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@eclipse-glsp/client

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A sprotty-based client for GLSP

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/******************************************************************************** * Copyright (c) 2024 EclipseSource and others. * * This program and the accompanying materials are made available under the * terms of the Eclipse Public License v. 2.0 which is available at * http://www.eclipse.org/legal/epl-2.0. * * This Source Code may also be made available under the following Secondary * Licenses when the conditions for such availability set forth in the Eclipse * Public License v. 2.0 are satisfied: GNU General Public License, version 2 * with the GNU Classpath Exception which is available at * https://www.gnu.org/software/classpath/license.html. * * SPDX-License-Identifier: EPL-2.0 OR GPL-2.0 WITH Classpath-exception-2.0 ********************************************************************************/ import { CenterGridSnapper, GModelElement, ISnapper, Point, TYPES } from '@eclipse-glsp/sprotty'; import { inject, injectable, optional } from 'inversify'; import { Grid } from './grid'; /** * A {@link ISnapper} implementation that snaps all elements onto a fixed gride size. * The default grid size is 10x10 pixel. * To configure a custom grid size bind the `TYPES.ISnapper` service identifier * to constant value, e.g: * * ```ts * bind(TYPES.ISnapper).toConstantValue(new GridSnapper({ x: 25, y: 25 })); * ``` * * or use the `Grid` to define the grid size more generically: * ```ts * bind(TYPES.Grid).toConstantValue({ x: 25, y: 25 }); * bind(TYPES.ISnapper).to(GridSnapper); * ``` */ @injectable() export class GridSnapper implements ISnapper { constructor(@optional() @inject(TYPES.Grid) public readonly grid: Grid = Grid.DEFAULT) {} snap(position: Point, element: GModelElement): Point { return Point.snapToGrid(position, this.grid); } } @injectable() export class GLSPCenterGridSnapper extends CenterGridSnapper { constructor(@optional() @inject(TYPES.Grid) public readonly grid: Grid = Grid.DEFAULT) { super(); } override get gridX(): number { return this.grid.x; } override get gridY(): number { return this.grid.y; } }