@eclipse-glsp/protocol
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The protocol definition for client-server communication in GLSP
26 lines (23 loc) • 1.16 kB
text/typescript
/********************************************************************************
* Copyright (c) 2024-2026 Axon Ivy AG and others.
*
* This program and the accompanying materials are made available under the
* terms of the Eclipse Public License v. 2.0 which is available at
* http://www.eclipse.org/legal/epl-2.0.
*
* This Source Code may also be made available under the following Secondary
* Licenses when the conditions for such availability set forth in the Eclipse
* Public License v. 2.0 are satisfied: GNU General Public License, version 2
* with the GNU Classpath Exception which is available at
* https://www.gnu.org/software/classpath/license.html.
*
* SPDX-License-Identifier: EPL-2.0 OR GPL-2.0 WITH Classpath-exception-2.0
********************************************************************************/
/**
* Default epsilon for loose numeric equality checks, matching the tolerance
* used by sprotty's `almostEquals` convention.
*/
export const ALMOST_EQUAL_EPSILON = 1e-3;
export function equalUpTo(one: number, other: number, epsilon: number = Number.EPSILON): boolean {
return Math.abs(one - other) <= epsilon;
}