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@eccenca/gui-elements

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GUI elements based on other libraries, usable in React application, written in Typescript.

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var __assign = (this && this.__assign) || function () { __assign = Object.assign || function(t) { for (var s, i = 1, n = arguments.length; i < n; i++) { s = arguments[i]; for (var p in s) if (Object.prototype.hasOwnProperty.call(s, p)) t[p] = s[p]; } return t; }; return __assign.apply(this, arguments); }; var __rest = (this && this.__rest) || function (s, e) { var t = {}; for (var p in s) if (Object.prototype.hasOwnProperty.call(s, p) && e.indexOf(p) < 0) t[p] = s[p]; if (s != null && typeof Object.getOwnPropertySymbols === "function") for (var i = 0, p = Object.getOwnPropertySymbols(s); i < p.length; i++) { if (e.indexOf(p[i]) < 0 && Object.prototype.propertyIsEnumerable.call(s, p[i])) t[p[i]] = s[p[i]]; } return t; }; var __read = (this && this.__read) || function (o, n) { var m = typeof Symbol === "function" && o[Symbol.iterator]; if (!m) return o; var i = m.call(o), r, ar = [], e; try { while ((n === void 0 || n-- > 0) && !(r = i.next()).done) ar.push(r.value); } catch (error) { e = { error: error }; } finally { try { if (r && !r.done && (m = i["return"])) m.call(i); } finally { if (e) throw e.error; } } return ar; }; import React from "react"; import { CLASSPREFIX as eccgui } from "../../configuration/constants.js"; /** * Contains an arbitrary number of elements for user-interactions. * It does not make sense to include more than 1 or 2 of these elements within `OverviewItem`. */ export var OverviewItemActions = function (_a) { var children = _a.children, _b = _a.className, className = _b === void 0 ? "" : _b, _c = _a.hiddenInteractions, hiddenInteractions = _c === void 0 ? false : _c, _d = _a.delayDisplayChildren, delayDisplayChildren = _d === void 0 ? 0 : _d, _e = _a.delaySkeleton, delaySkeleton = _e === void 0 ? React.createElement(React.Fragment, null) : _e, restProps = __rest(_a, ["children", "className", "hiddenInteractions", "delayDisplayChildren", "delaySkeleton"]); var _f = __read(React.useState(!(delayDisplayChildren > 0)), 2), showActions = _f[0], setShowActions = _f[1]; React.useEffect(function () { // Delay rendering of item actions when they are hidden anyways, because rendering interaction elements like context menus currently has a large performance impact. if (!showActions && delayDisplayChildren > 0) { setTimeout(function () { return setShowActions(true); }, delayDisplayChildren); } }, []); return (React.createElement("div", __assign({}, restProps, { className: "".concat(eccgui, "-overviewitem__actions") + (hiddenInteractions ? " ".concat(eccgui, "-overviewitem__actions--hiddeninteractions ") : "") + (className ? " ".concat(className) : "") }), showActions ? children : delaySkeleton)); }; export default OverviewItemActions; //# sourceMappingURL=OverviewItemActions.js.map