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@eccenca/gui-elements

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GUI elements based on other libraries, usable in React application, written in Typescript.

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"use strict"; var __createBinding = (this && this.__createBinding) || (Object.create ? (function(o, m, k, k2) { if (k2 === undefined) k2 = k; var desc = Object.getOwnPropertyDescriptor(m, k); if (!desc || ("get" in desc ? !m.__esModule : desc.writable || desc.configurable)) { desc = { enumerable: true, get: function() { return m[k]; } }; } Object.defineProperty(o, k2, desc); }) : (function(o, m, k, k2) { if (k2 === undefined) k2 = k; o[k2] = m[k]; })); var __setModuleDefault = (this && this.__setModuleDefault) || (Object.create ? (function(o, v) { Object.defineProperty(o, "default", { enumerable: true, value: v }); }) : function(o, v) { o["default"] = v; }); var __importStar = (this && this.__importStar) || function (mod) { if (mod && mod.__esModule) return mod; var result = {}; if (mod != null) for (var k in mod) if (k !== "default" && Object.prototype.hasOwnProperty.call(mod, k)) __createBinding(result, mod, k); __setModuleDefault(result, mod); return result; }; Object.defineProperty(exports, "__esModule", { value: true }); exports.Tree = exports.TreeNodeShadow = exports.TreeNode = void 0; const React = __importStar(require("react")); const core_1 = require("@blueprintjs/core"); class TreeNode extends core_1.TreeNode { } exports.TreeNode = TreeNode; class TreeNodeShadow extends React.Component { } exports.TreeNodeShadow = TreeNodeShadow; /** * Tree component to display a tree structure. * Have a look to the underlaying [BlueprintJS Tree](https://blueprintjs.com/docs/#core/components/tree) component for examples how to use handlers. * Use only our `<Icon />` elements in the tree nodes! */ exports.Tree = core_1.Tree; //# sourceMappingURL=Tree.js.map