@egjs/view360
Version:
360 integrated viewing solution from inside-out view to outside-in view. It provides user-friendly service by rotating 360 degrees through various user interaction such as motion sensor and touch.
14 lines (13 loc) • 353 B
TypeScript
/// <reference types="gl-matrix" />
import Component from "@egjs/component";
export default class DeviceQuaternion extends Component<{
change: {
isTrusted: boolean;
};
}> {
private _fusionPoseSensor;
private _quaternion;
constructor();
getCombinedQuaternion(yaw: number): import("gl-matrix").mat2;
destroy(): void;
}