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@effect-ts/system

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Effect-TS is a zero dependency set of libraries to write highly productive, purely functional TypeScript at scale.

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// ets_tracing: off import type * as CL from "../../../../Clock/index.js" import * as E from "../../../../Either/index.js" import * as O from "../../../../Option/index.js" import type * as SC from "../../../../Schedule/index.js" import type * as C from "../core.js" import * as Collect from "./collect.js" import * as RepeatElementsEither from "./repeatElementsEither.js" /** * Repeats each element of the stream using the provided schedule. Repetitions are done in * addition to the first execution, which means using `Schedule.recurs(1)` actually results in * the original effect, plus an additional recurrence, for a total of two repetitions of each * value in the stream. */ export function repeatElements_<R, R1, E, A, B>( self: C.Stream<R, E, A>, schedule: SC.Schedule<R1, any, B> ): C.Stream<R & R1 & CL.HasClock, E, A> { return Collect.collect_( RepeatElementsEither.repeatElementsEither_(self, schedule), E.fold( () => O.none, (a) => O.some(a) ) ) } /** * Repeats each element of the stream using the provided schedule. Repetitions are done in * addition to the first execution, which means using `Schedule.recurs(1)` actually results in * the original effect, plus an additional recurrence, for a total of two repetitions of each * value in the stream. * * @ets_data_first repeatElements_ */ export function repeatElements<R1, B>(schedule: SC.Schedule<R1, any, B>) { return <R, E, A>(self: C.Stream<R, E, A>) => repeatElements_(self, schedule) }