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@eclipse-glsp/vscode-integration

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Glue code to integrate GLSP diagrams in VSCode extensions (extension part)

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/******************************************************************************** * Copyright (c) 2021-2023 EclipseSource and others. * * This program and the accompanying materials are made available under the * terms of the Eclipse Public License v. 2.0 which is available at * http://www.eclipse.org/legal/epl-2.0. * * This Source Code may also be made available under the following Secondary * Licenses when the conditions for such availability set forth in the Eclipse * Public License v. 2.0 are satisfied: GNU General Public License, version 2 * with the GNU Classpath Exception which is available at * https://www.gnu.org/software/classpath/license.html. * * SPDX-License-Identifier: EPL-2.0 OR GPL-2.0 WITH Classpath-exception-2.0 ********************************************************************************/ import { BaseJsonrpcGLSPClient, WebSocketWrapper, createWebSocketConnection } from '@eclipse-glsp/protocol'; import * as net from 'net'; import { MessageConnection, createMessageConnection } from 'vscode-jsonrpc'; import { SocketMessageReader, SocketMessageWriter } from 'vscode-jsonrpc/node'; import { WebSocket } from 'ws'; import { BaseGlspVscodeServer, GlspVscodeServerOptions } from '../../common/quickstart-components/base-glsp-vscode-server'; export interface SocketGlspVscodeServerOptions extends GlspVscodeServerOptions { /** (Web)socket connection options of the running server. */ readonly connectionOptions: SocketConnectionOptions; } export type SocketConnectionOptions = /* Socket connection options*/ | net.TcpSocketConnectOpts | { /** Address of the server websocket endpoint */ webSocketAddress: string; } | { /** Server websocket port */ port: number; /** Server hostname. Default is 'localhost' */ host?: string; /** Websocket endpoint path*/ path: string; /** The websocket protocol used by the server. Default is 'ws' */ protocol?: 'ws' | 'wss'; }; /** * This component can be used to bootstrap your extension when using the default * GLSP server implementation via (Web)socket connection * * It sets up a JSON-RPC connection to a server running on a specified port and * provides an interface, ready to be used by the `GlspVscodeConnector` for the * GLSP-VSCode integration. * * If you need a component to quickly start your default GLSP server, take a look * at the `GlspServerStarter` quickstart component. */ export class SocketGlspVscodeServer extends BaseGlspVscodeServer<BaseJsonrpcGLSPClient> { constructor(protected override readonly options: SocketGlspVscodeServerOptions) { super(options); } protected getWebSocketAddress(): string | undefined { const opts = this.options.connectionOptions; if ('webSocketAddress' in opts) { return opts.webSocketAddress; } if ('path' in opts && opts.path !== undefined) { const protocol = opts.protocol ?? 'ws'; const host = opts.host ?? '127.0.0.1'; return `${protocol}://${host}:${opts.port}/${opts.path}`; } return undefined; } override async createGLSPClient(): Promise<BaseJsonrpcGLSPClient> { const connection = await this.createConnection(); this.toDispose.push(connection); return new BaseJsonrpcGLSPClient({ id: this.options.clientId, connectionProvider: connection }); } protected async createConnection(): Promise<MessageConnection> { const webSocketAddress = this.getWebSocketAddress(); if (webSocketAddress && !isValidWebSocketAddress(webSocketAddress)) { throw new Error(`Could not connect to to GLSP Server. The WebSocket address is invalid: '${webSocketAddress}'`); } if (webSocketAddress) { return this.createWebSocketConnection(webSocketAddress); } if (!('port' in this.options.connectionOptions)) { throw new Error('Could not connect to to GLSP Server. The given server port is not defined'); } if (isNaN(this.options.connectionOptions.port)) { throw new Error( `Could not connect to to GLSP Server. The given server port is not a number: ${this.options.connectionOptions.port}` ); } return this.createSocketConnection(this.options.connectionOptions); } protected createSocketConnection(opts: net.TcpSocketConnectOpts): MessageConnection { const socket = new net.Socket(); const reader = new SocketMessageReader(socket); const writer = new SocketMessageWriter(socket); const connection = createMessageConnection(reader, writer); socket.connect(opts); return connection; } protected createWebSocketConnection(address: string): Promise<MessageConnection> { const webSocket = new WebSocket(address); return new Promise(resolve => { webSocket.onopen = () => { const socket = wrapNodeWs(webSocket); resolve(createWebSocketConnection(socket)); }; }); } } export function isValidWebSocketAddress(address: string): boolean { try { const { protocol } = new URL(address); return protocol === 'ws:' || protocol === 'wss:'; } catch (error) { return false; } } export function wrapNodeWs(socket: WebSocket): WebSocketWrapper { return { send: content => socket.send(content), onMessage: cb => (socket.onmessage = event => cb(event.data)), onClose: cb => (socket.onclose = event => cb(event.code, event.reason)), onError: cb => (socket.onerror = event => { if ('error' in event) { cb(event.error); } }), dispose: () => socket.close() }; }