UNPKG

@dstanesc/wasm-chunking-fastcdc-node

Version:

This crate generates WebAssembly bindings to the FastCDC content defined slicing library

194 lines (167 loc) 5.87 kB
let imports = {}; imports['__wbindgen_placeholder__'] = module.exports; let wasm; const { TextDecoder } = require(`util`); let cachedTextDecoder = new TextDecoder('utf-8', { ignoreBOM: true, fatal: true }); cachedTextDecoder.decode(); let cachedUint8Memory0 = new Uint8Array(); function getUint8Memory0() { if (cachedUint8Memory0.byteLength === 0) { cachedUint8Memory0 = new Uint8Array(wasm.memory.buffer); } return cachedUint8Memory0; } function getStringFromWasm0(ptr, len) { return cachedTextDecoder.decode(getUint8Memory0().subarray(ptr, ptr + len)); } let WASM_VECTOR_LEN = 0; function passArray8ToWasm0(arg, malloc) { const ptr = malloc(arg.length * 1); getUint8Memory0().set(arg, ptr / 1); WASM_VECTOR_LEN = arg.length; return ptr; } let cachedInt32Memory0 = new Int32Array(); function getInt32Memory0() { if (cachedInt32Memory0.byteLength === 0) { cachedInt32Memory0 = new Int32Array(wasm.memory.buffer); } return cachedInt32Memory0; } const heap = new Array(32).fill(undefined); heap.push(undefined, null, true, false); function getObject(idx) { return heap[idx]; } let heap_next = heap.length; function dropObject(idx) { if (idx < 36) return; heap[idx] = heap_next; heap_next = idx; } function takeObject(idx) { const ret = getObject(idx); dropObject(idx); return ret; } let cachedUint32Memory0 = new Uint32Array(); function getUint32Memory0() { if (cachedUint32Memory0.byteLength === 0) { cachedUint32Memory0 = new Uint32Array(wasm.memory.buffer); } return cachedUint32Memory0; } function getArrayU32FromWasm0(ptr, len) { return getUint32Memory0().subarray(ptr / 4, ptr / 4 + len); } /** * * Compute chunks from a given slice of bytes. * * The `min_size` specifies the preferred minimum chunk size, * `max_size` the preferred maximum chunk size; the `avg_size` is the * desired "normal size" of the chunks. The smallest acceptable * `min_size` is 64 bytes and likewise 256 bytes and 1024 bytes * for `avg_size` and respectively `max_size` * * A js_sys::RangeError is returned when the above chunking specification is out of range. * * * Example: * * ``` * use wasm_chunking_fastcdc::compute_chunks; * let data: Vec<u8> = br"Lorem ipsum dolor sit amet, consectetur adipiscing elit...put more bits in here...".to_vec(); * let slice: &[u8] = &data; * let min_size: u32 = 64; * let avg_size: u32 = 256; * let max_size: u32 = 1024; * let offsets: Vec<u32> = compute_chunks(slice, min_size, avg_size, max_size).unwrap(); * ``` * @param {Uint8Array} source * @param {number} min_size * @param {number} avg_size * @param {number} max_size * @returns {Uint32Array} */ module.exports.compute_chunks = function(source, min_size, avg_size, max_size) { try { const retptr = wasm.__wbindgen_add_to_stack_pointer(-16); const ptr0 = passArray8ToWasm0(source, wasm.__wbindgen_malloc); const len0 = WASM_VECTOR_LEN; wasm.compute_chunks(retptr, ptr0, len0, min_size, avg_size, max_size); var r0 = getInt32Memory0()[retptr / 4 + 0]; var r1 = getInt32Memory0()[retptr / 4 + 1]; var r2 = getInt32Memory0()[retptr / 4 + 2]; var r3 = getInt32Memory0()[retptr / 4 + 3]; if (r3) { throw takeObject(r2); } var v1 = getArrayU32FromWasm0(r0, r1).slice(); wasm.__wbindgen_free(r0, r1 * 4); return v1; } finally { wasm.__wbindgen_add_to_stack_pointer(16); } }; /** * * Compute chunks from a given slice of bytes. * * The `min_size` specifies the preferred minimum chunk size, * `max_size` the preferred maximum chunk size; the `avg_size` is the * desired "normal size" of the chunks. The smallest acceptable * `min_size` is 64 bytes and likewise 256 bytes and 1024 bytes * for `avg_size` and respectively `max_size` * * No js friendly chunking specification range validation * Example: * * ``` * use wasm_chunking_fastcdc::compute_chunks_nocheck; * let data: Vec<u8> = br"Lorem ipsum dolor sit amet, consectetur adipiscing elit...put more bits in here...".to_vec(); * let slice: &[u8] = &data; * let min_size: u32 = 64; * let avg_size: u32 = 256; * let max_size: u32 = 1024; * let offsets: Vec<u32> = compute_chunks_nocheck(slice, min_size, avg_size, max_size); * ``` * @param {Uint8Array} source * @param {number} min_size * @param {number} avg_size * @param {number} max_size * @returns {Uint32Array} */ module.exports.compute_chunks_nocheck = function(source, min_size, avg_size, max_size) { try { const retptr = wasm.__wbindgen_add_to_stack_pointer(-16); const ptr0 = passArray8ToWasm0(source, wasm.__wbindgen_malloc); const len0 = WASM_VECTOR_LEN; wasm.compute_chunks_nocheck(retptr, ptr0, len0, min_size, avg_size, max_size); var r0 = getInt32Memory0()[retptr / 4 + 0]; var r1 = getInt32Memory0()[retptr / 4 + 1]; var v1 = getArrayU32FromWasm0(r0, r1).slice(); wasm.__wbindgen_free(r0, r1 * 4); return v1; } finally { wasm.__wbindgen_add_to_stack_pointer(16); } }; function addHeapObject(obj) { if (heap_next === heap.length) heap.push(heap.length + 1); const idx = heap_next; heap_next = heap[idx]; heap[idx] = obj; return idx; } module.exports.__wbg_new_bec064441604955e = function(arg0, arg1) { const ret = new RangeError(getStringFromWasm0(arg0, arg1)); return addHeapObject(ret); }; module.exports.__wbindgen_throw = function(arg0, arg1) { throw new Error(getStringFromWasm0(arg0, arg1)); }; const path = require('path').join(__dirname, 'chunking_bg.wasm'); const bytes = require('fs').readFileSync(path); const wasmModule = new WebAssembly.Module(bytes); const wasmInstance = new WebAssembly.Instance(wasmModule, imports); wasm = wasmInstance.exports; module.exports.__wasm = wasm;