@eclipse-glsp/protocol
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The protocol definition for client-server communication in GLSP
41 lines • 1.73 kB
TypeScript
/********************************************************************************
* Copyright (c) 2021-2022 EclipseSource and others.
*
* This program and the accompanying materials are made available under the
* terms of the Eclipse Public License v. 2.0 which is available at
* http://www.eclipse.org/legal/epl-2.0.
*
* This Source Code may also be made available under the following Secondary
* Licenses when the conditions for such availability set forth in the Eclipse
* Public License v. 2.0 are satisfied: GNU General Public License, version 2
* with the GNU Classpath Exception which is available at
* https://www.gnu.org/software/classpath/license.html.
*
* SPDX-License-Identifier: EPL-2.0 OR GPL-2.0 WITH Classpath-exception-2.0
********************************************************************************/
/**
* The default types for graphical model elements available in GLSP.
*/
export declare namespace DefaultTypes {
const HTML = "html";
const FOREIGN_OBJECT = "foreign-object";
const PRE_RENDERED = "pre-rendered";
const SHAPE_PRE_RENDERED = "shape-pre-rendered";
const SVG = "svg";
const GRAPH = "graph";
const NODE = "node";
const COMPARTMENT = "comp";
const COMPARTMENT_HEADER = "comp:header";
const EDGE = "edge";
const PORT = "port";
const ROUTING_POINT = "routing-point";
const VOLATILE_ROUTING_POINT = "volatile-routing-point";
const LABEL = "label";
const BUTTON = "button";
const BUTTON_EXPAND = "button:expand";
const ISSUE_MARKER = "marker";
const NODE_CIRCLE = "node:circle";
const NODE_RECTANGLE = "node:rectangle";
const NODE_DIAMOND = "node:diamond";
}
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