@eclipse-glsp/client
Version:
A sprotty-based client for GLSP
50 lines • 2.93 kB
JavaScript
;
var __decorate = (this && this.__decorate) || function (decorators, target, key, desc) {
var c = arguments.length, r = c < 3 ? target : desc === null ? desc = Object.getOwnPropertyDescriptor(target, key) : desc, d;
if (typeof Reflect === "object" && typeof Reflect.decorate === "function") r = Reflect.decorate(decorators, target, key, desc);
else for (var i = decorators.length - 1; i >= 0; i--) if (d = decorators[i]) r = (c < 3 ? d(r) : c > 3 ? d(target, key, r) : d(target, key)) || r;
return c > 3 && r && Object.defineProperty(target, key, r), r;
};
Object.defineProperty(exports, "__esModule", { value: true });
exports.GLSPMousePositionTracker = void 0;
/********************************************************************************
* Copyright (c) 2024 EclipseSource and others.
*
* This program and the accompanying materials are made available under the
* terms of the Eclipse Public License v. 2.0 which is available at
rank: number;
* http://www.eclipse.org/legal/epl-2.0.
*
* This Source Code may also be made available under the following Secondary
* Licenses when the conditions for such availability set forth in the Eclipse
* Public License v. 2.0 are satisfied: GNU General Public License, version 2
* with the GNU Classpath Exception which is available at
* https://www.gnu.org/software/classpath/license.html.
*
* SPDX-License-Identifier: EPL-2.0 OR GPL-2.0 WITH Classpath-exception-2.0
********************************************************************************/
const sprotty_1 = require("@eclipse-glsp/sprotty");
const inversify_1 = require("inversify");
const ranked_1 = require("./ranked");
let GLSPMousePositionTracker = class GLSPMousePositionTracker extends sprotty_1.MousePositionTracker {
constructor() {
super(...arguments);
/* we want to be executed before all default mouse listeners since we are just tracking the position and others may need it */
this.rank = ranked_1.Ranked.DEFAULT_RANK - 200;
}
mouseMove(target, event) {
// we cannot simply use the offsetX and offsetY properties of the event since they also consider nested HTML elements
// such as foreignObjects or the projection bars divs. Instead, we manually translate the client coordinates to the diagram
const globalOrigin = target.root.canvasBounds;
const clientToPosition = { x: event.clientX, y: event.clientY };
const rootToPosition = sprotty_1.Point.subtract(clientToPosition, globalOrigin);
const positionOnDiagram = target.root.parentToLocal(rootToPosition);
this.lastPosition = positionOnDiagram;
return [];
}
};
exports.GLSPMousePositionTracker = GLSPMousePositionTracker;
exports.GLSPMousePositionTracker = GLSPMousePositionTracker = __decorate([
(0, inversify_1.injectable)()
], GLSPMousePositionTracker);
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