@eccenca/gui-elements
Version:
GUI elements based on other libraries, usable in React application, written in Typescript.
41 lines • 1.74 kB
JavaScript
;
var __createBinding = (this && this.__createBinding) || (Object.create ? (function(o, m, k, k2) {
if (k2 === undefined) k2 = k;
var desc = Object.getOwnPropertyDescriptor(m, k);
if (!desc || ("get" in desc ? !m.__esModule : desc.writable || desc.configurable)) {
desc = { enumerable: true, get: function() { return m[k]; } };
}
Object.defineProperty(o, k2, desc);
}) : (function(o, m, k, k2) {
if (k2 === undefined) k2 = k;
o[k2] = m[k];
}));
var __setModuleDefault = (this && this.__setModuleDefault) || (Object.create ? (function(o, v) {
Object.defineProperty(o, "default", { enumerable: true, value: v });
}) : function(o, v) {
o["default"] = v;
});
var __importStar = (this && this.__importStar) || function (mod) {
if (mod && mod.__esModule) return mod;
var result = {};
if (mod != null) for (var k in mod) if (k !== "default" && Object.prototype.hasOwnProperty.call(mod, k)) __createBinding(result, mod, k);
__setModuleDefault(result, mod);
return result;
};
Object.defineProperty(exports, "__esModule", { value: true });
exports.Tree = exports.TreeNodeShadow = exports.TreeNode = void 0;
const React = __importStar(require("react"));
const core_1 = require("@blueprintjs/core");
class TreeNode extends core_1.TreeNode {
}
exports.TreeNode = TreeNode;
class TreeNodeShadow extends React.Component {
}
exports.TreeNodeShadow = TreeNodeShadow;
/**
* Tree component to display a tree structure.
* Have a look to the underlaying [BlueprintJS Tree](https://blueprintjs.com/docs/#core/components/tree) component for examples how to use handlers.
* Use only our `<Icon />` elements in the tree nodes!
*/
exports.Tree = core_1.Tree;
//# sourceMappingURL=Tree.js.map