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@egjs/view3d

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Fast & Customizable glTF 3D model viewer, packed with full of features!

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import View3D from "../View3D"; import { ValueOf } from "../type/utils"; import View3DPlugin from "./View3DPlugin"; export interface LoadingBarOptions { type: ValueOf<typeof LoadingBar.TYPE>; className: Partial<{ -readonly [key in keyof typeof LoadingBar.DEFAULT_CLASS]: string; }>; loadingLabel: string; parsingLabel: string; labelColor: string; barWidth: string; barHeight: string; barBackground: string; barForeground: string; spinnerWidth: string; overlayBackground: string; } declare class LoadingBar implements View3DPlugin { static readonly DEFAULT_CLASS: { readonly OVERLAY: "view3d-lb-overlay"; readonly WRAPPER: "view3d-lb-wrapper"; readonly BASE: "view3d-lb-base"; readonly LABEL: "view3d-lb-label"; readonly FILLER: "view3d-lb-filler"; readonly TYPE_SPINNER: "is-spinner"; readonly TYPE_TOP: "is-top"; }; static TYPE: { readonly DEFAULT: "default"; readonly TOP: "top"; readonly SPINNER: "spinner"; }; private _options; private _overlay; constructor(options?: Partial<LoadingBarOptions>); init(view3D: View3D): Promise<void>; teardown(view3D: View3D): void; private _startLoading; private _removeOverlay; } export default LoadingBar;