@eclipse-glsp/protocol
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The protocol definition for client-server communication in GLSP
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text/typescript
/********************************************************************************
* Copyright (c) 2021-2022 EclipseSource and others.
*
* This program and the accompanying materials are made available under the
* terms of the Eclipse Public License v. 2.0 which is available at
* http://www.eclipse.org/legal/epl-2.0.
*
* This Source Code may also be made available under the following Secondary
* Licenses when the conditions for such availability set forth in the Eclipse
* Public License v. 2.0 are satisfied: GNU General Public License, version 2
* with the GNU Classpath Exception which is available at
* https://www.gnu.org/software/classpath/license.html.
*
* SPDX-License-Identifier: EPL-2.0 OR GPL-2.0 WITH Classpath-exception-2.0
********************************************************************************/
/**
* The default types for graphical model elements available in GLSP.
*/
export namespace DefaultTypes {
// HTML elements
export const HTML = 'html';
// generic types
export const FOREIGN_OBJECT = 'foreign-object';
export const PRE_RENDERED = 'pre-rendered';
export const SHAPE_PRE_RENDERED = 'shape-pre-rendered';
// SVG elements
export const SVG = 'svg';
// graph types
export const GRAPH = 'graph';
export const NODE = 'node';
export const COMPARTMENT = 'comp';
export const COMPARTMENT_HEADER = 'comp:header';
export const EDGE = 'edge';
export const PORT = 'port';
export const ROUTING_POINT = 'routing-point';
export const VOLATILE_ROUTING_POINT = `volatile-${ROUTING_POINT}`;
export const LABEL = 'label';
// UI elements
export const BUTTON = 'button';
export const BUTTON_EXPAND = 'button:expand';
export const ISSUE_MARKER = 'marker';
// shapes
export const NODE_CIRCLE = 'node:circle';
export const NODE_RECTANGLE = 'node:rectangle';
export const NODE_DIAMOND = 'node:diamond';
}