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@eclipse-glsp/vscode-integration

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Glue code to integrate GLSP diagrams in VSCode extensions (extension part)

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/******************************************************************************** * Copyright (c) 2021-2023 EclipseSource and others. * * This program and the accompanying materials are made available under the * terms of the Eclipse Public License v. 2.0 which is available at * http://www.eclipse.org/legal/epl-2.0. * * This Source Code may also be made available under the following Secondary * Licenses when the conditions for such availability set forth in the Eclipse * Public License v. 2.0 are satisfied: GNU General Public License, version 2 * with the GNU Classpath Exception which is available at * https://www.gnu.org/software/classpath/license.html. * * SPDX-License-Identifier: EPL-2.0 OR GPL-2.0 WITH Classpath-exception-2.0 ********************************************************************************/ import { BaseJsonrpcGLSPClient, listen } from '@eclipse-glsp/protocol'; import { MessageConnection } from 'vscode-jsonrpc'; import { BaseGlspVscodeServer, GlspVscodeServerOptions } from '../../common'; export interface WebsocketGlspVscodeServerOptions extends GlspVscodeServerOptions { /** (Web)socket connection options of the running server. */ readonly connectionOptions: WebSocketConnectionOptions; } export type WebSocketConnectionOptions = /* Socket connection options*/ | { /** Address of the server websocket endpoint */ webSocketAddress: string; } | { /** Server websocket port */ port: number; /** Server hostname. Default is 'localhost' */ host?: string; /** Websocket endpoint path*/ path: string; /** The websocket protocol used by the server. Default is 'ws' */ protocol?: 'ws' | 'wss'; }; /** * This component can be used to bootstrap your extension when using an external * GLSP server implementation that communicates via WebSocket connection * * It sets up a JSON-RPC connection to a server running on a specified port and * provides an interface, ready to be used by the `GlspVscodeConnector` for the * GLSP-VSCode integration. */ export class WebSocketGlspVscodeServer extends BaseGlspVscodeServer<BaseJsonrpcGLSPClient> { constructor(protected override readonly options: WebsocketGlspVscodeServerOptions) { super(options); } protected getWebSocketAddress(): string | undefined { const opts = this.options.connectionOptions; if ('webSocketAddress' in opts) { return opts.webSocketAddress; } const protocol = opts.protocol ?? 'ws'; const host = opts.host ?? 'localhost'; return `${protocol}://${host}:${opts.port}/${opts.path}`; } override async createGLSPClient(): Promise<BaseJsonrpcGLSPClient> { const connection = await this.createConnection(); this.toDispose.push(connection); return new BaseJsonrpcGLSPClient({ id: this.options.clientId, connectionProvider: connection }); } protected async createConnection(): Promise<MessageConnection> { const webSocketAddress = this.getWebSocketAddress(); if (!webSocketAddress || !isValidWebSocketAddress(webSocketAddress)) { throw new Error(`Could not connect to to GLSP Server. The WebSocket address is invalid: '${webSocketAddress}'`); } return this.createWebSocketConnection(webSocketAddress); } protected createWebSocketConnection(address: string): Promise<MessageConnection> { const webSocket = new WebSocket(address); return listen(webSocket); } } export function isValidWebSocketAddress(address: string): boolean { try { const { protocol } = new URL(address); return protocol === 'ws:' || protocol === 'wss:'; } catch (error) { return false; } }