@effect-ts/system
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Effect-TS is a zero dependency set of libraries to write highly productive, purely functional TypeScript at scale.
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text/typescript
// ets_tracing: off
import { identity } from "../../../Function/index.js"
import { ArrayIndexOutOfBoundsException } from "../../../GlobalExceptions/index.js"
import * as O from "../../../Option/index.js"
import * as St from "../../../Structural/index.js"
import * as A from "../Array/index.js"
import type { Chunk } from "./definition.js"
import {
_Empty,
concrete,
concreteId,
corresponds_,
EmptyTypeId,
Singleton,
SingletonTypeId,
Slice,
SliceTypeId
} from "./definition.js"
export * from "./definition.js"
/**
* Builds a chunk of a single value
*/
export function single<A>(a: A): Chunk<A> {
return new Singleton(a)
}
/**
* Builds an empty chunk
*/
export function empty<A>(): Chunk<A> {
return _Empty
}
/**
* Appends a value to a chunk
*
* @ets_data_first append_
*/
export function append<A1>(a: A1) {
return <A>(self: Chunk<A>): Chunk<A | A1> => concreteId(self).append(a)
}
/**
* Appends a value to a chunk
*/
export function append_<A, A1>(self: Chunk<A>, a: A1): Chunk<A | A1> {
return concreteId(self).append(a)
}
/**
* Prepends a value to a chunk
*
* @ets_data_first prepend_
*/
export function prepend<A1>(a: A1) {
return <A>(self: Chunk<A>): Chunk<A | A1> => concreteId(self).prepend(a)
}
/**
* Prepends a value to a chunk
*/
export function prepend_<A, A1>(self: Chunk<A>, a: A1): Chunk<A | A1> {
return concreteId(self).prepend(a)
}
/**
* Concats chunks
*
* @ets_data_first concat_
*/
export function concat<A1>(that: Chunk<A1>) {
return <A>(self: Chunk<A>): Chunk<A | A1> => concreteId(self).concat(concreteId(that))
}
/**
* Concats chunks
*/
export function concat_<A, A1>(self: Chunk<A>, that: Chunk<A1>): Chunk<A | A1> {
return concreteId(self).concat(concreteId(that))
}
/**
* Converts a chunk to an ArrayLike (either Array or Buffer)
*/
export function toArrayLike<A>(self: Chunk<A>): ArrayLike<A> {
return concreteId(self).arrayLike()
}
/**
* Converts a chunk to an Array
*/
export function toArray<A>(self: Chunk<A>): A.Array<A> {
return concreteId(self).array()
}
/**
* Safely get a value
*/
export function get_<A>(self: Chunk<A>, n: number): O.Option<A> {
return !Number.isInteger(n) || n < 0 || n >= concreteId(self).length
? O.none
: O.some(concreteId(self).get(n))
}
/**
* Safely get a value
*
* @ets_data_first get_
*/
export function get(n: number) {
return <A>(self: Chunk<A>): O.Option<A> => get_(self, n)
}
/**
* Unsafely get a value
*/
export function unsafeGet_<A>(self: Chunk<A>, n: number): A {
return concreteId(self).get(n)
}
/**
* Safely get a value
*
* @ets_data_first unsafeGet_
*/
export function unsafeGet(n: number) {
return <A>(self: Chunk<A>): A => unsafeGet_(self, n)
}
/**
* Referential equality check
*/
export function equals_<A, B>(self: Chunk<A>, that: Chunk<B>): boolean {
return corresponds_(self, that, St.equals)
}
/**
* Referential equality check
*
* @ets_data_first equals_
*/
export function equals<B>(that: Chunk<B>): <A>(self: Chunk<A>) => boolean {
return (self) => equals_(self, that)
}
/**
* Takes the first n elements
*/
export function take_<A>(self: Chunk<A>, n: number): Chunk<A> {
return concreteId(self).take(n)
}
/**
* Takes the first n elements
*
* @ets_data_first take_
*/
export function take(n: number): <A>(self: Chunk<A>) => Chunk<A> {
return (self) => concreteId(self).take(n)
}
/**
* Takes the last n elements
*/
export function takeRight_<A>(self: Chunk<A>, n: number): Chunk<A> {
return drop_(concreteId(self), size(self) - n)
}
/**
* Takes the last n elements
*
* @ets_data_first takeRight_
*/
export function takeRight(n: number) {
return <A>(self: Chunk<A>) => takeRight_(self, n)
}
/**
* Drops the first n elements
*/
export function drop_<A>(self: Chunk<A>, n: number): Chunk<A> {
concrete(self)
if (n <= 0) {
return self
} else if (n >= self.length) {
return _Empty
} else {
const len = self.length
switch (self._typeId) {
case EmptyTypeId: {
return _Empty
}
case SliceTypeId: {
return new Slice(self.chunk, self.offset + n, self.length - n)
}
case SingletonTypeId: {
if (n > 0) {
return _Empty
}
return self
}
default: {
return new Slice(self, n, len - n)
}
}
}
}
/**
* Drops the first n elements
*
* @ets_data_first drop_
*/
export function drop(n: number): <A>(self: Chunk<A>) => Chunk<A> {
return (self) => drop_(self, n)
}
/**
* Drops the first n elements
*/
export function dropRight_<A>(self: Chunk<A>, n: number) {
concrete(self)
return take_(self, Math.max(0, self.length - n))
}
/**
* Drops the first n elements
*
* @ets_data_first dropRight_
*/
export function dropRight(n: number) {
return <A>(self: Chunk<A>) => dropRight_(self, n)
}
/**
* Returns the number of elements in the chunk
*/
export function size<A>(self: Chunk<A>) {
return concreteId(self).length
}
/**
* Returns a chunk with the elements mapped by the specified function.
*/
export function map_<A, B>(self: Chunk<A>, f: (a: A) => B): Chunk<B> {
concrete(self)
if (self._typeId === SingletonTypeId) {
return new Singleton(f(self.a))
}
let r = empty<B>()
for (const k of self) {
r = append_(r, f(k))
}
return r
}
/**
* Returns a chunk with the elements mapped by the specified function.
*
* @ets_data_first map_
*/
export function map<A, B>(f: (a: A) => B): (self: Chunk<A>) => Chunk<B> {
return (self) => map_(self, f)
}
/**
* Returns a chunk with the elements mapped by the specified function.
*/
export function mapWithIndex_<A, B>(
self: Chunk<A>,
f: (index: number, a: A) => B
): Chunk<B> {
concrete(self)
if (self._typeId === SingletonTypeId) {
return new Singleton(f(0, self.a))
}
let r = empty<B>()
let i = 0
for (const k of self) {
r = append_(r, f(i, k))
i += 1
}
return r
}
/**
* Returns a chunk with the elements mapped by the specified function.
*
* @ets_data_first mapWithIndex_
*/
export function mapWithIndex<A, B>(
f: (index: number, a: A) => B
): (self: Chunk<A>) => Chunk<B> {
return (self) => mapWithIndex_(self, f)
}
/**
* Returns a chunk with the elements mapped by the specified function.
*/
export function chain_<A, B>(self: Chunk<A>, f: (a: A) => Chunk<B>): Chunk<B> {
concrete(self)
if (self._typeId === SingletonTypeId) {
return f(self.a)
}
let r = empty<B>()
for (const k of self) {
r = concat_(r, f(k))
}
return r
}
/**
* Returns a chunk with the elements mapped by the specified function.
*
* @ets_data_first chain_
*/
export function chain<A, B>(f: (a: A) => Chunk<B>): (self: Chunk<A>) => Chunk<B> {
return (self) => chain_(self, f)
}
/**
* Flattens a chunk of chunks into a single chunk by concatenating all chunks.
*/
export function flatten<A>(self: Chunk<Chunk<A>>): Chunk<A> {
return chain_(self, identity)
}
/**
* Returns the first element of this chunk if it exists.
*/
export function head<A>(self: Chunk<A>): O.Option<A> {
return get_(self, 0)
}
/**
* Returns every elements after the first
*/
export function tail<A>(self: Chunk<A>): O.Option<Chunk<A>> {
return concreteId(self).length > 0 ? O.some(drop_(self, 1)) : O.none
}
/**
* Returns the last element of this chunk if it exists.
*/
export function last<A>(self: Chunk<A>): O.Option<A> {
return get_(self, concreteId(self).length - 1)
}
/**
* Returns the first element of this chunk. Note that this method is partial
* in that it will throw an exception if the chunk is empty. Consider using
* `head` to explicitly handle the possibility that the chunk is empty
* or iterating over the elements of the chunk in lower level, performance
* sensitive code unless you really only need the first element of the chunk.
*/
export function unsafeHead<A>(self: Chunk<A>): A {
return concreteId(self).get(0)
}
/**
* Returns every elements after the first. Note that this method is partial
* in that it will throw an exception if the chunk is empty. Consider using
* `head` to explicitly handle the possibility that the chunk is empty
* or iterating over the elements of the chunk in lower level, performance
* sensitive code unless you really only need the first element of the chunk.
*/
export function unsafeTail<A>(self: Chunk<A>): Chunk<A> {
if (concreteId(self).length === 0) {
throw new ArrayIndexOutOfBoundsException(1)
}
return drop_(self, 1)
}
/**
* Returns the last element of this chunk. Note that this method is partial
* in that it will throw an exception if the chunk is empty. Consider using
* `last` to explicitly handle the possibility that the chunk is empty
* or iterating over the elements of the chunk in lower level, performance
* sensitive code unless you really only need the last element of the chunk.
*/
export function unsafeLast<A>(self: Chunk<A>): A {
return concreteId(self).get(concreteId(self).length - 1)
}
/**
* Determines if the chunk is empty.
*/
export function isEmpty<A>(self: Chunk<A>): boolean {
return concreteId(self).length === 0
}
/**
* Determines if the chunk is empty.
*/
export function isNonEmpty<A>(self: Chunk<A>): boolean {
return concreteId(self).length !== 0
}
/**
* Buckets iterator
*/
export function buckets<A>(self: Chunk<A>): Iterable<ArrayLike<A>> {
return concreteId(self).buckets()
}
/**
* Reverse buckets iterator
*/
export function reverseBuckets<A>(self: Chunk<A>): Iterable<ArrayLike<A>> {
return concreteId(self).reverseBuckets()
}
/**
* Reverse buckets iterator
*/
export function reverse<A>(self: Chunk<A>): Iterable<A> {
return concreteId(self).reverse()
}
/**
* Materializes a chunk into a chunk backed by an array. This method can
* improve the performance of bulk operations.
*/
export function materialize<A>(self: Chunk<A>): Chunk<A> {
return concreteId(self).materialize()
}
/**
* The unit chunk
*/
export const unit: Chunk<void> = single(void 0)
/**
* Build a chunk from a sequence of values
*
* NOTE: different from Chunk#from this copies the elements 1 by 1
* allowing for binary to be correctly stored in typed arrays
*/
export function make<Elem extends readonly any[]>(...iter: Elem): Chunk<Elem[number]> {
let builder = empty<Elem[number]>()
for (const x of iter) {
builder = append_(builder, x)
}
return builder
}
/**
* Return a chunk of length `n` with element `i` initialized with `f(i)`
*/
export function makeBy_<A>(n: number, f: (i: number) => A): Chunk<A> {
const b = builder<A>()
for (let i = 0; i < n; i++) {
b.append(f(i))
}
return b.build()
}
/**
* Builder
*/
export function builder<A>() {
return new ChunkBuilder<A>(empty())
}
export class ChunkBuilder<A> {
constructor(private chunk: Chunk<A>) {}
append(a: A): ChunkBuilder<A> {
this.chunk = append_(this.chunk, a)
return this
}
build() {
return this.chunk
}
}