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@eclipse-glsp/client

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A sprotty-based client for GLSP

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/******************************************************************************** * Copyright (c) 2023-2025 Business Informatics Group (TU Wien) and others. * * This program and the accompanying materials are made available under the * terms of the Eclipse Public License v. 2.0 which is available at * http://www.eclipse.org/legal/epl-2.0. * * This Source Code may also be made available under the following Secondary * Licenses when the conditions for such availability set forth in the Eclipse * Public License v. 2.0 are satisfied: GNU General Public License, version 2 * with the GNU Classpath Exception which is available at * https://www.gnu.org/software/classpath/license.html. * * SPDX-License-Identifier: EPL-2.0 OR GPL-2.0 WITH Classpath-exception-2.0 ********************************************************************************/ import { Action, ChangeBoundsOperation, ElementAndBounds, ElementMove, IActionDispatcher, IActionHandler, ICommand, ISnapper, MoveAction, MoveViewportAction, Point, TYPES, isBoundsAware } from '@eclipse-glsp/sprotty'; import { inject, injectable, optional, postConstruct } from 'inversify'; import { DebouncedFunc, debounce } from 'lodash'; import { EditorContextService } from '../../base/editor-context-service'; import { IFeedbackActionDispatcher } from '../../base/feedback/feedback-action-dispatcher'; import { FeedbackEmitter } from '../../base/feedback/feedback-emitter'; import { SelectableBoundsAware, getElements, isSelectableAndBoundsAware } from '../../utils/gmodel-util'; import { isValidMove } from '../../utils/layout-utils'; import { outsideOfViewport } from '../../utils/viewpoint-util'; import { IMovementRestrictor } from '../change-bounds/movement-restrictor'; import { MoveElementRelativeAction } from './move-element-action'; /** * Action handler for moving elements. */ @injectable() export class MoveElementHandler implements IActionHandler { @inject(EditorContextService) protected editorContextService: EditorContextService; @inject(TYPES.IActionDispatcher) protected dispatcher: IActionDispatcher; @inject(TYPES.IFeedbackActionDispatcher) protected feedbackDispatcher: IFeedbackActionDispatcher; @inject(TYPES.ISnapper) @optional() readonly snapper?: ISnapper; @inject(TYPES.IMovementRestrictor) @optional() readonly movementRestrictor?: IMovementRestrictor; protected debouncedChangeBounds?: DebouncedFunc<() => void>; protected moveFeedback: FeedbackEmitter; @postConstruct() protected init(): void { this.moveFeedback = this.feedbackDispatcher.createEmitter(); } handle(action: Action): void | Action | ICommand { if (MoveElementRelativeAction.is(action)) { this.handleMoveElement(action); } } protected handleMoveElement(action: MoveElementRelativeAction): void { const viewport = this.editorContextService.viewport; if (!viewport) { return; } const viewportActions: Action[] = []; const elementMoves: ElementMove[] = []; const elements = getElements(viewport.index, action.elementIds, isSelectableAndBoundsAware); for (const element of elements) { const newPosition = this.getTargetBounds(element, action); elementMoves.push({ elementId: element.id, fromPosition: { x: element.bounds.x, y: element.bounds.y }, toPosition: newPosition }); const topLeftCorner = newPosition; const bottomRightCorner = Point.add(newPosition, { x: element.bounds.width, y: element.bounds.height }); if (outsideOfViewport(topLeftCorner, viewport) || outsideOfViewport(bottomRightCorner, viewport)) { viewportActions.push(MoveViewportAction.create({ moveX: action.moveX, moveY: action.moveY })); } } this.dispatcher.dispatchAll(viewportActions); const moveAction = MoveAction.create(elementMoves, { animate: false }); this.moveFeedback.add(moveAction).submit(); this.scheduleChangeBounds(this.toElementAndBounds(elementMoves)); } protected getTargetBounds(element: SelectableBoundsAware, action: MoveElementRelativeAction): Point { let position = Point.add(element.bounds, { x: action.moveX, y: action.moveY }); if (this.snapper && action.snap) { position = this.snapper.snap(position, element); } if (!isValidMove(element, position, this.movementRestrictor)) { // reset to position before the move, if not valid position = { x: element.bounds.x, y: element.bounds.y }; } return position; } protected scheduleChangeBounds(elementAndBounds: ElementAndBounds[]): void { this.debouncedChangeBounds?.cancel(); this.debouncedChangeBounds = debounce(() => { this.moveFeedback.dispose(); this.dispatcher.dispatchAll([ChangeBoundsOperation.create(elementAndBounds)]); this.debouncedChangeBounds = undefined; }, 300); this.debouncedChangeBounds(); } protected toElementAndBounds(elementMoves: ElementMove[]): ElementAndBounds[] { const elementBounds: ElementAndBounds[] = []; for (const elementMove of elementMoves) { const element = this.editorContextService.modelRoot.index.getById(elementMove.elementId); if (element && isBoundsAware(element)) { elementBounds.push({ elementId: elementMove.elementId, newSize: { height: element.bounds.height, width: element.bounds.width }, newPosition: { x: elementMove.toPosition.x, y: elementMove.toPosition.y } }); } } return elementBounds; } }