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@eclipse-glsp/client

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A sprotty-based client for GLSP

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/******************************************************************************** * Copyright (c) 2019-2024 EclipseSource and others. * * This program and the accompanying materials are made available under the * terms of the Eclipse Public License v. 2.0 which is available at * http://www.eclipse.org/legal/epl-2.0. * * This Source Code may also be made available under the following Secondary * Licenses when the conditions for such availability set forth in the Eclipse * Public License v. 2.0 are satisfied: GNU General Public License, version 2 * with the GNU Classpath Exception which is available at * https://www.gnu.org/software/classpath/license.html. * * SPDX-License-Identifier: EPL-2.0 OR GPL-2.0 WITH Classpath-exception-2.0 ********************************************************************************/ import { Action, CommandExecutionContext, CommandReturn, DeleteMarkersAction, IActionDispatcher, IActionHandler, ICommand, Marker, SetMarkersAction } from '@eclipse-glsp/sprotty'; import { EditorContextService } from '../../base/editor-context-service'; import { IFeedbackActionDispatcher, IFeedbackEmitter } from '../../base/feedback/feedback-action-dispatcher'; import { FeedbackCommand } from '../../base/feedback/feedback-command'; import { FeedbackEmitter } from '../../base/feedback/feedback-emitter'; /** * Feedback emitter sending actions for visualizing model validation feedback and * re-establishing this feedback visualization after the model has been updated. */ export declare class ValidationFeedbackEmitter implements IFeedbackEmitter { protected feedbackActionDispatcher: IFeedbackActionDispatcher; protected registeredFeedbackByReason: Map<string, FeedbackEmitter>; /** * Register the action that should be emitted for visualizing validation feedback. * @param action the action that should be emitted when the model is updated and that will visualize the model validation feedback. * @param reason the reason for this validation feedback. */ registerValidationFeedbackAction(action: ApplyMarkersAction, reason?: string): void; } /** * Manages current markers for the outside of the GLSP. * * Typically this is rebound by the surrounding tool, e.g. Theia, to be aware of * and propagate current markers. */ export declare abstract class ExternalMarkerManager { languageLabel: string; protected actionDispatcher?: IActionDispatcher; connect(actionDispatcher: IActionDispatcher): void; removeMarkers(markers: Marker[]): void; abstract setMarkers(markers: Marker[], reason?: string, sourceUri?: string): void; } export declare class SetMarkersActionHandler implements IActionHandler { protected validationFeedbackEmitter: ValidationFeedbackEmitter; protected externalMarkerManager?: ExternalMarkerManager; protected editorContextService: EditorContextService; handle(action: SetMarkersAction): void | Action | ICommand; setMarkers(markers: Marker[], reason: string | undefined): Promise<void>; } /** * Action for applying makers to the graphical model. */ export interface ApplyMarkersAction extends Action { kind: typeof ApplyMarkersAction.KIND; markers: Marker[]; } export declare namespace ApplyMarkersAction { const KIND = "applyMarkers"; function is(object: any): object is ApplyMarkersAction; function create(markers: Marker[]): ApplyMarkersAction; } /** * Handles {@link ApplyMarkersAction}s by creating the corresponding {@link GIssueMarker}s and * adding them to the graphical model. */ export declare class ApplyMarkersCommand extends FeedbackCommand { protected action: ApplyMarkersAction; static KIND: string; constructor(action: ApplyMarkersAction); execute(context: CommandExecutionContext): CommandReturn; } /** * Command for handling `DeleteMarkersAction` */ export declare class DeleteMarkersCommand extends FeedbackCommand { protected action: DeleteMarkersAction; static KIND: string; constructor(action: DeleteMarkersAction); execute(context: CommandExecutionContext): CommandReturn; } //# sourceMappingURL=validate.d.ts.map