@eclipse-glsp/client
Version:
A sprotty-based client for GLSP
27 lines • 2.07 kB
TypeScript
/********************************************************************************
* Copyright (c) 2020-2024 EclipseSource and others.
*
* This program and the accompanying materials are made available under the
* terms of the Eclipse Public License v. 2.0 which is available at
* http://www.eclipse.org/legal/epl-2.0.
*
* This Source Code may also be made available under the following Secondary
* Licenses when the conditions for such availability set forth in the Eclipse
* Public License v. 2.0 are satisfied: GNU General Public License, version 2
* with the GNU Classpath Exception which is available at
* https://www.gnu.org/software/classpath/license.html.
*
* SPDX-License-Identifier: EPL-2.0 OR GPL-2.0 WITH Classpath-exception-2.0
********************************************************************************/
import { Dimension, ElementAndBounds, ElementMove, GModelElement, ModelLayoutOptions, Point, Writable } from '@eclipse-glsp/sprotty';
import { IMovementRestrictor } from '../features/change-bounds/movement-restrictor';
import { BoundsAwareModelElement } from './gmodel-util';
export declare function minWidth(element: BoundsAwareModelElement): number;
export declare function minHeight(element: BoundsAwareModelElement): number;
export declare function minDimensions(element: BoundsAwareModelElement): Dimension;
export declare function getLayoutOptions(element: GModelElement): ModelLayoutOptions | undefined;
export declare function isValidSize(element: BoundsAwareModelElement, size: Dimension): boolean;
export declare function isValidMove(element: GModelElement, newPosition?: Point, movementRestrictor?: IMovementRestrictor): boolean;
export declare function toValidElementMove(element: BoundsAwareModelElement, move: ElementMove, movementRestrictor?: IMovementRestrictor): ElementMove | undefined;
export declare function toValidElementAndBounds(element: BoundsAwareModelElement, bounds: Writable<ElementAndBounds>, movementRestrictor?: IMovementRestrictor): ElementAndBounds | undefined;
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