@drincs/pixi-vn
Version:
Pixi'VN is a npm package that provides various features for creating visual novels.
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TypeScript
import deepDiff from 'deep-diff';
import { IStoratedChoiceMenuOption } from '../classes/ChoiceMenuOption.js';
import { LabelIdType } from '../types/LabelIdType.js';
import IOpenedLabel from './IOpenedLabel.js';
import ExportedCanvas from './export/ExportedCanvas.js';
import ExportedStorage from './export/ExportedStorage.js';
import DialogueBaseModel from '../classes/DialogueBaseModel.js';
import { StepHistoryDataType } from '../types/StepHistoryDataType.js';
import '../types/StorageElementType.js';
import '../classes/Label.js';
import '../types/StepLabelType.js';
import '@drincs/pixi-vn/dist/override';
import '../classes/LabelAbstract.js';
import './LabelProps.js';
import '../types/CloseType.js';
import '../types/LabelRunModeType.js';
import './canvas/ICanvasBaseMemory.js';
import './ITickersSteps.js';
import 'pixi.js';
import '../TickerBase-3rLpDpmb.js';
import '../types/TickerIdType.js';
import '../types/PauseType.js';
import '../types/RepeatType.js';
import './TickerHistory.js';
import '../classes/CharacterBaseModel.js';
import './CharacterBaseModelProps.js';
import '../classes/StoredClassModel.js';
/**
* IHistoryStep is a interface that contains the information of a step in the history.
*/
interface IHistoryStepData {
/**
* The browser path that occurred during the progression of the steps.
*/
path: string;
/**
* The storage that occurred during the progression of the steps.
*/
storage: ExportedStorage;
/**
* The index of the label that occurred during the progression of the steps.
*/
labelIndex: number;
/**
* The canvas that occurred during the progression of the steps.
*/
canvas: ExportedCanvas;
/**
* The opened labels that occurred during the progression of the steps.
*/
openedLabels: IOpenedLabel[];
}
interface IHistoryStep<T extends DialogueBaseModel = DialogueBaseModel> {
/**
* The difference between the previous step and the current step.
*/
diff: deepDiff.Diff<IHistoryStepData, IHistoryStepData>[];
/**
* The label id of the current step.
*/
currentLabel?: LabelIdType;
/**
* The sha1 of the step function.
*/
stepSha1: StepHistoryDataType;
/**
* The index of the step in the history.
*/
index: number;
/**
* Dialogue to be shown in the game
*/
dialoge?: T;
/**
* List of choices asked of the player
*/
choices?: IStoratedChoiceMenuOption[];
/**
* The choice made by the player
*/
choiceIndexMade?: number;
}
export type { IHistoryStepData, IHistoryStep as default };