@effect-ts/system
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Effect-TS is a zero dependency set of libraries to write highly productive, purely functional TypeScript at scale.
153 lines • 6.29 kB
TypeScript
import "../Operator/index.js";
import type { UIO } from "../Effect/effect.js";
import * as E from "../Either/index.js";
import { AtomicNumber } from "../Support/AtomicNumber/index.js";
import { AtomicReference } from "../Support/AtomicReference/index.js";
/**
* Represent Common Ops between Global | Local<A>
*/
export interface CommonScope<A> {
/**
* Determines if the scope is closed at the instant the effect executes.
* Returns an effect that will succeed with `true` if the scope is closed,
* and `false` otherwise.
*/
readonly closed: UIO<boolean>;
/**
* Prevents a previously added finalizer from being executed when the scope
* is closed. The returned effect will succeed with `true` if the finalizer
* will not be run by this scope, and `false` otherwise.
*/
readonly deny: (key: Key) => UIO<boolean>;
/**
* Determines if the scope is empty (has no finalizers) at the instant the
* effect executes. The returned effect will succeed with `true` if the scope
* is empty, and `false` otherwise.
*/
readonly empty: UIO<boolean>;
/**
* Adds a finalizer to the scope. If successful, this ensures that when the
* scope exits, the finalizer will be run
*
* The returned effect will succeed with a key if the finalizer was added
* to the scope, and `None` if the scope is already closed.
*/
readonly ensure: (finalizer: (a: A) => UIO<any>) => UIO<E.Either<A, Key>>;
/**
* Extends the specified scope so that it will not be closed until this
* scope is closed. Note that extending a scope into the global scope
* will result in the scope *never* being closed!
*
* Scope extension does not result in changes to the scope contract: open
* scopes must *always* be closed.
*/
readonly extend: (that: Scope<any>) => UIO<boolean>;
/**
* Determines if the scope is open at the moment the effect is executed.
* Returns an effect that will succeed with `true` if the scope is open,
* and `false` otherwise.
*/
readonly open: UIO<boolean>;
/**
* Determines if the scope has been released at the moment the effect is
* executed. A scope can be closed yet unreleased, if it has been
* extended by another scope which is not yet released.
*/
readonly released: UIO<boolean>;
readonly unsafeEnsure: (finalizer: (_: A) => UIO<any>) => E.Either<A, Key>;
readonly unsafeExtend: (that: Scope<any>) => boolean;
readonly unsafeDeny: (key: Key) => boolean;
}
/**
* Represents a key in a scope, which is associated with a single finalizer.
*/
export declare class Key {
/**
* Attempts to remove the finalizer associated with this key from the
* scope. The returned effect will succeed with a boolean, which indicates
* whether the attempt was successful. A value of `true` indicates the
* finalizer will not be executed, while a value of `false` indicates the
* finalizer was already executed.
*/
remove: UIO<boolean>;
constructor(remove?: UIO<boolean>);
setRemove(remove: UIO<boolean>): void;
}
/**
* A `Scope<A>` is a value that allows adding finalizers identified by a key.
* Scopes are closed with a value of type `A`, which is provided to all the
* finalizers when the scope is released.
*
* For safety reasons, this interface has no method to close a scope. Rather,
* an open scope may be required with `makeScope`, which returns a function
* that can close a scope. This allows scopes to be safely passed around
* without fear they will be accidentally closed.
*/
export declare type Scope<A> = Global | Local<A>;
/**
* The global scope, which is entirely stateless. Finalizers added to the
* global scope will never be executed (nor kept in memory).
*/
export declare class Global implements CommonScope<never> {
readonly _tag = "Global";
constructor();
private unsafeEnsureResult;
private ensureResult;
get closed(): UIO<boolean>;
deny(_key: Key): UIO<boolean>;
get empty(): UIO<boolean>;
ensure(_finalizer: (a: never) => UIO<any>): UIO<E.Either<never, Key>>;
extend(that: Scope<any>): UIO<boolean>;
get open(): UIO<boolean>;
get released(): UIO<boolean>;
unsafeEnsure(_finalizer: (_: never) => UIO<any>): E.Either<never, Key>;
unsafeExtend(that: Scope<any>): boolean;
unsafeDeny(): boolean;
}
export declare class OrderedFinalizer {
readonly order: number;
readonly finalizer: (_: any) => UIO<any>;
constructor(order: number, finalizer: (_: any) => UIO<any>);
}
export declare class Local<A> implements CommonScope<A> {
readonly finalizerCount: AtomicNumber;
readonly exitValue: AtomicReference<A | null>;
readonly references: AtomicNumber;
readonly finalizers: Map<Key, OrderedFinalizer>;
readonly _tag = "Local";
constructor(finalizerCount: AtomicNumber, exitValue: AtomicReference<A | null>, references: AtomicNumber, finalizers: Map<Key, OrderedFinalizer>);
get closed(): UIO<boolean>;
get open(): UIO<boolean>;
deny(key: Key): UIO<boolean>;
get empty(): UIO<boolean>;
ensure(finalizer: (a: A) => UIO<any>): UIO<E.Either<A, Key>>;
extend(that: Scope<any>): UIO<boolean>;
get released(): UIO<boolean>;
unsafeExtend(that: Scope<any>): boolean;
get release(): UIO<boolean>;
unsafeReleased(): boolean;
unsafeEnsure(finalizer: (_: A) => UIO<any>): E.Either<A, Key>;
unsafeAddRef(): boolean;
get unsafeClosed(): boolean;
unsafeDeny(key: Key): boolean;
unsafeClose(a: A): UIO<any> | null;
unsafeRelease(): UIO<any> | null;
get unsafeEmpty(): boolean;
}
/**
* The global scope, which is entirely stateless. Finalizers added to the
* global scope will never be executed (nor kept in memory).
*/
export declare const globalScope: Global;
/**
* A tuple that contains an open scope, together with a function that closes
* the scope.
*/
export declare class Open<A> {
readonly close: (_: A) => UIO<boolean>;
readonly scope: Local<A>;
constructor(close: (_: A) => UIO<boolean>, scope: Local<A>);
}
export declare function unsafeMakeScope<A>(): Open<A>;
export declare function makeScope<A>(): UIO<Open<A>>;
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