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@drincs/pixi-vn

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Pixi'VN is a npm package that provides various features for creating visual novels.

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If undefined, the variable will be removed\n * @returns\n */\n public static setVariable(key: string, value: StorageElementType) {\n key = key.toLowerCase()\n if (value === undefined || value === null) {\n if (GameStorageManager.storage.hasOwnProperty(key)) {\n delete GameStorageManager.storage[key]\n }\n return\n }\n GameStorageManager.storage[key] = value\n }\n /**\n * Get a variable from the storage\n * @param key The key of the variable\n * @returns The value of the variable. If the variable does not exist, it will return undefined\n */\n public static getVariable<T extends StorageElementType>(key: string): T | undefined {\n key = key.toLowerCase()\n if (GameStorageManager.storage.hasOwnProperty(key)) {\n return GameStorageManager.storage[key] as T\n }\n return undefined\n }\n /**\n * Remove a variable from the storage\n * @param key The key of the variable\n * @returns\n */\n public static removeVariable(key: string) {\n key = key.toLowerCase()\n if (GameStorageManager.storage.hasOwnProperty(key)) {\n delete GameStorageManager.storage[key]\n }\n }\n /**\n * Clear the storage and the oidsUsed\n * @returns\n */\n public static clear() {\n GameStorageManager.storage = {}\n }\n public static exportJson(): string {\n return JSON.stringify(this.export())\n }\n public static export(): ExportedStorage {\n return createExportableElement(GameStorageManager.storage)\n }\n public static importJson(dataString: string) {\n GameStorageManager.import(JSON.parse(dataString))\n }\n public static import(data: object) {\n GameStorageManager.clear()\n try {\n if (data) {\n GameStorageManager.storage = (data as ExportedStorage)\n }\n else {\n console.warn(\"[Pixi'VN] No storage data found\")\n }\n }\n catch (e) {\n console.error(\"[Pixi'VN] Error importing data\", e)\n }\n }\n}\n"]}