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@eclipse-glsp/protocol

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The protocol definition for client-server communication in GLSP

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/******************************************************************************** * Copyright (c) 2021-2022 EclipseSource and others. * * This program and the accompanying materials are made available under the * terms of the Eclipse Public License v. 2.0 which is available at * http://www.eclipse.org/legal/epl-2.0. * * This Source Code may also be made available under the following Secondary * Licenses when the conditions for such availability set forth in the Eclipse * Public License v. 2.0 are satisfied: GNU General Public License, version 2 * with the GNU Classpath Exception which is available at * https://www.gnu.org/software/classpath/license.html. * * SPDX-License-Identifier: EPL-2.0 OR GPL-2.0 WITH Classpath-exception-2.0 ********************************************************************************/ /** * The default types for graphical model elements available in GLSP. */ export namespace DefaultTypes { // HTML elements export const HTML = 'html'; // generic types export const FOREIGN_OBJECT = 'foreign-object'; export const PRE_RENDERED = 'pre-rendered'; export const SHAPE_PRE_RENDERED = 'shape-pre-rendered'; // SVG elements export const SVG = 'svg'; // graph types export const GRAPH = 'graph'; export const NODE = 'node'; export const COMPARTMENT = 'comp'; export const COMPARTMENT_HEADER = 'comp:header'; export const EDGE = 'edge'; export const PORT = 'port'; export const ROUTING_POINT = 'routing-point'; export const VOLATILE_ROUTING_POINT = `volatile-${ROUTING_POINT}`; export const LABEL = 'label'; // UI elements export const BUTTON = 'button'; export const BUTTON_EXPAND = 'button:expand'; export const ISSUE_MARKER = 'marker'; // shapes export const NODE_CIRCLE = 'node:circle'; export const NODE_RECTANGLE = 'node:rectangle'; export const NODE_DIAMOND = 'node:diamond'; }