@eclipse-glsp/client
Version:
A sprotty-based client for GLSP
37 lines (34 loc) • 2 kB
text/typescript
/********************************************************************************
* Copyright (c) 2024 EclipseSource and others.
*
* This program and the accompanying materials are made available under the
* terms of the Eclipse Public License v. 2.0 which is available at
rank: number;
* http://www.eclipse.org/legal/epl-2.0.
*
* This Source Code may also be made available under the following Secondary
* Licenses when the conditions for such availability set forth in the Eclipse
* Public License v. 2.0 are satisfied: GNU General Public License, version 2
* with the GNU Classpath Exception which is available at
* https://www.gnu.org/software/classpath/license.html.
*
* SPDX-License-Identifier: EPL-2.0 OR GPL-2.0 WITH Classpath-exception-2.0
********************************************************************************/
import { Action, GModelElement, MousePositionTracker, Point } from '@eclipse-glsp/sprotty';
import { injectable } from 'inversify';
import { Ranked } from './ranked';
()
export class GLSPMousePositionTracker extends MousePositionTracker implements Ranked {
/* we want to be executed before all default mouse listeners since we are just tracking the position and others may need it */
rank = Ranked.DEFAULT_RANK - 200;
override mouseMove(target: GModelElement, event: MouseEvent): (Action | Promise<Action>)[] {
// we cannot simply use the offsetX and offsetY properties of the event since they also consider nested HTML elements
// such as foreignObjects or the projection bars divs. Instead, we manually translate the client coordinates to the diagram
const globalOrigin = target.root.canvasBounds;
const clientToPosition = { x: event.clientX, y: event.clientY };
const rootToPosition = Point.subtract(clientToPosition, globalOrigin);
const positionOnDiagram = target.root.parentToLocal(rootToPosition);
this.lastPosition = positionOnDiagram;
return [];
}
}