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@elastic/eui

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Elastic UI Component Library

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var _excluded = ["children", "className", "id", "role", "element", "buttonElement", "buttonProps", "buttonClassName", "buttonContentClassName", "buttonContent", "arrowDisplay", "arrowProps", "extraAction", "paddingSize", "borders", "initialIsOpen", "forceState", "isLoading", "isLoadingMessage", "isDisabled", "onToggle"]; function _extends() { return _extends = Object.assign ? Object.assign.bind() : function (n) { for (var e = 1; e < arguments.length; e++) { var t = arguments[e]; for (var r in t) ({}).hasOwnProperty.call(t, r) && (n[r] = t[r]); } return n; }, _extends.apply(null, arguments); } function _slicedToArray(r, e) { return _arrayWithHoles(r) || _iterableToArrayLimit(r, e) || _unsupportedIterableToArray(r, e) || _nonIterableRest(); } function _nonIterableRest() { throw new TypeError("Invalid attempt to destructure non-iterable instance.\nIn order to be iterable, non-array objects must have a [Symbol.iterator]() method."); } function _unsupportedIterableToArray(r, a) { if (r) { if ("string" == typeof r) return _arrayLikeToArray(r, a); var t = {}.toString.call(r).slice(8, -1); return "Object" === t && r.constructor && (t = r.constructor.name), "Map" === t || "Set" === t ? Array.from(r) : "Arguments" === t || /^(?:Ui|I)nt(?:8|16|32)(?:Clamped)?Array$/.test(t) ? _arrayLikeToArray(r, a) : void 0; } } function _arrayLikeToArray(r, a) { (null == a || a > r.length) && (a = r.length); for (var e = 0, n = Array(a); e < a; e++) n[e] = r[e]; return n; } function _iterableToArrayLimit(r, l) { var t = null == r ? null : "undefined" != typeof Symbol && r[Symbol.iterator] || r["@@iterator"]; if (null != t) { var e, n, i, u, a = [], f = !0, o = !1; try { if (i = (t = t.call(r)).next, 0 === l) { if (Object(t) !== t) return; f = !1; } else for (; !(f = (e = i.call(t)).done) && (a.push(e.value), a.length !== l); f = !0); } catch (r) { o = !0, n = r; } finally { try { if (!f && null != t.return && (u = t.return(), Object(u) !== u)) return; } finally { if (o) throw n; } } return a; } } function _arrayWithHoles(r) { if (Array.isArray(r)) return r; } function _objectWithoutProperties(e, t) { if (null == e) return {}; var o, r, i = _objectWithoutPropertiesLoose(e, t); if (Object.getOwnPropertySymbols) { var n = Object.getOwnPropertySymbols(e); for (r = 0; r < n.length; r++) o = n[r], t.indexOf(o) >= 0 || {}.propertyIsEnumerable.call(e, o) && (i[o] = e[o]); } return i; } function _objectWithoutPropertiesLoose(r, e) { if (null == r) return {}; var t = {}; for (var n in r) if ({}.hasOwnProperty.call(r, n)) { if (e.indexOf(n) >= 0) continue; t[n] = r[n]; } return t; } /* * Copyright Elasticsearch B.V. and/or licensed to Elasticsearch B.V. under one * or more contributor license agreements. Licensed under the Elastic License * 2.0 and the Server Side Public License, v 1; you may not use this file except * in compliance with, at your election, the Elastic License 2.0 or the Server * Side Public License, v 1. */ import React, { useState } from 'react'; import PropTypes from "prop-types"; import classNames from 'classnames'; import { useEuiMemoizedStyles, useGeneratedHtmlId } from '../../services'; import { EuiLoadingSpinner } from '../loading'; import { EuiAccordionTrigger } from './accordion_trigger'; import { EuiAccordionChildren } from './accordion_children'; import { euiAccordionStyles } from './accordion.styles'; import { jsx as ___EmotionJSX } from "@emotion/react"; export var PADDING_SIZES = ['none', 'xs', 's', 'm', 'l', 'xl']; export var EuiAccordion = function EuiAccordion(_ref) { var _buttonProps$id; var children = _ref.children, className = _ref.className, id = _ref.id, _ref$role = _ref.role, role = _ref$role === void 0 ? 'group' : _ref$role, _ref$element = _ref.element, Element = _ref$element === void 0 ? 'div' : _ref$element, _ref$buttonElement = _ref.buttonElement, buttonElement = _ref$buttonElement === void 0 ? 'button' : _ref$buttonElement, buttonProps = _ref.buttonProps, buttonClassName = _ref.buttonClassName, buttonContentClassName = _ref.buttonContentClassName, buttonContent = _ref.buttonContent, _ref$arrowDisplay = _ref.arrowDisplay, arrowDisplay = _ref$arrowDisplay === void 0 ? 'left' : _ref$arrowDisplay, arrowProps = _ref.arrowProps, extraAction = _ref.extraAction, _ref$paddingSize = _ref.paddingSize, paddingSize = _ref$paddingSize === void 0 ? 'none' : _ref$paddingSize, _ref$borders = _ref.borders, borders = _ref$borders === void 0 ? 'none' : _ref$borders, _ref$initialIsOpen = _ref.initialIsOpen, initialIsOpen = _ref$initialIsOpen === void 0 ? false : _ref$initialIsOpen, forceState = _ref.forceState, _ref$isLoading = _ref.isLoading, isLoading = _ref$isLoading === void 0 ? false : _ref$isLoading, _ref$isLoadingMessage = _ref.isLoadingMessage, isLoadingMessage = _ref$isLoadingMessage === void 0 ? false : _ref$isLoadingMessage, _ref$isDisabled = _ref.isDisabled, isDisabled = _ref$isDisabled === void 0 ? false : _ref$isDisabled, onToggle = _ref.onToggle, rest = _objectWithoutProperties(_ref, _excluded); var _useState = useState(forceState ? forceState === 'open' : initialIsOpen), _useState2 = _slicedToArray(_useState, 2), isOpenState = _useState2[0], setIsOpenState = _useState2[1]; var isOpen = forceState ? forceState === 'open' : isOpenState; var onAccordionToggle = function onAccordionToggle() { if (forceState) { onToggle === null || onToggle === void 0 || onToggle(!isOpen); } else { var nextState = !isOpenState; setIsOpenState(nextState); onToggle === null || onToggle === void 0 || onToggle(nextState); } }; var generatedId = useGeneratedHtmlId(); var buttonId = (_buttonProps$id = buttonProps === null || buttonProps === void 0 ? void 0 : buttonProps.id) !== null && _buttonProps$id !== void 0 ? _buttonProps$id : generatedId; var classes = classNames('euiAccordion', { 'euiAccordion-isOpen': isOpen }, className); var styles = useEuiMemoizedStyles(euiAccordionStyles); var cssStyles = [styles.euiAccordion, borders !== 'none' && styles.borders.borders, borders !== 'none' && styles.borders[borders]]; return ___EmotionJSX(Element, _extends({ className: classes, css: cssStyles }, rest), ___EmotionJSX(EuiAccordionTrigger, { ariaControlsId: id, buttonId: buttonId // Force button element to be a legend if the element is a fieldset , buttonElement: Element === 'fieldset' ? 'legend' : buttonElement, buttonClassName: buttonClassName, buttonContent: buttonContent, buttonContentClassName: buttonContentClassName, buttonProps: buttonProps, arrowProps: arrowProps, arrowDisplay: arrowDisplay, isDisabled: isDisabled, isOpen: isOpen, onToggle: onAccordionToggle, extraAction: isLoading ? ___EmotionJSX(EuiLoadingSpinner, null) : extraAction }), ___EmotionJSX(EuiAccordionChildren, { role: role, id: id, "aria-labelledby": buttonId, paddingSize: paddingSize, isLoading: isLoading, isLoadingMessage: isLoadingMessage, isOpen: isOpen, initialIsOpen: initialIsOpen }, children)); }; EuiAccordion.propTypes = { className: PropTypes.string, "aria-label": PropTypes.string, "data-test-subj": PropTypes.string, css: PropTypes.any, id: PropTypes.string.isRequired, /** * Applied to the entire .euiAccordion wrapper. * When using `fieldset`, it will enforce `buttonElement = legend` as well. */ element: PropTypes.oneOf(["div", "fieldset"]), /** * Defaults to the [group role](https://developer.mozilla.org/en-US/docs/Web/Accessibility/ARIA/Roles/group_role). * * If your accordion contains significant enough content to be a document * [landmark role](https://developer.mozilla.org/en-US/docs/Web/Accessibility/ARIA/Roles/region_role#accessibility_concerns), consider using the `region` role instead. * @default group */ role: PropTypes.any, /** * Class that will apply to the trigger for the accordion. */ buttonClassName: PropTypes.string, /** * Apply more props to the triggering button. * * Includes optional `paddingSize` prop which allows sizes of `s`, `m`, or `l`. * Note: Padding will not be present on the side closest to the accordion arrow. */ buttonProps: PropTypes.shape({ className: PropTypes.string, "aria-label": PropTypes.string, "data-test-subj": PropTypes.string, css: PropTypes.any, paddingSize: PropTypes.oneOf(["s", "m", "l"]) }), /** * Class that will apply to the trigger content for the accordion. */ buttonContentClassName: PropTypes.string, /** * The content of the clickable trigger */ buttonContent: PropTypes.node, /** * Applied to the main button receiving the `onToggle` event. * Anything other than the default `button` does not support removing the arrow display (for accessibility of focus). */ buttonElement: PropTypes.oneOf(["div", "legend", "button"]), /** * Extra props to pass to the EuiButtonIcon containing the arrow. */ arrowProps: PropTypes.any, /** * Will appear right aligned against the button. Useful for separate actions like deletions. */ extraAction: PropTypes.node, /** * The accordion will start in the open state. */ initialIsOpen: PropTypes.bool, /** * Optional callback method called on open and close with a single `isOpen` parameter */ onToggle: PropTypes.func, /** * The padding around the exposed accordion content. */ paddingSize: PropTypes.any, /** * Placement of the arrow indicator, or 'none' to hide it. */ arrowDisplay: PropTypes.oneOf(["left", "right", "none"]), /** * Optional border styling. Defaults to 'none'. */ borders: PropTypes.oneOf(["horizontal", "all", "none"]), /** * Control the opening of accordion via prop */ forceState: PropTypes.oneOf(["closed", "open"]), /** * Change `extraAction` and children into a loading spinner */ isLoading: PropTypes.bool, /** * Choose whether the loading message replaces the content. Customize the message by passing a node */ isLoadingMessage: PropTypes.oneOfType([PropTypes.bool.isRequired, PropTypes.node.isRequired]), /** * Disable the open/close interaction and visually subdues the trigger */ isDisabled: PropTypes.bool };