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@effect-ts/system

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Effect-TS is a zero dependency set of libraries to write highly productive, purely functional TypeScript at scale.

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import * as Chunk from "../Collections/Immutable/Chunk/core.js"; import type { AtomicBoolean } from "../Support/AtomicBoolean/index.js"; import type { MutableQueue } from "../Support/MutableQueue/index.js"; import * as T from "./effect.js"; import * as P from "./promise.js"; import type { XQueue } from "./xqueue.js"; export { Dequeue, Queue, XQueue } from "./xqueue.js"; export interface Strategy<A> { readonly handleSurplus: (as: Chunk.Chunk<A>, queue: MutableQueue<A>, takers: MutableQueue<P.Promise<never, A>>, isShutdown: AtomicBoolean) => T.UIO<boolean>; readonly unsafeOnQueueEmptySpace: (queue: MutableQueue<A>, takers: MutableQueue<P.Promise<never, A>>) => void; readonly surplusSize: number; readonly shutdown: T.UIO<void>; } export declare class DroppingStrategy<A> implements Strategy<A> { handleSurplus(_as: Chunk.Chunk<A>, _queue: MutableQueue<A>, _takers: MutableQueue<P.Promise<never, A>>, _isShutdown: AtomicBoolean): T.UIO<boolean>; unsafeOnQueueEmptySpace(_queue: MutableQueue<A>): void; get shutdown(): T.UIO<void>; get surplusSize(): number; } export declare class SlidingStrategy<A> implements Strategy<A> { handleSurplus(as: Chunk.Chunk<A>, queue: MutableQueue<A>, takers: MutableQueue<P.Promise<never, A>>, _isShutdown: AtomicBoolean): T.UIO<boolean>; unsafeOnQueueEmptySpace(_queue: MutableQueue<A>): void; get shutdown(): T.UIO<void>; get surplusSize(): number; private unsafeSlidingOffer; } export declare function unsafeCompletePromise<A>(p: P.Promise<never, A>, a: A): void; export declare function unsafeCompleteTakers<A>(strategy: Strategy<A>, queue: MutableQueue<A>, takers: MutableQueue<P.Promise<never, A>>): void; export declare function unsafeRemove<A>(q: MutableQueue<A>, a: A): void; export declare function unsafePollN<A>(q: MutableQueue<A>, max: number): Chunk.Chunk<A>; export declare function unsafeOfferAll<A>(q: MutableQueue<A>, as: Chunk.Chunk<A>): Chunk.Chunk<A>; export declare function unsafePollAll<A>(q: MutableQueue<A>): Chunk.Chunk<A>; /** * Waits until the queue is shutdown. * The `IO` returned by this method will not resume until the queue has been shutdown. * If the queue is already shutdown, the `IO` will resume right away. */ export declare function awaitShutdown<RA, RB, EA, EB, A, B>(self: XQueue<RA, RB, EA, EB, A, B>): T.UIO<void>; /** * How many elements can hold in the queue */ export declare function capacity<RA, RB, EA, EB, A, B>(self: XQueue<RA, RB, EA, EB, A, B>): number; /** * `true` if `shutdown` has been called. */ export declare function isShutdown<RA, RB, EA, EB, A, B>(self: XQueue<RA, RB, EA, EB, A, B>): T.UIO<boolean>; /** * Places one value in the queue. * * @ets_data_first offer_ */ export declare function offer<A>(a: A): <RA, RB, EA, EB, B>(self: XQueue<RA, RB, EA, EB, A, B>) => T.Effect<RA, EA, boolean>; /** * Places one value in the queue. */ export declare function offer_<RA, RB, EA, EB, A, B>(self: XQueue<RA, RB, EA, EB, A, B>, a: A): T.Effect<RA, EA, boolean>; /** * Places one value in the queue. * * @ets_data_first offerTo_ */ export declare function offerTo<RA, RB, EA, EB, A, B>(self: XQueue<RA, RB, EA, EB, A, B>): (a: A) => T.Effect<RA, EA, boolean>; /** * Places one value in the queue. * * @ets_data_first offerTo_ */ export declare function offerTo_<RA, RB, EA, EB, A, B>(a: A, self: XQueue<RA, RB, EA, EB, A, B>): T.Effect<RA, EA, boolean>; /** * For Bounded Queue: uses the `BackPressure` Strategy, places the values in the queue and always returns true. * If the queue has reached capacity, then * the fiber performing the `offerAll` will be suspended until there is room in * the queue. * * For Unbounded Queue: * Places all values in the queue and returns true. * * For Sliding Queue: uses `Sliding` Strategy * If there is room in the queue, it places the values otherwise it removes the old elements and * enqueues the new ones. Always returns true. * * For Dropping Queue: uses `Dropping` Strategy, * It places the values in the queue but if there is no room it will not enqueue them and return false. * * @ets_data_first offerAll_ */ export declare function offerAll<A>(as: Iterable<A>): <RA, RB, EA, EB, B>(self: XQueue<RA, RB, EA, EB, A, B>) => T.Effect<RA, EA, boolean>; /** * For Bounded Queue: uses the `BackPressure` Strategy, places the values in the queue and always returns true. * If the queue has reached capacity, then * the fiber performing the `offerAll` will be suspended until there is room in * the queue. * * For Unbounded Queue: * Places all values in the queue and returns true. * * For Sliding Queue: uses `Sliding` Strategy * If there is room in the queue, it places the values otherwise it removes the old elements and * enqueues the new ones. Always returns true. * * For Dropping Queue: uses `Dropping` Strategy, * It places the values in the queue but if there is no room it will not enqueue them and return false. */ export declare function offerAll_<RA, RB, EA, EB, A, B>(self: XQueue<RA, RB, EA, EB, A, B>, as: Iterable<A>): T.Effect<RA, EA, boolean>; /** * Interrupts any fibers that are suspended on `offer` or `take`. * Future calls to `offer*` and `take*` will be interrupted immediately. */ export declare function shutdown<RA, RB, EA, EB, A, B>(self: XQueue<RA, RB, EA, EB, A, B>): T.UIO<void>; /** * Retrieves the size of the queue, which is equal to the number of elements * in the queue. This may be negative if fibers are suspended waiting for * elements to be added to the queue. */ export declare function size<RA, RB, EA, EB, A, B>(self: XQueue<RA, RB, EA, EB, A, B>): T.UIO<number>; /** * Removes the oldest value in the queue. If the queue is empty, this will * return a computation that resumes when an item has been added to the queue. */ export declare function take<RA, RB, EA, EB, A, B>(self: XQueue<RA, RB, EA, EB, A, B>): T.Effect<RB, EB, B>; /** * Removes all the values in the queue and returns the list of the values. If the queue * is empty returns empty list. */ export declare function takeAll<RA, RB, EA, EB, A, B>(self: XQueue<RA, RB, EA, EB, A, B>): T.Effect<RB, EB, Chunk.Chunk<B>>; /** * Takes up to max number of values in the queue. * * @ets_data_first takeAllUpTo_ */ export declare function takeAllUpTo(n: number): <RA, RB, EA, EB, A, B>(self: XQueue<RA, RB, EA, EB, A, B>) => T.Effect<RB, EB, Chunk.Chunk<B>>; /** * Takes up to max number of values in the queue. */ export declare function takeAllUpTo_<RA, RB, EA, EB, A, B>(self: XQueue<RA, RB, EA, EB, A, B>, n: number): T.Effect<RB, EB, Chunk.Chunk<B>>; //# sourceMappingURL=core.d.ts.map