE: Beta feature, may be changed or removed in the future * * Changes the native `disabled` attribute to `aria-disabled` to preserve focusability. * This results in a semantically disabled button without the default browser handling of the disabled state. * * Use e.g. when a disabled button should have a tooltip. */ /** * NOTE: Beta feature, may be changed or removed in the future * * Changes the native `disabled` attribute to `aria-disabled` to preserve focusability. * This results in a semantically disabled button without the default browser handling of the disabled state. * * Use e.g. when a disabled button should have a tooltip. */ hasAriaDisabled: PropTypes.bool, className: PropTypes.string, "aria-label": PropTypes.string, "data-test-subj": PropTypes.string, css: PropTypes.any, buttonRef: PropTypes.any, element: PropTypes.oneOf(["a", "button", "span"]), /** * Applies the boolean state as the `aria-pressed` property to create a toggle button. * *Only use when the readable text does not change between states.* */ isSelected: PropTypes.bool, /** * Extends the button to 100% width */ fullWidth: PropTypes.bool, /** * Override the default minimum width */ minWidth: PropTypes.oneOfType([PropTypes.any.isRequired, PropTypes.oneOf([false])]), /** * Force disables the button and changes the icon to a loading spinner */ isLoading: PropTypes.bool, /** * Object of props passed to the <span/> wrapping the button's content */ contentProps: PropTypes.shape({ className: PropTypes.string, "aria-label": PropTypes.string, "data-test-subj": PropTypes.string, css: PropTypes.any }), style: PropTypes.any, type: PropTypes.any }; EuiButton.displayName = 'EuiButton';