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@drincs/pixi-vn

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Pixi'VN is a npm package that provides various features for creating visual novels.

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import { Text, TextOptions, ContainerEvents, ContainerChild, EventEmitter } from 'pixi.js'; import ICanvasTextMemory from '../../interface/canvas/ICanvasTextTextMemory.mjs'; import CanvasEventNamesType from '../../types/CanvasEventNamesType.mjs'; import CanvasEvent from '../CanvasEvent.mjs'; import CanvasBase from './CanvasBase.mjs'; import '../../types/EventIdType.mjs'; import '../../interface/canvas/ICanvasBaseMemory.mjs'; declare const CANVAS_TEXT_ID = "CanvasText"; /** * This class is a extension of the [PIXI.Text class](https://pixijs.com/8.x/examples/text/pixi-text), it has the same properties and methods, * but it has the ability to be saved and loaded by the Pixi'VN library. * @example * ```typescript * const text = new CanvasText(); * text.text = "Hello World" * GameWindowManager.addCanvasElement("text", text); * ``` */ declare class CanvasText extends Text implements CanvasBase<ICanvasTextMemory> { constructor(options?: TextOptions); pixivnId: string; get memory(): ICanvasTextMemory; set memory(value: ICanvasTextMemory); private _onEvents; get onEvents(): { [name: string]: string; [name: symbol]: string; }; /** * is same function as on(), but it keeps in memory the children. * @param event The event type, e.g., 'click', 'mousedown', 'mouseup', 'pointerdown', etc. * @param eventClass The class that extends CanvasEvent. * @returns * @example * ```typescript * \@eventDecorator() * export class EventTest extends CanvasEvent<CanvasText> { * override fn(event: CanvasEventNamesType, text: CanvasText): void { * if (event === 'pointerdown') { * text.scale.x *= 1.25; * text.scale.y *= 1.25; * } * } * } * ``` * * ```typescript * const text = new CanvasText(); * text.text = "Hello World" * * text.eventMode = 'static'; * text.cursor = 'pointer'; * text.onEvent('pointerdown', EventTest); * * GameWindowManager.addCanvasElement("text", text); * ``` */ onEvent<T extends CanvasEventNamesType, T2 extends typeof CanvasEvent<typeof this>>(event: T, eventClass: T2): this; /** * on() does not keep in memory the event class, use onEvent() instead * @deprecated * @private * @param event * @param fn * @param context */ on<T extends keyof ContainerEvents<ContainerChild> | keyof { [K: symbol]: any; [K: {} & string]: any; }>(event: T, fn: (...args: EventEmitter.ArgumentMap<ContainerEvents<ContainerChild> & { [K: symbol]: any; [K: {} & string]: any; }>[Extract<T, keyof ContainerEvents<ContainerChild> | keyof { [K: symbol]: any; [K: {} & string]: any; }>]) => void, context?: any): this; } declare function getMemoryText<T extends CanvasText>(element: T | CanvasText): ICanvasTextMemory; declare function setMemoryText(element: CanvasText, memory: ICanvasTextMemory): void; export { CANVAS_TEXT_ID, CanvasText as default, getMemoryText, setMemoryText };