@egjs/flicking
Version:
Everyday 30 million people experience. It's reliable, flexible and extendable carousel.
60 lines (55 loc) • 1.58 kB
text/typescript
/*
* Copyright (c) 2015 NAVER Corp.
* egjs projects are licensed under the MIT license
*/
import Panel from "./panel/Panel";
/**
* A data component that has actual position where the camera should be stopped at
* @ko 카메라가 정지해야하는 실제 위치를 담고 있는 데이터 컴포넌트
*/
class AnchorPoint {
private _index: number;
private _pos: number;
private _panel: Panel;
/**
* Index of AnchorPoint
* @ko AnchorPoint의 인덱스
* @type {number}
* @readonly
*/
public get index() { return this._index; }
/**
* Position of AnchorPoint
* @ko AnchorPoint의 좌표
* @type {number}
* @readonly
*/
public get position() { return this._pos; }
/**
* A {@link Panel} instance AnchorPoint is referencing to
* @ko AnchorPoint가 참조하고 있는 {@link Panel}
* @type {Panel}
* @readonly
*/
public get panel() { return this._panel; }
/**
* @param {object} options An options object<ko>옵션 객체</ko>
* @param {number} [options.index] Index of AnchorPoint<ko>AnchorPoint의 인덱스</ko>
* @param {number} [options.position] Position of AnchorPoint<ko>AnchorPoint의 좌표</ko>
* @param {Panel} [options.panel] A {@link Panel} instance AnchorPoint is referencing to<ko>AnchorPoint가 참조하고 있는 {@link Panel}</ko>
*/
public constructor({
index,
position,
panel
}: {
index: number;
position: number;
panel: Panel;
}) {
this._index = index;
this._pos = position;
this._panel = panel;
}
}
export default AnchorPoint;