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@eclipse-emfcloud/model-manager

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Command-based model editing with undo/redo.

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// ***************************************************************************** // Copyright (C) 2023-2024 STMicroelectronics. // // This program and the accompanying materials are made available under the // terms of the Eclipse Public License v. 2.0 which is available at // http://www.eclipse.org/legal/epl-2.0. // // This Source Code may also be made available under the following Secondary // Licenses when the conditions for such availability set forth in the Eclipse // Public License v. 2.0 are satisfied: MIT License which is // available at https://opensource.org/licenses/MIT. // // SPDX-License-Identifier: EPL-2.0 OR MIT // ***************************************************************************** import type { Operation } from 'fast-json-patch'; import { MaybePromise } from './promises'; import { getLogger } from '@eclipse-emfcloud/model-logger'; /** * An union of _command_ types that can be executed on a {@link CoreCommandStack} to edit a model. * * @template K the type of model ID used by the Model Manager */ export type Command<K = string> = SimpleCommand<K> | CompoundCommand<K>; /** * The return result of an atomic command execution, undo, or redo is a possibly asynchronous * delta describing the effected model changes, or nothing. */ export type SimpleCommandResult = MaybePromise<Operation[] | undefined>; /** * A command may optionally publish a `result` of its execution not in detailed JSON Patch terms but * in an abstract result type. This interface distinguishes such commands. */ export interface SimpleCommandWithResult<K, R> extends SimpleCommand<K> { /** * The abstract return-result of the command, available once it has been successfully executed. * The value is {@link PendingResult pending} until the command is executed. * * Whether the `result` value remains available or valid after the command is undone or redone * is not specified. In general, it is recommended only to access this result after the initial * execution of the command. * * The `result` property should be initialized to a {@link PendingResult} so that the command * may be {@linkplain isSimpleCommandWithResult recognized as providing the result} eventually * after execution. * * @see {@link SimpleCommand.execute} */ readonly result: CommandReturnResult<R>; } /** * The specific return-result of a {@link SimpleCommandWithResult} that provides * an application-specific representation of the command's accomplished effect. */ export type CommandReturnResult<R> = | ReadyResult<R> | PendingResult | FailedResult; /** * Representation of a simple command result that is ready following * successful execution of the command. */ export interface ReadyResult<R> { status: 'ready'; value: R; } /** * Representation of a simple command result that is not yet ready because * execution of the command has not been completed (or perhaps not even started). */ export interface PendingResult { status: 'pending'; } /** * Representation of a simple command result that is not and will not be ready because * execution of the command has failed. */ export interface FailedResult { status: 'failed'; /** An optional error message, compatible with common `Error` types. */ error?: { message: string }; } /** * Query whether a command is a simple command publishing an abstract execution result. */ export const isSimpleCommandWithResult = <K, R>( command: Command<K> ): command is SimpleCommandWithResult<K, R> => { return ( !isCompoundCommand(command) && 'result' in command && !!command.result && typeof command.result === 'object' && 'status' in command.result && typeof command.result.status === 'string' ); }; /** * Unwrap the return result of a {@link SimpleCommandWithResult}. * * @returns the return-result `value` if it is `ready`, otherwise `undefined` if it is * still `pending` * @throws the return-result `error` if it is `failed` */ export const unwrapReturnResult = <K, R>( command: SimpleCommandWithResult<K, R> ): R | undefined => { const result = command.result; switch (result.status) { case 'ready': return result.value; case 'failed': if (result.error) { throw result.error; } throw new Error('Command failed.'); default: // 'pending' return undefined; } }; /** * An operation that edits a model and may (conditionally) be undone to * revert its changes and redone to restore its changes. * * @template K the type of model ID used by the Model Manager */ export interface SimpleCommand<K = string> { /** * A label for the command that may be presented to the user in an UI, used to identify it in logs, etc. * * @readonly */ readonly label: string; /** * The model affected by this command. * * @readonly */ readonly modelId: K; /** * Query whether any preconditions that I may have for viable execution are met. * On a `true` result, I guarantee that I can effect my changes on the model correctly and completely. * Otherwise, it is an error to attempt to {@link execute} me. * * @param model the model on which I am to be executed * @returns whether I am able to be executed */ canExecute(model: object): MaybePromise<boolean>; /** * Query whether any preconditions that I may have for viable undo are met. * On a `true` result, I guarantee that I can revert my previously executed changes on the model correctly and completely. * Otherwise, it is an error to attempt to {@link undo} me. * * @param model the model on which I am to be undone * @returns whether I am able to be undone */ canUndo(model: object): MaybePromise<boolean>; /** * Query whether any preconditions that I may have for viable redo are met. * On a `true` result, I guarantee that I can re-apply my previously undone changes on the model correctly and completely. * Otherwise, it is an error to attempt to {@link redo} me. * * @param model the model on which I am to be redone * @returns whether I am able to be redone */ canRedo(model: object): MaybePromise<boolean>; /** * Perform my changes on the model. * * If the changes that I make can be expressed as a JSON patch, the result is that patch. * In this case, the patch is applicable to the "before state" of the model, the state it was in before I was executed. * * @param model the model on which I am to be executed * @returns a JSON patch describing the changes that I performed, if they can be described in those terms * @throws if I am {@link canExecute not executable} according to my preconditions */ execute(model: object): SimpleCommandResult; /** * Revert the changes that I had previously {@link execute}d on the model. * * If the changes that I make in this reversion can be expressed as a JSON patch, the result is that patch. * In this case, the patch is applicable to the "before state" of the model, the state it was in before I was undone * and therefore by implication the state it was in after I was originally executed. * * @param model the model on which I am to be undone * @returns a JSON patch describing the changes that I performed, if they can be described in those terms * @throws if I am {@link canUndo not undoable} according to my preconditions */ undo(model: object): SimpleCommandResult; /** * Restore the changes that I had previously {@link undo}ne on the model. * * If the changes that I make in this restoration can be expressed as a JSON patch, the result is that patch. * In this case, the patch is applicable to the "before state" of the model, the state it was in before I was redone * and therefore by implication the state it was in after I was originally undone. * * @param model the model on which I am to be redone * @returns a JSON patch describing the changes that I performed, if they can be described in those terms * @throws if I am {@link canRedo not redoable} according to my preconditions */ redo(model: object): SimpleCommandResult; } /** * The result of a compound command is a promised (future) * mapping of deltas describing the effected model changes of each * constituent atomic command, or nothing. */ export type CompoundCommandResult<K = string> = Promise< Map<Command<K>, Operation[]> | undefined >; type GetModel<K> = (modelId: K) => object | undefined; /** * An operation that edits a model by composition of one or more steps implemented by commands * and that may (conditionally) be undone to revert its changes and redone to restore its changes. * * Compound commands are iterable, returning their constituent leaf simple commands in forward * execution order. Iteration is depth-first over a tree of nested compounds. * * @template K the type of model ID used by the Model Manager * @interface CompoundCommand */ export interface CompoundCommand<K = string> extends Iterable<SimpleCommand<K>> { /** * A label for the command that may be presented to the user in an UI, used to identify it in logs, etc. * * @readonly */ readonly label: string; /** * Append some number of commands to the list that I will {@link execute}. * Once I have been executed, my commands are frozen and may no longer be appended. * * @param commands commands to append to me * @returns myself, for convenience of call chaining * @throws if I have already been {@link execute}d */ append(...commands: Command<K>[]): this; /** * Query the commands that comprise me, in the order in which they are executed. * The returned array is a copy and may freely be modified by the caller. * * @returns my constituent commands */ getCommands(): Command<K>[]; /** * Query whether any preconditions that I may have for viable execution are met. * At a minimum, this is a conjunction of the executability of my constituent commands. * * On a `true` result, I guarantee that I can effect my changes on the model correctly and completely. * Otherwise, it is an error to attempt to {@link execute} me. * * @param getModel a function providing the models on which I shall execute my sub-commands * @returns whether I am able to be executed */ canExecute(getModel: GetModel<K>): Promise<boolean>; /** * Query whether any preconditions that I may have for viable undo are met. * At a minimum, this is a conjunction of the undoability of my constituent commands. * * On a `true` result, I guarantee that I can revert my previously executed changes on the model correctly and completely. * Otherwise, it is an error to attempt to {@link undo} me. * * @param getModel a function providing the models on which I shall undo my sub-commands * @returns whether I am able to be undone */ canUndo(getModel: GetModel<K>): Promise<boolean>; /** * Query whether any preconditions that I may have for viable redo are met. * At a minimum, this is a conjunction of the redoability of my constituent commands. * * On a `true` result, I guarantee that I can re-apply my previously undone changes on the model correctly and completely. * Otherwise, it is an error to attempt to {@link redo} me. * * @param getModel a function providing the models on which I shall redo my sub-commands * @returns whether I am able to be redone */ canRedo(getModel: GetModel<K>): Promise<boolean>; /** * Perform my changes on the model by execution, in forward order, of my constituent commands. * * If the changes that I make can be expressed as a JSON patch, the result is that patch. * In this case, the patch is applicable to the "before state" of the model, the state it was in before I was executed. * * @param getModel a function providing the models on which I shall execute my sub-commands * @returns a mapping of JSON patches describing the changes performed by my constituent commands, * if they can be described in those terms * @throws if I am [not executable]{@link canExecute} according to my preconditions */ execute(getModel: GetModel<K>): CompoundCommandResult<K>; /** * Revert the changes that I had previously {@link execute}d on the model by undo, in reverse order, of my constituent commands. * * If the changes that I make in this reversion can be expressed as a JSON patch, the result is that patch. * In this case, the patch is applicable to the "before state" of the model, the state it was in before I was undone * and therefore by implication the state it was in after I was originally executed. * * @param getModel a function providing the models on which I shall undo my sub-commands * @returns a mapping of JSON patches describing the changes that I performed, if they can be described in those terms * @throws if I am [not undoable]{@link canUndo} according to my preconditions */ undo(getModel: GetModel<K>): CompoundCommandResult<K>; /** * Restore the changes that I had previously {@link undo}ne on the model by redo, in forward order, of my constituent commands. * * If the changes that I make in this restoration can be expressed as a JSON patch, the result is that patch. * In this case, the patch is applicable to the "before state" of the model, the state it was in before I was redone * and therefore by implication the state it was in after I was originally undone. * * @param getModel a function providing the models on which I shall redo my sub-commands * @returns a mapping of JSON patches describing the changes that I performed, if they can be described in those terms * @throws if I am [not redoable]{@link canRedo} according to my preconditions */ redo(getModel: GetModel<K>): CompoundCommandResult<K>; /** * Iterate my constituent commands in execution order, applying a processor to each. * * @param processor the processor function */ forEach(processor: (item: SimpleCommand<K>, index: number) => void): void; /** * Iterate my constituent commands in execution order, applying a transformation to * each and returning the results. * * @template T the result type of the transformation function * * @param transform the transformation function * @returns the transformation results */ map<T>(transform: (item: SimpleCommand<K>, index: number) => T): T[]; } /** * An actually asynchronous {@linkplain CompoundCommandResult compound command result}. */ export type CommandResult<K = string> = Promise< Map<Command<K>, Operation[]> | undefined >; /** * A private enumeration of the states of a `CompoundCommand`, used * for precondition checking on all of its operations. * * @enum State */ type State = 'ready' | 'executed' | 'undone'; const logger = getLogger('model-manager/command'); /** * A basic implementation of the `CompoundCommand` interface suitable for most uses. * * @class CompoundCommandImpl */ export class CompoundCommandImpl<K = string> implements CompoundCommand<K> { protected readonly _label: string; protected readonly _commands: Command<K>[]; protected state: State = 'ready'; constructor(label: string, ...commands: Command<K>[]) { this._label = label; this._commands = [...commands]; } get label(): string { return this._label; } /** Query whether I am in the "ready" (not yet executed, undone, or redone) state. */ protected isReady(): boolean { return this.inState('ready'); } canExecute(getModel: GetModel<K>): Promise<boolean> { return !this.isReady() ? Promise.resolve(false) : this.everyCommand((c) => { if (isCompoundCommand(c)) { return c.canExecute(getModel); } const model = getModel(c.modelId); return !!model && c.canExecute(model); }); } /** Query whether I am in the "executed" (or redone) state. */ protected wasExecuted(): boolean { return this.inState('executed'); } canUndo(getModel: GetModel<K>): Promise<boolean> { return !this.wasExecuted() ? Promise.resolve(false) : this.everyCommand((c) => { if (isCompoundCommand(c)) { return c.canUndo(getModel); } const model = getModel(c.modelId); return !!model && c.canUndo(model); }); } /** Query whether I am in the "undone" state. */ protected wasUndone(): boolean { return this.inState('undone'); } canRedo(getModel: GetModel<K>): Promise<boolean> { return !this.wasUndone() ? Promise.resolve(false) : this.everyCommand((c) => { if (isCompoundCommand(c)) { return c.canRedo(getModel); } const model = getModel(c.modelId); return !!model && c.canRedo(model); }); } async execute(getModel: GetModel<K>): CommandResult<K> { await this.checkState('execute', 'ready', this.canExecute(getModel)); const result = await this.iterateCommands('execute', getModel); this.state = 'executed'; return result; } async undo(getModel: GetModel<K>): CommandResult<K> { await this.checkState('undo', 'executed', this.canUndo(getModel)); const result = await this.iterateCommands('undo', getModel); this.state = 'undone'; return result; } async redo(getModel: GetModel<K>): CommandResult<K> { await this.checkState('redo', 'undone', this.canRedo(getModel)); const result = await this.iterateCommands('redo', getModel); this.state = 'executed'; return result; } append(...commands: Command<K>[]): this { if (!this.inState('ready')) { throw new Error('Cannot append to executed compound.'); } this._commands.push(...commands); return this; } getCommands(): Command<K>[] { return [...this._commands]; } /** * Compute the conjunction of a possibly asynchronous `predicate` over all of my constituent commands. * * @param predicate a test to apply to each command in turn * @returns the conjunction of the `predicate` results for every command, or `false` if I have no commands */ protected async everyCommand( predicate: (command: Command<K>) => MaybePromise<boolean> ): Promise<boolean> { if (!this._commands.length) { logger.debug(`No constituent command for ${this.label}.`); } for (const command of this._commands) { const current = await predicate(command); if (!current) { return current; } } return true; } /** * Query whether I am in some `state`. * * @param state a state to query * @returns whether I am in the given `state` */ private inState(state: State): boolean { return this.state === state; } /** * Guard the invocation of some operation by preconditions of `state` and other * arbitrary conditions. * * @param op the name of the operation being guarded * @param state the state in which I must be for valid invocation of the operation * @param canDo whether other preconditions for the operation are met * * @throws if either I am not in the given `state` or `canDo` is `false` */ private async checkState( op: string, state: State, canDo: MaybePromise<boolean> ): Promise<void> { if (!this.inState(state)) { throw new Error(`Cannot ${op}: not in the correct state`); } if (!(await canDo)) { throw new Error(`Cannot ${op}`); } } [Symbol.iterator](): Iterator<SimpleCommand<K>> { return new CompoundCommandIterator(this); } forEach(processor: (item: SimpleCommand<K>, index: number) => void): void { let index = 0; for (const next of this) { processor(next, index++); } } map<T>(transform: (item: SimpleCommand<K>, index: number) => T): T[] { const result: T[] = []; this.forEach((next, index) => result.push(transform(next, index))); return result; } /** * Iterate over my commands, applying an execute/undo/redo operation on each, and collecting the results. * * The iteration order depends on my current state: if I have been executed or redone, then iteration is backwards * from my last subcommand to my first, because the operation that I can perform is an undo. * Otherwise, the order is forwards from my first subcommand to my last. * * The result is `undefined` if all of my subcommands returned an `undefined` result. * Otherwise, it is a mapping of subcommands to their results, for those that returned some result. * * @param operation the operation to invoke on my commands * @param getModel a function providing the models on which I shall execute/undo/redo my sub-commands * @returns the aggregate results of the `operation` over my commands, if available */ private async iterateCommands( operation: 'execute' | 'undo' | 'redo', getModel: GetModel<K> ): Promise<Map<Command<K>, Operation[]> | undefined> { // The direction to iterate the commands depends on whether we are undoing them or now const commands = operation === 'undo' ? [...this._commands].reverse() : this._commands; const result: Map<Command<K>, Operation[]> = new Map(); // Rewind changes already done in case of failure const rewind = async (from: number) => { // Rewind in reverse order, not including the one that failed const recover = commands.slice(0, from).reverse(); const revert = operation === 'undo' ? 'redo' : 'undo'; // Best-effort all the way for (const command of recover) { try { if (isCompoundCommand(command)) { await command[revert](getModel); } else { const model = getModel(command.modelId); if (!model) { throw new Error(`No model on which to ${revert} command.`); } await command[revert](model); } } catch (error) { logger.error( `Error in recovery of failed ${operation}. Continuing best-effort rewind.`, error ); } } }; for (let i = 0; i < commands.length; i++) { const command = commands[i]; try { let delta: Awaited<SimpleCommandResult | CommandResult<K>>; if (isCompoundCommand(command)) { delta = await command[operation](getModel); } else { const model = getModel(command.modelId); if (!model) { throw new Error(`No model on which to ${operation} command.`); } delta = await command[operation](model); } if (delta instanceof Map) { for (const [subCommand, subDelta] of delta.entries()) { result.set(subCommand, subDelta); } } else if (delta) { result.set(command, delta); } } catch (error) { await rewind(i); throw error; } } return result.size ? result : undefined; } } /** * Type guard determining whether a `command` is a `CompoundCommand`. * * @function * @param command a command * @returns whether the `command` is a `CompoundCommand` */ export const isCompoundCommand = <K = string>( command: Command<K> ): command is CompoundCommand<K> => { return 'append' in command && typeof command.append === 'function'; }; /** * Append zero or more commands to a `base` command. * * If the `commands` to append are none, then the `base` is returned as is. * * If the `base` command is already a compound, it is appended in place and returned. * Otherwise, a new `CompoundCommand` is created from all of the given commands and * returned. * * In all cases, the label of the result is the label of the `base` command. * * @template K the type of model ID used by the Model Manager * @param base the command on which to append one or more additional commands * @param commands commands to append * @returns a compound of the `base` and, `commands`, in that order */ export const append = <K = string>( base: Command<K>, ...commands: Command<K>[] ): Command<K> => { if (!commands || commands.length === 0) { return base; } let result: CompoundCommand<K>; if (isCompoundCommand(base)) { result = base; base.append(...commands); } else { result = new CompoundCommandImpl(base.label, base, ...commands); } return result; }; /** * Convert a map of (Command, Operation[]) to a map of (Model, Operation[]). * @param commands The map to convert (typically the result of an execute/undo/redo call) * @returns A map grouping result Operation[] by affected model */ export const groupByModelId = <K = string>( commands: Map<Command<K>, Operation[]> ): Map<K, Operation[]> => { const result = new Map<K, Operation[]>(); for (const command of commands.keys()) { if (!isCompoundCommand(command)) { const operations = commands.get(command); if (operations !== undefined) { const existingOps = result.get(command.modelId); if (existingOps === undefined) { result.set(command.modelId, operations); } else { existingOps.push(...operations); } } } } return result; }; class SimpleCommandIterator<K = string> implements Iterator<SimpleCommand<K>> { private _nextValue?: SimpleCommand<K>; constructor(source: SimpleCommand<K>) { this._nextValue = source; } next(): IteratorResult<SimpleCommand<K>> { const value = this._nextValue; this._nextValue = undefined; return value ? { done: false, value, } : { done: true, value, }; } } class CompoundCommandIterator<K = string> implements Iterator<SimpleCommand<K>> { private _iterators: Iterator<SimpleCommand<K>>[]; private _cursor = 0; constructor(source: CompoundCommand<K>) { this._iterators = source .getCommands() .map((command) => isCompoundCommand(command) ? new CompoundCommandIterator(command) : new SimpleCommandIterator(command) ); } next(): IteratorResult<SimpleCommand<K>> { if (this._cursor >= this._iterators.length) { this._iterators.length = 0; this._cursor = 0; return { done: true, value: undefined, }; } const nextResult = this._iterators[this._cursor].next(); if (!nextResult.done) { return nextResult; } // Advance to the next iterator this._cursor++; return this.next(); } }