@drincs/pixi-vn
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Pixi'VN is a npm package that provides various features for creating visual novels.
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text/typescript
import { UPDATE_PRIORITY } from 'pixi.js';
import CanvasBase from '../classes/canvas/CanvasBase.mjs';
import CanvasImage from '../classes/canvas/CanvasImage.mjs';
import CanvasSprite from '../classes/canvas/CanvasSprite.mjs';
import { FadeAlphaTickerProps } from '../types/ticker/FadeAlphaTickerProps.mjs';
import { MoveTickerProps } from '../types/ticker/MoveTickerProps.mjs';
import { ZoomTickerProps } from '../types/ticker/ZoomTickerProps.mjs';
import { tagToRemoveAfterType } from '../types/ticker/TagToRemoveAfterType.mjs';
import '../interface/canvas/ICanvasBaseMemory.mjs';
import '../interface/canvas/ICanvasImageMemory.mjs';
import '../interface/canvas/ICanvasSpriteMemory.mjs';
import '../types/EventIdType.mjs';
import '../interface/canvas/ITextureMemory.mjs';
import '../types/CanvasEventNamesType.mjs';
import '../classes/CanvasEvent.mjs';
import '../interface/TickerProgrationType.mjs';
/**
* Add a image in the canvas.
* Is the same that showImage, but the image is not shown.
* If you want to show the image, then you need to use the function CanvasImage.load().
* @param tag is the unique tag of the image. You can use this tag to refer to this image
* @param imageUrl is the url of the image.
* @returns the container of the image.
* @example
* ```typescript
* let alien = addImage("bunny1", "https://pixijs.com/assets/eggHead.png")
* await alien.load()
* ```
*/
declare function addImage(tag: string, imageUrl: string): CanvasImage;
/**
* Show a list of images in the canvas, at the same time.
* @param canvasImages is a list of images to show.
* @returns the list of images.
*/
declare function loadImage(canvasImages: CanvasImage[] | CanvasImage): Promise<CanvasImage[]>;
/**
* Add and show a image in the canvas. This function is a combination of {@link addImage} and {@link loadImage}.
* @param tag The unique tag of the image. You can use this tag to refer to this image
* @param imageUrl The url of the image.
* @returns A promise that is resolved when the image is loaded.
*/
declare function showImage(tag: string, imageUrl: string): Promise<CanvasImage>;
/**
* Remove a image from the canvas.
* @param tag is the unique tag of the image. You can use this tag to refer to this image
*/
declare function removeCanvasElement(tag: string | string[]): void;
/**
* Show a image in the canvas with a disolve effect.
* Disolve effect is a effect that the image is shown with a fade in.
* If exist a image with the same tag, then the image is replaced and the first image is removed after the effect is done.
* This transition is done with a {@link FadeAlphaTicker} effect.
* @param tag The unique tag of the image. You can use this tag to refer to this image
* @param image The imageUrl or the canvas element
* @param props The properties of the effect
* @param priority The priority of the effect
* @returns A promise that is resolved when the image is loaded.
*/
declare function showWithDissolveTransition<T extends CanvasBase<any> | string = string>(tag: string, image: T, props?: Omit<FadeAlphaTickerProps, "type" | tagToRemoveAfterType | "startOnlyIfHaveTexture">, priority?: UPDATE_PRIORITY): Promise<void>;
/**
* Remove a image from the canvas with a disolve effect.
* Disolve effect is a effect that the image is removed with a fade out.
* This transition is done with a {@link FadeAlphaTicker} effect.
* This function is equivalent to {@link removeWithFadeTransition}.
* @param tag The unique tag of the image. You can use this tag to refer to this image
* @param props The properties of the effect
* @param priority The priority of the effect
*/
declare function removeWithDissolveTransition(tag: string | string[], props?: Omit<FadeAlphaTickerProps, "type" | tagToRemoveAfterType | "startOnlyIfHaveTexture">, priority?: UPDATE_PRIORITY): void;
/**
* Show a image in the canvas with a fade effect.
* Fade effect is a effect that the image is shown with a fade in.
* If exist a image with the same tag, the existing image is removed with a fade transition, and after the effect is done, the new image is shown with a fade transition.
* @param tag The unique tag of the image. You can use this tag to refer to this image
* @param image The imageUrl or the canvas element
* @param props The properties of the effect
* @param priority The priority of the effect
* @returns A promise that is resolved when the image is loaded.
*/
declare function showWithFadeTransition<T extends CanvasBase<any> | string = string>(tag: string, image: T, props?: Omit<FadeAlphaTickerProps, "type" | tagToRemoveAfterType | "startOnlyIfHaveTexture">, priority?: UPDATE_PRIORITY): Promise<void>;
/**
* Remove a image from the canvas with a fade effect.
* Fade effect is a effect that the image is removed with a fade out.
* This transition is done with a {@link FadeAlphaTicker} effect.
* This function is equivalent to {@link removeWithDissolveTransition}.
* @param tag The unique tag of the image. You can use this tag to refer to this image
* @param props The properties of the effect
* @param priority The priority of the effect
*/
declare function removeWithFadeTransition(tag: string | string[], props?: Omit<FadeAlphaTickerProps, "type" | tagToRemoveAfterType | "startOnlyIfHaveTexture">, priority?: UPDATE_PRIORITY): void;
type MoveInOutProps = {
/**
* The direction of the movement.
*/
direction: "up" | "down" | "left" | "right";
} & Omit<MoveTickerProps, tagToRemoveAfterType | "startOnlyIfHaveTexture" | "destination">;
/**
* Show a image in the canvas with a move effect. The image is moved from outside the canvas to the x and y position of the image.
* @param tag The unique tag of the image. You can use this tag to refer to this image
* @param image The imageUrl or the canvas element
* @param props The properties of the effect
* @param priority The priority of the effect
* @returns A promise that is resolved when the image is loaded.
*/
declare function moveIn<T extends CanvasBase<any> | string = string>(tag: string, image: T, props?: MoveInOutProps, priority?: UPDATE_PRIORITY): Promise<void>;
/**
* Remove a image from the canvas with a move effect. The image is moved from the x and y position of the image to outside the canvas.
* @param tag The unique tag of the image. You can use this tag to refer to this image
* @param props The properties of the effect
* @param priority The priority of the effect
*/
declare function moveOut(tag: string, props?: MoveInOutProps, priority?: UPDATE_PRIORITY): void;
type ZoomInOutProps = {
/**
* The direction of the zoom effect.
*/
direction: "up" | "down" | "left" | "right";
} & Omit<ZoomTickerProps, tagToRemoveAfterType | "startOnlyIfHaveTexture" | "type">;
declare function zoomIn<T extends CanvasSprite | string = string>(tag: string, image: T, props?: ZoomInOutProps, priority?: UPDATE_PRIORITY): Promise<void>;
declare function zoomOut(tag: string, props?: ZoomInOutProps, priority?: UPDATE_PRIORITY): void;
export { addImage, loadImage, moveIn, moveOut, removeCanvasElement, removeWithDissolveTransition, removeWithFadeTransition, showImage, showWithDissolveTransition, showWithFadeTransition, zoomIn, zoomOut };