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@egjs/view3d

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Fast & Customizable glTF 3D model viewer, packed with full of features!

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import Component from "@egjs/component"; import View3D from "../View3D"; import { ControlEvents, OptionGetters } from "../type/utils"; import CameraControl from "./CameraControl"; export interface TranslateControlOptions { scale: number; duration: number; easing: (x: number) => number; } declare class TranslateControl extends Component<ControlEvents> implements CameraControl, OptionGetters<TranslateControlOptions> { private _scale; private _duration; private _easing; private _view3D; private _enabled; private _touchInitialized; private _xMotion; private _yMotion; private _prevPos; private _screenSize; get enabled(): boolean; get animating(): boolean; get scale(): TranslateControlOptions["scale"]; get duration(): TranslateControlOptions["duration"]; get easing(): TranslateControlOptions["easing"]; set scale(val: TranslateControlOptions["scale"]); set duration(val: TranslateControlOptions["duration"]); set easing(val: TranslateControlOptions["easing"]); constructor(view3D: View3D, { easing, duration, scale }?: Partial<TranslateControlOptions>); destroy(): void; reset(): void; update(deltaTime: number): void; resize(size: { width: number; height: number; }): void; enable(): void; disable(): void; sync(): void; private _onMouseDown; private _onMouseMove; private _onMouseUp; private _onTouchStart; private _onTouchMove; private _onTouchEnd; private _getTouchesMiddle; private _onContextMenu; } export default TranslateControl;