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@effect-ts/system

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Effect-TS is a zero dependency set of libraries to write highly productive, purely functional TypeScript at scale.

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import type * as CL from "../../../../Clock/index.js"; import type * as CK from "../../../../Collections/Immutable/Chunk/index.js"; import type * as C from "../core.js"; /** * Throttles the chunks of this stream according to the given bandwidth parameters using the token bucket * algorithm. Allows for burst in the processing of elements by allowing the token bucket to accumulate * tokens up to a `units + burst` threshold. Chunks that do not meet the bandwidth constraints are dropped. * The weight of each chunk is determined by the `costFn` function. */ export declare function throttleEnforce_<R, E, A>(self: C.Stream<R, E, A>, units: number, duration: number, costFn: (c: CK.Chunk<A>) => number, burst?: number): C.Stream<CL.HasClock & R, E, A>; /** * Throttles the chunks of this stream according to the given bandwidth parameters using the token bucket * algorithm. Allows for burst in the processing of elements by allowing the token bucket to accumulate * tokens up to a `units + burst` threshold. Chunks that do not meet the bandwidth constraints are dropped. * The weight of each chunk is determined by the `costFn` function. * * @ets_data_first throttleEnforce_ */ export declare function throttleEnforce<A>(units: number, duration: number, costFn: (c: CK.Chunk<A>) => number, burst?: number): <R, E>(self: C.Stream<R, E, A>) => C.Stream<CL.HasClock & R, E, A>; //# sourceMappingURL=throttleEnforce.d.ts.map