@egjs/view3d
Version:
Fast & Customizable glTF 3D model viewer, packed with full of features!
54 lines (53 loc) • 1.63 kB
TypeScript
import View3D from "../View3D";
import { OptionGetters } from "../type/utils";
export interface AutoplayOptions {
delay: number;
delayOnMouseLeave: number;
speed: number;
pauseOnHover: boolean;
canInterrupt: boolean;
disableOnInterrupt: boolean;
}
declare class AutoPlayer implements OptionGetters<AutoplayOptions> {
private _delay;
private _delayOnMouseLeave;
private _speed;
private _pauseOnHover;
private _canInterrupt;
private _disableOnInterrupt;
private _view3D;
private _enabled;
private _interrupted;
private _interruptionTimer;
private _hovering;
get enabled(): boolean;
get animating(): boolean;
get delay(): number;
get delayOnMouseLeave(): number;
get speed(): number;
get pauseOnHover(): boolean;
get canInterrupt(): boolean;
get disableOnInterrupt(): boolean;
set delay(val: number);
set delayOnMouseLeave(val: number);
set speed(val: number);
set pauseOnHover(val: boolean);
set canInterrupt(val: boolean);
set disableOnInterrupt(val: boolean);
constructor(view3D: View3D, { delay, delayOnMouseLeave, speed, pauseOnHover, canInterrupt, disableOnInterrupt }?: Partial<AutoplayOptions>);
destroy(): void;
update(deltaTime: number): void;
enable(): void;
enableAfterDelay(): void;
disable(): void;
private _onMouseDown;
private _onMouseUp;
private _onTouchStart;
private _onTouchEnd;
private _onMouseEnter;
private _onMouseLeave;
private _onWheel;
private _setUninterruptedAfterDelay;
private _clearTimeout;
}
export default AutoPlayer;