UNPKG

@echogarden/wave-codec

Version:

A fully-featured WAVE format encoder and decoder. Written in pure TypeScript.

137 lines 7.41 kB
import { readUint32LE, writeAscii, writeUint32LE } from './utilities/BinaryUtilities.js'; import { concatUint8Arrays } from './utilities/Utilities.js'; import { decodeAscii } from './encodings/Ascii.js'; import { WaveFormatHeader, SampleFormat } from './WaveFormatHeader.js'; import { bufferToFloat32Channels, float32ChannelsToBuffer } from './audio-utilities/AudioBufferConversion.js'; export function encodeWaveFromFloat32Channels(audioChannels, sampleRate, bitDepth = 16, sampleFormat = SampleFormat.PCM, speakerPositionMask = 0) { const audioDataBuffer = float32ChannelsToBuffer(audioChannels, bitDepth, sampleFormat); const resultWaveBuffer = encodeWaveFromBuffer(audioDataBuffer, sampleRate, audioChannels.length, bitDepth, sampleFormat, speakerPositionMask); return resultWaveBuffer; } export function encodeWaveFromBuffer(audioBuffer, sampleRate, channelCount, bitDepth, sampleFormat, speakerPositionMask = 0) { // Create format subchunk const shouldUseExtensibleFormat = bitDepth > 16 || channelCount > 2; const formatSubChunk = new WaveFormatHeader(channelCount, sampleRate, bitDepth, sampleFormat, speakerPositionMask); const formatSubChunkBuffer = formatSubChunk.serialize(shouldUseExtensibleFormat); // Create data subchunk const audioBufferLength = audioBuffer.length; const dataSubChunkBuffer = new Uint8Array(4 + 4 + audioBufferLength); writeAscii(dataSubChunkBuffer, 'data', 0); let dataChunkLength = audioBufferLength; // Ensure large data chunk length is clipped to the maximum of 4294967295 bytes if (dataChunkLength > 4294967295) { dataChunkLength = 4294967295; } writeUint32LE(dataSubChunkBuffer, dataChunkLength, 4); dataSubChunkBuffer.set(audioBuffer, 8); // Create RIFF subchunk const riffChunkHeaderBuffer = new Uint8Array(12); writeAscii(riffChunkHeaderBuffer, 'RIFF', 0); let riffChunkLength = 4 + formatSubChunkBuffer.length + dataSubChunkBuffer.length; // Ensure large RIFF chunk length is clipped to the maximum of 4294967295 bytes if (riffChunkLength > 4294967295) { riffChunkLength = 4294967295; } writeUint32LE(riffChunkHeaderBuffer, riffChunkLength, 4); writeAscii(riffChunkHeaderBuffer, 'WAVE', 8); // Concatenate subchunks to produce the resulting wave buffer const resultWaveBuffer = concatUint8Arrays([riffChunkHeaderBuffer, formatSubChunkBuffer, dataSubChunkBuffer]); return resultWaveBuffer; } export function decodeWaveToFloat32Channels(waveData, ignoreTruncatedChunks = true, ignoreOverflowingDataChunks = true) { const { decodedAudioBuffer, sampleRate, channelCount, bitDepth, sampleFormat, speakerPositionMask } = decodeWaveToBuffer(waveData, ignoreTruncatedChunks, ignoreOverflowingDataChunks); const audioChannels = bufferToFloat32Channels(decodedAudioBuffer, channelCount, bitDepth, sampleFormat); return { audioChannels, sampleRate }; } export function decodeWaveToBuffer(waveData, ignoreTruncatedChunks = true, ignoreOverflowingDataChunks = true) { let readOffset = 0; const riffId = decodeAscii(waveData.subarray(readOffset, readOffset + 4)); if (riffId !== 'RIFF') { throw new Error('Not a valid wave file. No RIFF id found at offset 0.'); } readOffset += 4; let riffChunkSize = readUint32LE(waveData, readOffset); readOffset += 4; const waveId = decodeAscii(waveData.subarray(readOffset, readOffset + 4)); if (waveId !== 'WAVE') { throw new Error('Not a valid wave file. No WAVE id found at offset 8.'); } if (ignoreOverflowingDataChunks && riffChunkSize === 4294967295) { riffChunkSize = waveData.length - 8; } if (riffChunkSize < waveData.length - 8) { throw new Error(`RIFF chunk length ${riffChunkSize} is smaller than the remaining size of the buffer (${waveData.length - 8})`); } if (!ignoreTruncatedChunks && riffChunkSize > waveData.length - 8) { throw new Error(`RIFF chunk length (${riffChunkSize}) is greater than the remaining size of the buffer (${waveData.length - 8})`); } readOffset += 4; let formatSubChunkBodyBuffer; const dataBuffers = []; while (true) { const subChunkIdentifier = decodeAscii(waveData.subarray(readOffset, readOffset + 4)); readOffset += 4; let subChunkSize = readUint32LE(waveData, readOffset); readOffset += 4; if (!ignoreTruncatedChunks && subChunkSize > waveData.length - readOffset) { throw new Error(`Encountered a '${subChunkIdentifier}' subchunk with a size of ${subChunkSize} which is greater than the remaining size of the buffer (${waveData.length - readOffset})`); } if (subChunkIdentifier === 'fmt ') { formatSubChunkBodyBuffer = waveData.subarray(readOffset, readOffset + subChunkSize); } else if (subChunkIdentifier === 'data') { if (!formatSubChunkBodyBuffer) { throw new Error('A data subchunk was encountered before a format subchunk'); } // If the data chunk is truncated or extended beyond 4 GiB, // the data would be read up to the end of the buffer if (ignoreOverflowingDataChunks && subChunkSize === 4294967295) { subChunkSize = waveData.length - readOffset; } const subChunkData = waveData.subarray(readOffset, readOffset + subChunkSize); dataBuffers.push(subChunkData); } // All sub chunks other than 'fmt ' and 'data' (e.g. 'LIST', 'fact', 'plst', 'junk' etc.) are ignored // This addition operation may overflow if JavaScript integers were 32 bits, // but since they are 52 bits, it is okay: readOffset += subChunkSize; // Break if readOffset is equal to or is greater than the size of the buffer if (readOffset >= waveData.length) { break; } } if (!formatSubChunkBodyBuffer) { throw new Error('No format subchunk was found in the wave file'); } if (dataBuffers.length === 0) { throw new Error('No data subchunks were found in the wave file'); } const waveFormat = WaveFormatHeader.deserializeFrom(formatSubChunkBodyBuffer); const sampleFormat = waveFormat.sampleFormat; const channelCount = waveFormat.channelCount; const sampleRate = waveFormat.sampleRate; const bitDepth = waveFormat.bitDepth; const speakerPositionMask = waveFormat.speakerPositionMask; // Note: the returned audio buffer must be ensured to be // memory aligned to the target bit depth, like 2 bytes or 4 bytes for 16 and 32 bits. const decodedAudioBuffer = concatUint8Arrays(dataBuffers); return { decodedAudioBuffer, sampleRate, channelCount, bitDepth, sampleFormat, speakerPositionMask }; } export function repairWaveData(waveData) { const { decodedAudioBuffer, sampleRate, channelCount, bitDepth, sampleFormat, speakerPositionMask } = decodeWaveToBuffer(waveData, true, true); const reEncodedWaveData = encodeWaveFromBuffer(decodedAudioBuffer, sampleRate, channelCount, bitDepth, sampleFormat, speakerPositionMask); return reEncodedWaveData; } export * from './audio-utilities/AudioBufferConversion.js'; export { SampleFormat } from './WaveFormatHeader.js'; //# sourceMappingURL=WaveCodec.js.map