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@drincs/pixi-vn

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Pixi'VN is a npm package that provides various features for creating visual novels.

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import { LabelIdType } from '../types/LabelIdType.js'; import Label from '../classes/Label.js'; import HistoryStep, { HistoryStepData } from '../interface/HistoryStep.js'; import OpenedLabel from '../interface/OpenedLabel.js'; import ChoicesMadeType from '../types/ChoicesMadeType.js'; import '../classes/LabelAbstract.js'; import '../types/StepLabelType.js'; import '@drincs/pixi-vn'; import '../interface/LabelProps.js'; import 'deep-diff'; import 'microdiff'; import '../classes/ChoiceMenuOption.js'; import '../types/StorageElementType.js'; import '../types/CloseType.js'; import '../types/LabelRunModeType.js'; import '../interface/export/ExportedCanvas.js'; import '../types/PauseTickerType.js'; import '../interface/canvas/memory/CanvasBaseItemMemory.js'; import '../interface/canvas/memory/ContainerMemory.js'; import 'pixi.js'; import '../types/ContainerChild.js'; import '../classes/canvas/CanvasBaseItem.js'; import '../interface/TickerHistory.js'; import '../types/TickerIdType.js'; import '../interface/TickerArgs.js'; import '../interface/TickersSequence.js'; import '../types/PauseType.js'; import '../types/RepeatType.js'; import '../interface/export/ExportedSounds.js'; import '../interface/SoundOptions.js'; import '@pixi/sound'; import '../types/SoundFilterMemory.js'; import '../interface/export/ExportedStorage.js'; import '../classes/Dialogue.js'; import '../interface/CharacterInterface.js'; type AllOpenedLabelsType = { [key: LabelIdType]: { biggestStep: number; openCount: number; }; }; type CurrentStepTimesCounterMemotyData = { lastStepIndexs?: number[]; usedRandomNumbers?: { [minmaxkey: string]: number[]; }; stepSha1: string; }; declare class NarrationManagerStatic { private constructor(); static _stepsHistory: HistoryStep[]; /** * Number of steps function that are running. * If you run a step that have a goNext, this number is > 1. */ static stepsRunning: number; /** * Number of requests to go to the next step. * If it is > 0, after the stepsRunning is 0, the next step will be executed */ static goNextRequests: number; static cleanSteps: boolean; static choiseMadeTemp: undefined | number; static stepLimitSaved: number; /** * is a list of all labels that have been opened during the progression of the steps. * the key is the label id and the biggest step opened. */ static get allOpenedLabels(): AllOpenedLabelsType; static set allOpenedLabels(value: AllOpenedLabelsType); static getCurrentStepTimesCounterData(nestedId?: string): CurrentStepTimesCounterMemotyData | null; private static setCurrentStepTimesCounterData; static getCurrentStepTimesCounter(nestedId?: string): number; static getRandomNumber(min: number, max: number, options?: { onceOnly?: boolean; nestedId?: string; }): number | undefined; static resetCurrentStepTimesCounter(nestedId?: string): void; /** * is a list of all choices made by the player during the progression of the steps. */ static get allChoicesMade(): ChoicesMadeType[]; static set allChoicesMade(value: ChoicesMadeType[]); static _lastStepIndex: number; /** * Increase the last step index that occurred during the progression of the steps. */ static increaseLastStepIndex(): void; static _openedLabels: OpenedLabel[]; static get _currentLabel(): Label | undefined; /** * currentLabelId is the current label id that occurred during the progression of the steps. */ static get currentLabelId(): LabelIdType | undefined; static get currentLabelStepIndex(): number | null; /** * lastHistoryStep is the last history step that occurred during the progression of the steps. */ static get lastHistoryStep(): HistoryStep | null; static _originalStepData: HistoryStepData | undefined; static get originalStepData(): HistoryStepData; static set originalStepData(value: HistoryStepData); /** * Add a label to the history. * @param label The label to add to the history. * @param stepIndex The step index of the label. * @param choiseMade The index of the choise made by the player. (This params is used in the choice menu) */ static addLabelHistory(label: LabelIdType, stepIndex: number): void; static addChoicesMade(label: LabelIdType, stepIndex: number, stepSha: string, choiseMade: number): void; /** * Add a label to the history. * @param label The label to add to the history. */ static pushNewLabel(label: LabelIdType): void; /** * Increase the current step index of the current label. */ static increaseCurrentStepIndex(): void; static restoreLastLabelList(): void; static goBackInternal(steps: number, restoredStep: HistoryStepData): HistoryStepData; } export { NarrationManagerStatic as default };