@drincs/pixi-vn
Version:
Pixi'VN is a npm package that provides various features for creating visual novels.
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text/typescript
import { SoundLibrary, IMediaContext, Filter, SoundMap, IMediaInstance } from '@pixi/sound';
import ExportedSounds from '../interface/export/ExportedSounds.cjs';
import NarrationManagerInterface from '../interface/managers/NarrationManagerInterface.cjs';
import SoundOptions, { SoundPlayOptions } from '../interface/SoundOptions.cjs';
import Sound from '../classes/Sound.cjs';
import '../types/SoundFilterMemory.cjs';
import '@drincs/pixi-vn';
import '../types/ChoiceMenuOptionsType.cjs';
import '../classes/ChoiceMenuOption.cjs';
import '../types/LabelIdType.cjs';
import '../types/StorageElementType.cjs';
import '../classes/Label.cjs';
import '../classes/LabelAbstract.cjs';
import '../types/StepLabelType.cjs';
import '../interface/LabelProps.cjs';
import '../types/CloseType.cjs';
import '../types/LabelRunModeType.cjs';
import '../types/InputInfo.cjs';
import '../interface/export/ExportedStep.cjs';
import '../interface/HistoryStep.cjs';
import 'deep-diff';
import 'microdiff';
import '../interface/export/ExportedCanvas.cjs';
import '../types/PauseTickerType.cjs';
import '../interface/canvas/memory/CanvasBaseItemMemory.cjs';
import '../interface/canvas/memory/ContainerMemory.cjs';
import 'pixi.js';
import '../types/ContainerChild.cjs';
import '../classes/canvas/CanvasBaseItem.cjs';
import '../interface/TickerHistory.cjs';
import '../types/TickerIdType.cjs';
import '../interface/TickerArgs.cjs';
import '../interface/TickersSequence.cjs';
import '../types/PauseType.cjs';
import '../types/RepeatType.cjs';
import '../interface/OpenedLabel.cjs';
import '../interface/export/ExportedStorage.cjs';
import '../classes/Dialogue.cjs';
import '../interface/CharacterInterface.cjs';
import '../interface/NarrativeHistory.cjs';
import '../types/HistoryChoiceMenuOption.cjs';
declare class SoundManager extends SoundLibrary {
private readonly narration;
constructor(narration: NarrationManagerInterface);
get context(): IMediaContext;
get filtersAll(): Filter[];
set filtersAll(filtersAll: Filter[]);
get supported(): boolean;
/**
* https://github.com/pixijs/sound/blob/main/src/SoundLibrary.ts#L187
*/
private getOptions;
add(alias: string, options: SoundOptions | string): Sound;
/**
* @deprecated: Use `add(alias: string, options: Options | string | ArrayBuffer | AudioBuffer | HTMLAudioElement | Sound): Sound;` instead.
*/
add(map: any, globalOptions?: SoundOptions): SoundMap;
get useLegacy(): boolean;
set useLegacy(legacy: boolean);
get disableAutoPause(): boolean;
set disableAutoPause(autoPause: boolean);
remove(alias: string): this;
get volumeAll(): number;
set volumeAll(volume: number);
get speedAll(): number;
set speedAll(speed: number);
togglePauseAll(): boolean;
pauseAll(): this;
resumeAll(): this;
toggleMuteAll(): boolean;
muteAll(): this;
unmuteAll(): this;
removeAll(): this;
stopAll(): this;
exists(alias: string, assert?: boolean): boolean;
isPlaying(): boolean;
find(alias: string): Sound;
play(alias: string, options?: SoundPlayOptions | string): IMediaInstance | Promise<IMediaInstance>;
stop(alias: string): Sound;
pause(alias: string): Sound;
resume(alias: string): Sound;
volume(alias: string, volume?: number): number;
speed(alias: string, speed?: number): number;
duration(alias: string): number;
close(): this;
clear(): void;
exportJson(): string;
export(): ExportedSounds;
removeOldSoundAndExport(): ExportedSounds;
importJson(dataString: string): void;
import(data: object, lastStepIndex?: number): void;
}
export { SoundManager as default };