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@eclipse-glsp/client

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A sprotty-based client for GLSP

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/******************************************************************************** * Copyright (c) 2024 EclipseSource and others. * * This program and the accompanying materials are made available under the * terms of the Eclipse Public License v. 2.0 which is available at rank: number; * http://www.eclipse.org/legal/epl-2.0. * * This Source Code may also be made available under the following Secondary * Licenses when the conditions for such availability set forth in the Eclipse * Public License v. 2.0 are satisfied: GNU General Public License, version 2 * with the GNU Classpath Exception which is available at * https://www.gnu.org/software/classpath/license.html. * * SPDX-License-Identifier: EPL-2.0 OR GPL-2.0 WITH Classpath-exception-2.0 ********************************************************************************/ import { Action, GModelElement, MousePositionTracker, Point } from '@eclipse-glsp/sprotty'; import { injectable } from 'inversify'; import { Ranked } from './ranked'; @injectable() export class GLSPMousePositionTracker extends MousePositionTracker implements Ranked { /* we want to be executed before all default mouse listeners since we are just tracking the position and others may need it */ rank = Ranked.DEFAULT_RANK - 200; override mouseMove(target: GModelElement, event: MouseEvent): (Action | Promise<Action>)[] { // we cannot simply use the offsetX and offsetY properties of the event since they also consider nested HTML elements // such as foreignObjects or the projection bars divs. Instead, we manually translate the client coordinates to the diagram const globalOrigin = target.root.canvasBounds; const clientToPosition = { x: event.clientX, y: event.clientY }; const rootToPosition = Point.subtract(clientToPosition, globalOrigin); const positionOnDiagram = target.root.parentToLocal(rootToPosition); this.lastPosition = positionOnDiagram; return []; } }