@egjs/view3d
Version:
Fast & Customizable glTF 3D model viewer, packed with full of features!
36 lines (35 loc) • 950 B
TypeScript
import { Range } from "../type/utils";
declare class Motion {
private _duration;
private _loop;
private _range;
private _easing;
private _progress;
private _val;
private _start;
private _end;
private _activated;
get val(): number;
get start(): number;
get end(): number;
get progress(): number;
get duration(): number;
get loop(): boolean;
get range(): Range;
get easing(): (x: number) => number;
get activated(): boolean;
set duration(val: number);
set loop(val: boolean);
set range(val: Range);
set easing(val: (x: number) => number);
constructor({ duration, loop, range, easing }?: {
duration?: number;
loop?: boolean;
range?: Readonly<Range>;
easing?: (x: number) => number;
});
update(deltaTime: number): number;
reset(defaultVal: number): void;
setEndDelta(delta: number): void;
}
export default Motion;