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@egjs/view360

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360 integrated viewing solution from inside-out view to outside-in view. It provides user-friendly service by rotating 360 degrees through various user interaction such as motion sensor and touch.

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/* Copyright (c) 2017 NAVER Corp. @egjs/view360 project is licensed under the MIT license @egjs/view360 JavaScript library https://github.com/naver/egjs-view360 @version 3.2.2-rc All-in-one packaged file for ease use of '@egjs/view360' with below dependencies. - @egjs/agent ^2.1.5, @egjs/axes ^2.5.8, @egjs/component ^2.1.2, es6-promise ^4.2.5, webvr-polyfill ^0.9.16 */ (function (global, factory) { typeof exports === 'object' && typeof module !== 'undefined' ? factory(exports) : typeof define === 'function' && define.amd ? define(['exports'], factory) : (factory((global.eg = global.eg || {}, global.eg.view360 = {}))); }(this, (function (exports) { 'use strict'; function _extends() { _extends = Object.assign || function (target) { for (var i = 1; i < arguments.length; i++) { var source = arguments[i]; for (var key in source) { if (Object.prototype.hasOwnProperty.call(source, key)) { target[key] = source[key]; } } } return target; }; return _extends.apply(this, arguments); } function _inheritsLoose(subClass, superClass) { subClass.prototype = Object.create(superClass.prototype); subClass.prototype.constructor = subClass; subClass.__proto__ = superClass; } function _assertThisInitialized(self) { if (self === void 0) { throw new ReferenceError("this hasn't been initialised - super() hasn't been called"); } return self; } var commonjsGlobal = typeof window !== 'undefined' ? window : typeof global !== 'undefined' ? global : typeof self !== 'undefined' ? self : {}; function commonjsRequire () { throw new Error('Dynamic requires are not currently supported by rollup-plugin-commonjs'); } function createCommonjsModule(fn, module) { return module = { exports: {} }, fn(module, module.exports), module.exports; } var es6Promise = createCommonjsModule(function (module, exports) { /*! * @overview es6-promise - a tiny implementation of Promises/A+. * @copyright Copyright (c) 2014 Yehuda Katz, Tom Dale, Stefan Penner and contributors (Conversion to ES6 API by Jake Archibald) * @license Licensed under MIT license * See https://raw.githubusercontent.com/stefanpenner/es6-promise/master/LICENSE * @version v4.2.5+7f2b526d */ (function (global, factory) { module.exports = factory(); })(commonjsGlobal, function () { function objectOrFunction(x) { var type = typeof x; return x !== null && (type === 'object' || type === 'function'); } function isFunction(x) { return typeof x === 'function'; } var _isArray = void 0; if (Array.isArray) { _isArray = Array.isArray; } else { _isArray = function (x) { return Object.prototype.toString.call(x) === '[object Array]'; }; } var isArray = _isArray; var len = 0; var vertxNext = void 0; var customSchedulerFn = void 0; var asap = function asap(callback, arg) { queue[len] = callback; queue[len + 1] = arg; len += 2; if (len === 2) { // If len is 2, that means that we need to schedule an async flush. // If additional callbacks are queued before the queue is flushed, they // will be processed by this flush that we are scheduling. if (customSchedulerFn) { customSchedulerFn(flush); } else { scheduleFlush(); } } }; function setScheduler(scheduleFn) { customSchedulerFn = scheduleFn; } function setAsap(asapFn) { asap = asapFn; } var browserWindow = typeof window !== 'undefined' ? window : undefined; var browserGlobal = browserWindow || {}; var BrowserMutationObserver = browserGlobal.MutationObserver || browserGlobal.WebKitMutationObserver; var isNode = typeof self === 'undefined' && typeof process !== 'undefined' && {}.toString.call(process) === '[object process]'; // test for web worker but not in IE10 var isWorker = typeof Uint8ClampedArray !== 'undefined' && typeof importScripts !== 'undefined' && typeof MessageChannel !== 'undefined'; // node function useNextTick() { // node version 0.10.x displays a deprecation warning when nextTick is used recursively // see https://github.com/cujojs/when/issues/410 for details return function () { return process.nextTick(flush); }; } // vertx function useVertxTimer() { if (typeof vertxNext !== 'undefined') { return function () { vertxNext(flush); }; } return useSetTimeout(); } function useMutationObserver() { var iterations = 0; var observer = new BrowserMutationObserver(flush); var node = document.createTextNode(''); observer.observe(node, { characterData: true }); return function () { node.data = iterations = ++iterations % 2; }; } // web worker function useMessageChannel() { var channel = new MessageChannel(); channel.port1.onmessage = flush; return function () { return channel.port2.postMessage(0); }; } function useSetTimeout() { // Store setTimeout reference so es6-promise will be unaffected by // other code modifying setTimeout (like sinon.useFakeTimers()) var globalSetTimeout = setTimeout; return function () { return globalSetTimeout(flush, 1); }; } var queue = new Array(1000); function flush() { for (var i = 0; i < len; i += 2) { var callback = queue[i]; var arg = queue[i + 1]; callback(arg); queue[i] = undefined; queue[i + 1] = undefined; } len = 0; } function attemptVertx() { try { var vertx = Function('return this')().require('vertx'); vertxNext = vertx.runOnLoop || vertx.runOnContext; return useVertxTimer(); } catch (e) { return useSetTimeout(); } } var scheduleFlush = void 0; // Decide what async method to use to triggering processing of queued callbacks: if (isNode) { scheduleFlush = useNextTick(); } else if (BrowserMutationObserver) { scheduleFlush = useMutationObserver(); } else if (isWorker) { scheduleFlush = useMessageChannel(); } else if (browserWindow === undefined && typeof commonjsRequire === 'function') { scheduleFlush = attemptVertx(); } else { scheduleFlush = useSetTimeout(); } function then(onFulfillment, onRejection) { var parent = this; var child = new this.constructor(noop); if (child[PROMISE_ID] === undefined) { makePromise(child); } var _state = parent._state; if (_state) { var callback = arguments[_state - 1]; asap(function () { return invokeCallback(_state, child, callback, parent._result); }); } else { subscribe(parent, child, onFulfillment, onRejection); } return child; } /** `Promise.resolve` returns a promise that will become resolved with the passed `value`. It is shorthand for the following: ```javascript let promise = new Promise(function(resolve, reject){ resolve(1); }); promise.then(function(value){ // value === 1 }); ``` Instead of writing the above, your code now simply becomes the following: ```javascript let promise = Promise.resolve(1); promise.then(function(value){ // value === 1 }); ``` @method resolve @static @param {Any} value value that the returned promise will be resolved with Useful for tooling. @return {Promise} a promise that will become fulfilled with the given `value` */ function resolve$1(object) { /*jshint validthis:true */ var Constructor = this; if (object && typeof object === 'object' && object.constructor === Constructor) { return object; } var promise = new Constructor(noop); resolve(promise, object); return promise; } var PROMISE_ID = Math.random().toString(36).substring(2); function noop() {} var PENDING = void 0; var FULFILLED = 1; var REJECTED = 2; var TRY_CATCH_ERROR = { error: null }; function selfFulfillment() { return new TypeError("You cannot resolve a promise with itself"); } function cannotReturnOwn() { return new TypeError('A promises callback cannot return that same promise.'); } function getThen(promise) { try { return promise.then; } catch (error) { TRY_CATCH_ERROR.error = error; return TRY_CATCH_ERROR; } } function tryThen(then$$1, value, fulfillmentHandler, rejectionHandler) { try { then$$1.call(value, fulfillmentHandler, rejectionHandler); } catch (e) { return e; } } function handleForeignThenable(promise, thenable, then$$1) { asap(function (promise) { var sealed = false; var error = tryThen(then$$1, thenable, function (value) { if (sealed) { return; } sealed = true; if (thenable !== value) { resolve(promise, value); } else { fulfill(promise, value); } }, function (reason) { if (sealed) { return; } sealed = true; reject(promise, reason); }, 'Settle: ' + (promise._label || ' unknown promise')); if (!sealed && error) { sealed = true; reject(promise, error); } }, promise); } function handleOwnThenable(promise, thenable) { if (thenable._state === FULFILLED) { fulfill(promise, thenable._result); } else if (thenable._state === REJECTED) { reject(promise, thenable._result); } else { subscribe(thenable, undefined, function (value) { return resolve(promise, value); }, function (reason) { return reject(promise, reason); }); } } function handleMaybeThenable(promise, maybeThenable, then$$1) { if (maybeThenable.constructor === promise.constructor && then$$1 === then && maybeThenable.constructor.resolve === resolve$1) { handleOwnThenable(promise, maybeThenable); } else { if (then$$1 === TRY_CATCH_ERROR) { reject(promise, TRY_CATCH_ERROR.error); TRY_CATCH_ERROR.error = null; } else if (then$$1 === undefined) { fulfill(promise, maybeThenable); } else if (isFunction(then$$1)) { handleForeignThenable(promise, maybeThenable, then$$1); } else { fulfill(promise, maybeThenable); } } } function resolve(promise, value) { if (promise === value) { reject(promise, selfFulfillment()); } else if (objectOrFunction(value)) { handleMaybeThenable(promise, value, getThen(value)); } else { fulfill(promise, value); } } function publishRejection(promise) { if (promise._onerror) { promise._onerror(promise._result); } publish(promise); } function fulfill(promise, value) { if (promise._state !== PENDING) { return; } promise._result = value; promise._state = FULFILLED; if (promise._subscribers.length !== 0) { asap(publish, promise); } } function reject(promise, reason) { if (promise._state !== PENDING) { return; } promise._state = REJECTED; promise._result = reason; asap(publishRejection, promise); } function subscribe(parent, child, onFulfillment, onRejection) { var _subscribers = parent._subscribers; var length = _subscribers.length; parent._onerror = null; _subscribers[length] = child; _subscribers[length + FULFILLED] = onFulfillment; _subscribers[length + REJECTED] = onRejection; if (length === 0 && parent._state) { asap(publish, parent); } } function publish(promise) { var subscribers = promise._subscribers; var settled = promise._state; if (subscribers.length === 0) { return; } var child = void 0, callback = void 0, detail = promise._result; for (var i = 0; i < subscribers.length; i += 3) { child = subscribers[i]; callback = subscribers[i + settled]; if (child) { invokeCallback(settled, child, callback, detail); } else { callback(detail); } } promise._subscribers.length = 0; } function tryCatch(callback, detail) { try { return callback(detail); } catch (e) { TRY_CATCH_ERROR.error = e; return TRY_CATCH_ERROR; } } function invokeCallback(settled, promise, callback, detail) { var hasCallback = isFunction(callback), value = void 0, error = void 0, succeeded = void 0, failed = void 0; if (hasCallback) { value = tryCatch(callback, detail); if (value === TRY_CATCH_ERROR) { failed = true; error = value.error; value.error = null; } else { succeeded = true; } if (promise === value) { reject(promise, cannotReturnOwn()); return; } } else { value = detail; succeeded = true; } if (promise._state !== PENDING) ; else if (hasCallback && succeeded) { resolve(promise, value); } else if (failed) { reject(promise, error); } else if (settled === FULFILLED) { fulfill(promise, value); } else if (settled === REJECTED) { reject(promise, value); } } function initializePromise(promise, resolver) { try { resolver(function resolvePromise(value) { resolve(promise, value); }, function rejectPromise(reason) { reject(promise, reason); }); } catch (e) { reject(promise, e); } } var id = 0; function nextId() { return id++; } function makePromise(promise) { promise[PROMISE_ID] = id++; promise._state = undefined; promise._result = undefined; promise._subscribers = []; } function validationError() { return new Error('Array Methods must be provided an Array'); } var Enumerator = function () { function Enumerator(Constructor, input) { this._instanceConstructor = Constructor; this.promise = new Constructor(noop); if (!this.promise[PROMISE_ID]) { makePromise(this.promise); } if (isArray(input)) { this.length = input.length; this._remaining = input.length; this._result = new Array(this.length); if (this.length === 0) { fulfill(this.promise, this._result); } else { this.length = this.length || 0; this._enumerate(input); if (this._remaining === 0) { fulfill(this.promise, this._result); } } } else { reject(this.promise, validationError()); } } Enumerator.prototype._enumerate = function _enumerate(input) { for (var i = 0; this._state === PENDING && i < input.length; i++) { this._eachEntry(input[i], i); } }; Enumerator.prototype._eachEntry = function _eachEntry(entry, i) { var c = this._instanceConstructor; var resolve$$1 = c.resolve; if (resolve$$1 === resolve$1) { var _then = getThen(entry); if (_then === then && entry._state !== PENDING) { this._settledAt(entry._state, i, entry._result); } else if (typeof _then !== 'function') { this._remaining--; this._result[i] = entry; } else if (c === Promise$1) { var promise = new c(noop); handleMaybeThenable(promise, entry, _then); this._willSettleAt(promise, i); } else { this._willSettleAt(new c(function (resolve$$1) { return resolve$$1(entry); }), i); } } else { this._willSettleAt(resolve$$1(entry), i); } }; Enumerator.prototype._settledAt = function _settledAt(state, i, value) { var promise = this.promise; if (promise._state === PENDING) { this._remaining--; if (state === REJECTED) { reject(promise, value); } else { this._result[i] = value; } } if (this._remaining === 0) { fulfill(promise, this._result); } }; Enumerator.prototype._willSettleAt = function _willSettleAt(promise, i) { var enumerator = this; subscribe(promise, undefined, function (value) { return enumerator._settledAt(FULFILLED, i, value); }, function (reason) { return enumerator._settledAt(REJECTED, i, reason); }); }; return Enumerator; }(); /** `Promise.all` accepts an array of promises, and returns a new promise which is fulfilled with an array of fulfillment values for the passed promises, or rejected with the reason of the first passed promise to be rejected. It casts all elements of the passed iterable to promises as it runs this algorithm. Example: ```javascript let promise1 = resolve(1); let promise2 = resolve(2); let promise3 = resolve(3); let promises = [ promise1, promise2, promise3 ]; Promise.all(promises).then(function(array){ // The array here would be [ 1, 2, 3 ]; }); ``` If any of the `promises` given to `all` are rejected, the first promise that is rejected will be given as an argument to the returned promises's rejection handler. For example: Example: ```javascript let promise1 = resolve(1); let promise2 = reject(new Error("2")); let promise3 = reject(new Error("3")); let promises = [ promise1, promise2, promise3 ]; Promise.all(promises).then(function(array){ // Code here never runs because there are rejected promises! }, function(error) { // error.message === "2" }); ``` @method all @static @param {Array} entries array of promises @param {String} label optional string for labeling the promise. Useful for tooling. @return {Promise} promise that is fulfilled when all `promises` have been fulfilled, or rejected if any of them become rejected. @static */ function all(entries) { return new Enumerator(this, entries).promise; } /** `Promise.race` returns a new promise which is settled in the same way as the first passed promise to settle. Example: ```javascript let promise1 = new Promise(function(resolve, reject){ setTimeout(function(){ resolve('promise 1'); }, 200); }); let promise2 = new Promise(function(resolve, reject){ setTimeout(function(){ resolve('promise 2'); }, 100); }); Promise.race([promise1, promise2]).then(function(result){ // result === 'promise 2' because it was resolved before promise1 // was resolved. }); ``` `Promise.race` is deterministic in that only the state of the first settled promise matters. For example, even if other promises given to the `promises` array argument are resolved, but the first settled promise has become rejected before the other promises became fulfilled, the returned promise will become rejected: ```javascript let promise1 = new Promise(function(resolve, reject){ setTimeout(function(){ resolve('promise 1'); }, 200); }); let promise2 = new Promise(function(resolve, reject){ setTimeout(function(){ reject(new Error('promise 2')); }, 100); }); Promise.race([promise1, promise2]).then(function(result){ // Code here never runs }, function(reason){ // reason.message === 'promise 2' because promise 2 became rejected before // promise 1 became fulfilled }); ``` An example real-world use case is implementing timeouts: ```javascript Promise.race([ajax('foo.json'), timeout(5000)]) ``` @method race @static @param {Array} promises array of promises to observe Useful for tooling. @return {Promise} a promise which settles in the same way as the first passed promise to settle. */ function race(entries) { /*jshint validthis:true */ var Constructor = this; if (!isArray(entries)) { return new Constructor(function (_, reject) { return reject(new TypeError('You must pass an array to race.')); }); } else { return new Constructor(function (resolve, reject) { var length = entries.length; for (var i = 0; i < length; i++) { Constructor.resolve(entries[i]).then(resolve, reject); } }); } } /** `Promise.reject` returns a promise rejected with the passed `reason`. It is shorthand for the following: ```javascript let promise = new Promise(function(resolve, reject){ reject(new Error('WHOOPS')); }); promise.then(function(value){ // Code here doesn't run because the promise is rejected! }, function(reason){ // reason.message === 'WHOOPS' }); ``` Instead of writing the above, your code now simply becomes the following: ```javascript let promise = Promise.reject(new Error('WHOOPS')); promise.then(function(value){ // Code here doesn't run because the promise is rejected! }, function(reason){ // reason.message === 'WHOOPS' }); ``` @method reject @static @param {Any} reason value that the returned promise will be rejected with. Useful for tooling. @return {Promise} a promise rejected with the given `reason`. */ function reject$1(reason) { /*jshint validthis:true */ var Constructor = this; var promise = new Constructor(noop); reject(promise, reason); return promise; } function needsResolver() { throw new TypeError('You must pass a resolver function as the first argument to the promise constructor'); } function needsNew() { throw new TypeError("Failed to construct 'Promise': Please use the 'new' operator, this object constructor cannot be called as a function."); } /** Promise objects represent the eventual result of an asynchronous operation. The primary way of interacting with a promise is through its `then` method, which registers callbacks to receive either a promise's eventual value or the reason why the promise cannot be fulfilled. Terminology ----------- - `promise` is an object or function with a `then` method whose behavior conforms to this specification. - `thenable` is an object or function that defines a `then` method. - `value` is any legal JavaScript value (including undefined, a thenable, or a promise). - `exception` is a value that is thrown using the throw statement. - `reason` is a value that indicates why a promise was rejected. - `settled` the final resting state of a promise, fulfilled or rejected. A promise can be in one of three states: pending, fulfilled, or rejected. Promises that are fulfilled have a fulfillment value and are in the fulfilled state. Promises that are rejected have a rejection reason and are in the rejected state. A fulfillment value is never a thenable. Promises can also be said to *resolve* a value. If this value is also a promise, then the original promise's settled state will match the value's settled state. So a promise that *resolves* a promise that rejects will itself reject, and a promise that *resolves* a promise that fulfills will itself fulfill. Basic Usage: ------------ ```js let promise = new Promise(function(resolve, reject) { // on success resolve(value); // on failure reject(reason); }); promise.then(function(value) { // on fulfillment }, function(reason) { // on rejection }); ``` Advanced Usage: --------------- Promises shine when abstracting away asynchronous interactions such as `XMLHttpRequest`s. ```js function getJSON(url) { return new Promise(function(resolve, reject){ let xhr = new XMLHttpRequest(); xhr.open('GET', url); xhr.onreadystatechange = handler; xhr.responseType = 'json'; xhr.setRequestHeader('Accept', 'application/json'); xhr.send(); function handler() { if (this.readyState === this.DONE) { if (this.status === 200) { resolve(this.response); } else { reject(new Error('getJSON: `' + url + '` failed with status: [' + this.status + ']')); } } }; }); } getJSON('/posts.json').then(function(json) { // on fulfillment }, function(reason) { // on rejection }); ``` Unlike callbacks, promises are great composable primitives. ```js Promise.all([ getJSON('/posts'), getJSON('/comments') ]).then(function(values){ values[0] // => postsJSON values[1] // => commentsJSON return values; }); ``` @class Promise @param {Function} resolver Useful for tooling. @constructor */ var Promise$1 = function () { function Promise(resolver) { this[PROMISE_ID] = nextId(); this._result = this._state = undefined; this._subscribers = []; if (noop !== resolver) { typeof resolver !== 'function' && needsResolver(); this instanceof Promise ? initializePromise(this, resolver) : needsNew(); } } /** The primary way of interacting with a promise is through its `then` method, which registers callbacks to receive either a promise's eventual value or the reason why the promise cannot be fulfilled. ```js findUser().then(function(user){ // user is available }, function(reason){ // user is unavailable, and you are given the reason why }); ``` Chaining -------- The return value of `then` is itself a promise. This second, 'downstream' promise is resolved with the return value of the first promise's fulfillment or rejection handler, or rejected if the handler throws an exception. ```js findUser().then(function (user) { return user.name; }, function (reason) { return 'default name'; }).then(function (userName) { // If `findUser` fulfilled, `userName` will be the user's name, otherwise it // will be `'default name'` }); findUser().then(function (user) { throw new Error('Found user, but still unhappy'); }, function (reason) { throw new Error('`findUser` rejected and we're unhappy'); }).then(function (value) { // never reached }, function (reason) { // if `findUser` fulfilled, `reason` will be 'Found user, but still unhappy'. // If `findUser` rejected, `reason` will be '`findUser` rejected and we're unhappy'. }); ``` If the downstream promise does not specify a rejection handler, rejection reasons will be propagated further downstream. ```js findUser().then(function (user) { throw new PedagogicalException('Upstream error'); }).then(function (value) { // never reached }).then(function (value) { // never reached }, function (reason) { // The `PedgagocialException` is propagated all the way down to here }); ``` Assimilation ------------ Sometimes the value you want to propagate to a downstream promise can only be retrieved asynchronously. This can be achieved by returning a promise in the fulfillment or rejection handler. The downstream promise will then be pending until the returned promise is settled. This is called *assimilation*. ```js findUser().then(function (user) { return findCommentsByAuthor(user); }).then(function (comments) { // The user's comments are now available }); ``` If the assimliated promise rejects, then the downstream promise will also reject. ```js findUser().then(function (user) { return findCommentsByAuthor(user); }).then(function (comments) { // If `findCommentsByAuthor` fulfills, we'll have the value here }, function (reason) { // If `findCommentsByAuthor` rejects, we'll have the reason here }); ``` Simple Example -------------- Synchronous Example ```javascript let result; try { result = findResult(); // success } catch(reason) { // failure } ``` Errback Example ```js findResult(function(result, err){ if (err) { // failure } else { // success } }); ``` Promise Example; ```javascript findResult().then(function(result){ // success }, function(reason){ // failure }); ``` Advanced Example -------------- Synchronous Example ```javascript let author, books; try { author = findAuthor(); books = findBooksByAuthor(author); // success } catch(reason) { // failure } ``` Errback Example ```js function foundBooks(books) { } function failure(reason) { } findAuthor(function(author, err){ if (err) { failure(err); // failure } else { try { findBoooksByAuthor(author, function(books, err) { if (err) { failure(err); } else { try { foundBooks(books); } catch(reason) { failure(reason); } } }); } catch(error) { failure(err); } // success } }); ``` Promise Example; ```javascript findAuthor(). then(findBooksByAuthor). then(function(books){ // found books }).catch(function(reason){ // something went wrong }); ``` @method then @param {Function} onFulfilled @param {Function} onRejected Useful for tooling. @return {Promise} */ /** `catch` is simply sugar for `then(undefined, onRejection)` which makes it the same as the catch block of a try/catch statement. ```js function findAuthor(){ throw new Error('couldn't find that author'); } // synchronous try { findAuthor(); } catch(reason) { // something went wrong } // async with promises findAuthor().catch(function(reason){ // something went wrong }); ``` @method catch @param {Function} onRejection Useful for tooling. @return {Promise} */ Promise.prototype.catch = function _catch(onRejection) { return this.then(null, onRejection); }; /** `finally` will be invoked regardless of the promise's fate just as native try/catch/finally behaves Synchronous example: ```js findAuthor() { if (Math.random() > 0.5) { throw new Error(); } return new Author(); } try { return findAuthor(); // succeed or fail } catch(error) { return findOtherAuther(); } finally { // always runs // doesn't affect the return value } ``` Asynchronous example: ```js findAuthor().catch(function(reason){ return findOtherAuther(); }).finally(function(){ // author was either found, or not }); ``` @method finally @param {Function} callback @return {Promise} */ Promise.prototype.finally = function _finally(callback) { var promise = this; var constructor = promise.constructor; if (isFunction(callback)) { return promise.then(function (value) { return constructor.resolve(callback()).then(function () { return value; }); }, function (reason) { return constructor.resolve(callback()).then(function () { throw reason; }); }); } return promise.then(callback, callback); }; return Promise; }(); Promise$1.prototype.then = then; Promise$1.all = all; Promise$1.race = race; Promise$1.resolve = resolve$1; Promise$1.reject = reject$1; Promise$1._setScheduler = setScheduler; Promise$1._setAsap = setAsap; Promise$1._asap = asap; /*global self*/ function polyfill() { var local = void 0; if (typeof commonjsGlobal !== 'undefined') { local = commonjsGlobal; } else if (typeof self !== 'undefined') { local = self; } else { try { local = Function('return this')(); } catch (e) { throw new Error('polyfill failed because global object is unavailable in this environment'); } } var P = local.Promise; if (P) { var promiseToString = null; try { promiseToString = Object.prototype.toString.call(P.resolve()); } catch (e) {// silently ignored } if (promiseToString === '[object Promise]' && !P.cast) { return; } } local.Promise = Promise$1; } // Strange compat.. Promise$1.polyfill = polyfill; Promise$1.Promise = Promise$1; return Promise$1; }); }); /* Copyright (c) 2017 NAVER Corp. @egjs/component project is licensed under the MIT license @egjs/component JavaScript library https://naver.github.io/egjs-component @version 2.1.2 */ /** * Copyright (c) 2015 NAVER Corp. * egjs projects are licensed under the MIT license */ function isUndefined(value) { return typeof value === "undefined"; } /** * A class used to manage events in a component * @ko 컴포넌트의 이벤트을 관리할 수 있게 하는 클래스 * @alias eg.Component */ var Component = /*#__PURE__*/ function () { var Component = /*#__PURE__*/ function () { /** * Version info string * @ko 버전정보 문자열 * @name VERSION * @static * @type {String} * @example * eg.Component.VERSION; // ex) 2.0.0 * @memberof eg.Component */ /** * @support {"ie": "7+", "ch" : "latest", "ff" : "latest", "sf" : "latest", "edge" : "latest", "ios" : "7+", "an" : "2.1+ (except 3.x)"} */ function Component() { this._eventHandler = {}; this.options = {}; } /** * Triggers a custom event. * @ko 커스텀 이벤트를 발생시킨다 * @param {String} eventName The name of the custom event to be triggered <ko>발생할 커스텀 이벤트의 이름</ko> * @param {Object} customEvent Event data to be sent when triggering a custom event <ko>커스텀 이벤트가 발생할 때 전달할 데이터</ko> * @return {Boolean} Indicates whether the event has occurred. If the stop() method is called by a custom event handler, it will return false and prevent the event from occurring. <a href="https://github.com/naver/egjs-component/wiki/How-to-make-Component-event-design%3F">Ref</a> <ko>이벤트 발생 여부. 커스텀 이벤트 핸들러에서 stop() 메서드를 호출하면 'false'를 반환하고 이벤트 발생을 중단한다. <a href="https://github.com/naver/egjs-component/wiki/How-to-make-Component-event-design%3F">참고</a></ko> * @example class Some extends eg.Component { some(){ if(this.trigger("beforeHi")){ // When event call to stop return false. this.trigger("hi");// fire hi event. } } } const some = new Some(); some.on("beforeHi", (e) => { if(condition){ e.stop(); // When event call to stop, `hi` event not call. } }); some.on("hi", (e) => { // `currentTarget` is component instance. console.log(some === e.currentTarget); // true }); // If you want to more know event design. You can see article. // https://github.com/naver/egjs-component/wiki/How-to-make-Component-event-design%3F */ var _proto = Component.prototype; _proto.trigger = function trigger(eventName, customEvent) { if (customEvent === void 0) { customEvent = {}; } var handlerList = this._eventHandler[eventName] || []; var hasHandlerList = handlerList.length > 0; if (!hasHandlerList) { return true; } // If detach method call in handler in first time then handler list calls. handlerList = handlerList.concat(); customEvent.eventType = eventName; var isCanceled = false; var arg = [customEvent]; var i = 0; customEvent.stop = function () { isCanceled = true; }; customEvent.currentTarget = this; for (var _len = arguments.length, restParam = new Array(_len > 2 ? _len - 2 : 0), _key = 2; _key < _len; _key++) { restParam[_key - 2] = arguments[_key]; } if (restParam.length >= 1) { arg = arg.concat(restParam); } for (i = 0; handlerList[i]; i++) { handlerList[i].apply(this, arg); } return !isCanceled; }; /** * Executed event just one time. * @ko 이벤트가 한번만 실행된다. * @param {eventName} eventName The name of the event to be attached <ko>등록할 이벤트의 이름</ko> * @param {Function} handlerToAttach The handler function of the event to be attached <ko>등록할 이벤트의 핸들러 함수</ko> * @return {eg.Component} An instance of a component itself<ko>컴포넌트 자신의 인스턴스</ko> * @example class Some extends eg.Component { hi() { alert("hi"); } thing() { this.once("hi", this.hi); } } var some = new Some(); some.thing(); some.trigger("hi"); // fire alert("hi"); some.trigger("hi"); // Nothing happens */ _proto.once = function once(eventName, handlerToAttach) { if (typeof eventName === "object" && isUndefined(handlerToAttach)) { var eventHash = eventName; var i; for (i in eventHash) { this.once(i, eventHash[i]); } return this; } else if (typeof eventName === "string" && typeof handlerToAttach === "function") { var self = this; this.on(eventName, function listener() { for (var _len2 = arguments.length, arg = new Array(_len2), _key2 = 0; _key2 < _len2; _key2++) { arg[_key2] = arguments[_key2]; } handlerToAttach.apply(self, arg); self.off(eventName, listener); }); } return this; }; /** * Checks whether an event has been attached to a component. * @ko 컴포넌트에 이벤트가 등록됐는지 확인한다. * @param {String} eventName The name of the event to be attached <ko>등록 여부를 확인할 이벤트의 이름</ko> * @return {Boolean} Indicates whether the event is attached. <ko>이벤트 등록 여부</ko> * @example class Some extends eg.Component { some() { this.hasOn("hi");// check hi event. } } */ _proto.hasOn = function hasOn(eventName) { return !!this._eventHandler[eventName]; }; /** * Attaches an event to a component. * @ko 컴포넌트에 이벤트를 등록한다. * @param {eventName} eventName The name of the event to be attached <ko>등록할 이벤트의 이름</ko> * @param {Function} handlerToAttach The handler function of the event to be attached <ko>등록할 이벤트의 핸들러 함수</ko> * @return {eg.Component} An instance of a component itself<ko>컴포넌트 자신의 인스턴스</ko> * @example class Some extends eg.Component { hi() { console.log("hi"); } some() { this.on("hi",this.hi); //attach event } } */ _proto.on = function on(eventName, handlerToAttach) { if (typeof eventName === "object" && isUndefined(handlerToAttach)) { var eventHash = eventName; var name; for (name in eventHash) { this.on(name, eventHash[name]); } return this; } else if (typeof eventName === "string" && typeof handlerToAttach === "function") { var handlerList = this._eventHandler[eventName]; if (isUndefined(handlerList)) { this._eventHandler[eventName] = []; handlerList = this._eventHandler[eventName]; } handlerList.push(handlerToAttach); } return this; }; /** * Detaches an event from the component. * @ko 컴포넌트에 등록된 이벤트를 해제한다 * @param {eventName} eventName The name of the event to be detached <ko>해제할 이벤트의 이름</ko> * @param {Function} handlerToDetach The handler function of the event to be detached <ko>해제할 이벤트의 핸들러 함수</ko> * @return {eg.Component} An instance of a component itself <ko>컴포넌트 자신의 인스턴스</ko> * @example class Some extends eg.Component { hi() { console.log("hi"); } some() { this.off("hi",this.hi); //detach event } } */ _proto.off = function off(eventName, handlerToDetach) { // All event detach. if (isUndefined(eventName)) { this._eventHandler = {}; return this; } // All handler of specific event detach. if (isUndefined(handlerToDetach)) { if (typeof eventName === "string") { this._eventHandler[eventName] = undefined; return this; } else { var eventHash = eventName; var name; for (name in eventHash) { this.off(name, eventHash[name]); } return this; } } // The handler of specific event detach. var handlerList = this._eventHandler[eventName]; if (handlerList) { var k; var handlerFunction; for (k = 0; (handlerFunction = handlerList[k]) !== undefined; k++) { if (handlerFunction === handlerToDetach) { handlerList = handlerList.splice(k, 1); break; } } } return this; }; return Component; }(); Component.VERSION = "2.1.2"; return Component; }(); /** * Copyright (c) 2015 NAVER Corp. * egjs projects are licensed under the MIT license */ /* eslint-disable no-new-func, no-nested-ternary */ var win = typeof window !== "undefined" && window.Math === Math ? window : typeof self !== "undefined" && self.Math === Math ? self : Function("return this")(); /* eslint-enable no-new-func, no-nested-ternary */ var doc = win.document; var userAgent = win.navigator.userAgent; var IS_SAFARI_ON_DESKTOP = userAgent.indexOf("Safari") !== -1 && userAgent.indexOf("Chrome") === -1 && userAgent.indexOf("Mac OS X") !== -1; /** * Copyright (c) 2015 NAVER Corp. * egjs projects are licensed under the MIT license */ win.Float32Array = typeof win.Float32Array !== "undefined" ? win.Float32Array : win.Array; var Float32Array$1 = win.Float32Array; var getComputedStyle = win.getComputedStyle; var userAgent$1 = win.navigator.userAgent; var SUPPORT_TOUCH = "ontouchstart" in win; var SUPPORT_DEVICEMOTION = "ondevicemotion" in win; var DeviceMotionEvent = win.DeviceMotionEvent; var devicePixelRatio = win.devicePixelRatio; var TRANSFORM = function () { var docStyle = doc.documentElement.style; var target = ["transform", "webkitTransform", "msTransform", "mozTransform"]; for (var i = 0, len = target.length; i < len; i++) { if (target[i] in docStyle) { return target[i]; } } return ""; }(); // check for will-change support var SUPPORT_WILLCHANGE = win.CSS && win.CSS.supports && win.CSS.supports("will-change", "transform"); /*! Hammer.JS - v2.0.13 - 2018-10-29 * http://naver.github.io/egjs * * Forked By Naver egjs * Copyright (c) hammerjs * Licensed under the MIT license */ function _extends$1() { _extends$1 = Object.assign || function (target) { for (var i = 1; i < arguments.length; i++) { var source = arguments[i]; for (var key in source) { if (Object.prototype.hasOwnProperty.call(source, key)) { target[key] = source[key]; } } } return target; }; return _extends$1.apply(this, arguments); } function _inheritsLoose$1(subClass, superClass) { subClass.prototype = Object.create(superClass.prototype); subClass.prototype.constructor = subClass; subClass.__proto__ = superClass; } function _assertThisInitialized$1(self) { if (self === void 0) { throw new ReferenceError("this hasn't been initialised - super() hasn't been called"); } return self; } /** * @private * extend object. * means that properties in dest will be overwritten by the ones in src. * @param {Object} target * @param {...Object} objects_to_assign * @returns {Object} target */ var assign; if (typeof Object.assign !== 'function') { assign = function assign(target) { if (target === undefined || target === null) { throw new TypeError('Cannot convert undefined or null to object'); } var output = Object(target); for (var index = 1; index < arguments.length; index++) { var source = arguments[index]; if (source !== undefined && source !== null) { for (var nextKey in source) { if (source.hasOwnProperty(nextKey)) { output[nextKey] = source[nextKey]; } } } } return output; }; } else { assign = Object.assign; } var assign$1 = assign; var VENDOR_PREFIXES = ['', 'webkit', 'Moz', 'MS', 'ms', 'o']; var TEST_ELEMENT = typeof document === "undefined" ? { style: {} } : document.createElement('div'); var TYPE_FUNCTION = 'function'; var round = Math.round, abs = Math.abs; var now = Date.now; /** * @private * get the prefixed property * @param {Object} obj * @param {String} property * @returns {String|Undefined} prefixed */ function prefixed(obj, property) { var prefix; var prop; var camelProp = property[0].toUpperCase() + property.slice(1); var i = 0; while (i < VENDOR_PREFIXES.length) { prefix = VENDOR_PREFIXES[i]; prop = prefix ? prefix + camelProp : property; if (prop in obj) { return prop; } i++; } return undefined; } /* eslint-disable no-new-func, no-nested-ternary */ var win$1; if (typeof window === "undefined") { // window is undefined in node.js win$1 = {}; } else { win$1 = window; } var PREFIXED_TOUCH_ACTION = prefixed(TEST_ELEMENT.style, 'touchAction'); var NATIVE_TOUCH_ACTION = PREFIXED_TOUCH_ACTION !== undefined; function getTouchActionProps() { if (!NATIVE_TOUCH_ACTION) { return false; } var touchMap = {}; var cssSupports = win$1.CSS && win$1.CSS.supports; ['auto', 'manipulation', 'pan-y', 'pan-x', 'pan-x pan-y', 'none'].forEach(function (val) { // If css.supports is not supported but there is native touch-action assume it supports // all values. This is the case for IE 10 and 11. return touchMap[val] = cssSupports ? win$1.CSS.supports('touch-action', val) : true; }); return touchMap; } var TOUCH_ACTION_COMPUTE = 'compute'; var TOUCH_ACTION_AUTO = 'auto'; var TOUCH_ACTION_MANIPULATION = 'manipulation'; // not implemented var TOUCH_ACTION_NONE = 'none'; var TOUCH_ACTION_PAN_X = 'pan-x'; var TOUCH_ACTION_PAN_Y = 'pan-y'; var TOUCH_ACTION_MAP = getTouchActionProps(); var MOBILE_REGEX = /mobile|tablet|ip(ad|hone|od)|android/i; var SUPPORT_TOUCH$1 = 'ontouchstart' in win$1; var SUPPORT_POINTER_EVENTS = prefixed(win$1, 'PointerEvent') !== undefined; var SUPPORT_ONLY_TOUCH = SUPPORT_TOUCH$1 && MOBILE_REGEX.test(navigator.userAgent); var INPUT_TYPE_TOUCH = 'touch'; var INPUT_TYPE_PEN = 'pen'; var INPUT_TYPE_MOU