@eccenca/gui-elements
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GUI elements based on other libraries, usable in React application, written in Typescript.
40 lines • 1.74 kB
JavaScript
var __extends = (this && this.__extends) || (function () {
var extendStatics = function (d, b) {
extendStatics = Object.setPrototypeOf ||
({ __proto__: [] } instanceof Array && function (d, b) { d.__proto__ = b; }) ||
function (d, b) { for (var p in b) if (Object.prototype.hasOwnProperty.call(b, p)) d[p] = b[p]; };
return extendStatics(d, b);
};
return function (d, b) {
if (typeof b !== "function" && b !== null)
throw new TypeError("Class extends value " + String(b) + " is not a constructor or null");
extendStatics(d, b);
function __() { this.constructor = d; }
d.prototype = b === null ? Object.create(b) : (__.prototype = b.prototype, new __());
};
})();
import * as React from "react";
import { Tree as BlueprintTree, TreeNode as BlueprintTreeNode, } from "@blueprintjs/core";
var TreeNode = /** @class */ (function (_super) {
__extends(TreeNode, _super);
function TreeNode() {
return _super !== null && _super.apply(this, arguments) || this;
}
return TreeNode;
}(BlueprintTreeNode));
export { TreeNode };
var TreeNodeShadow = /** @class */ (function (_super) {
__extends(TreeNodeShadow, _super);
function TreeNodeShadow() {
return _super !== null && _super.apply(this, arguments) || this;
}
return TreeNodeShadow;
}(React.Component));
export { TreeNodeShadow };
/**
* Tree component to display a tree structure.
* Have a look to the underlaying [BlueprintJS Tree](https://blueprintjs.com/docs/#core/components/tree) component for examples how to use handlers.
* Use only our `<Icon />` elements in the tree nodes!
*/
export var Tree = BlueprintTree;
//# sourceMappingURL=Tree.js.map