@eclipse-glsp/protocol
Version:
The protocol definition for client-server communication in GLSP
43 lines • 1.89 kB
TypeScript
/********************************************************************************
* Copyright (c) 2021-2023 STMicroelectronics and others.
*
* This program and the accompanying materials are made available under the
* terms of the Eclipse Public License v. 2.0 which is available at
* http://www.eclipse.org/legal/epl-2.0.
*
* This Source Code may also be made available under the following Secondary
* Licenses when the conditions for such availability set forth in the Eclipse
* Public License v. 2.0 are satisfied: GNU General Public License, version 2
* with the GNU Classpath Exception which is available at
* https://www.gnu.org/software/classpath/license.html.
*
* SPDX-License-Identifier: EPL-2.0 OR GPL-2.0 WITH Classpath-exception-2.0
********************************************************************************/
import * as sprotty from 'sprotty-protocol/lib/actions';
/**
* Trigger an undo of the latest executed command.
* The corresponding namespace declares the action kind as constant and offers helper functions for type guard checks
* and creating new `UndoAction`.
*/
export interface UndoAction extends Omit<sprotty.UndoAction, 'kind'> {
kind: typeof UndoAction.KIND;
}
export declare namespace UndoAction {
const KIND = "glspUndo";
function is(object: unknown): object is UndoAction;
function create(): UndoAction;
}
/**
* Trigger a redo of the latest undone command.
* The corresponding namespace declares the action kind as constant and offers helper functions for type guard checks
* and creating new `RedoAction`.
*/
export interface RedoAction extends Omit<sprotty.RedoAction, 'kind'> {
kind: typeof RedoAction.KIND;
}
export declare namespace RedoAction {
const KIND = "glspRedo";
function is(object: unknown): object is RedoAction;
function create(): RedoAction;
}
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